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Windows CE 3.0: Application Programming [Paperback]

Nick Grattan , Marshall Brain
3.7 out of 5 stars  See all reviews (10 customer reviews)

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Book Description

Oct. 20 2000 0130255920 978-0130255921 1
The most advanced Windows CE developers guide ever published!
Build world-class Windows CE apps with Visual C++ and MFC!
Goes far beyond graphical interfaces! In-depth coverage of networking, database access, desktop interoperability, and much more!
CD-ROM contains all sample code from the book -- including easy-to-reuse networking, communications, and synchronization code! With Windows CE 3.0, CE finally comes of age as a development platform -- and as a development opportunity. Nows the time to master CE development -- but many CE programming books focus almost entirely on building attractive user interfaces, and leave you hanging when it comes to the rest. Not this one! Windows CE- Application Programming offers comprehensive, code-rich coverage of CE networking, communications, database access, desktop interoperability, COM/ActiveX, mail store and messaging, power management -- everything you need to know to build world-class Windows CE apps! Nick Grattan and Marshall Brain deliver extensive code examples throughout -- as well as great tips for leveraging your existing Visual C++ expertise. Master CE file access and directories; processes and threads; and using ActiveSync to synchronizing PDAs and desktops. Build networked CE applications; learn expert techniques for managing limited memory; access databases; build components with COM and ActiveX; and more -- including todays most effective CE user interface development solutions.
Nick Grattan is an expert Windows CE and Win32 API programmer, and author of Windows CE Programming for Dummies (IDG).
Marshall Brain is founder and principal of Interface Technologies, Research Triangle, NC. His Prentice Hall PTR books include Win32 System Services.

Product Details


Product Description

From Amazon

Concentrating on the Win32 C APIs that power the new Microsoft Windows CE 3.0 operating system, Windows CE 3.0 Application Programming provides an essential resource for anyone developing software for handheld devices. Filled with plenty of short sample code written in C (with some C//), this book shows what's different on the latest small footprint platform.

The focus on the APIs themselves is what sets this apart from many programming tutorials. Though there is a discussion of several higher-level techniques--like working with Unicode strings or doing memory management on the Windows CE platform--this book uses a solid and somewhat traditional approach to showing what features exist in this new OS. Section by section, the book walks you through the essential areas of API, from using files to network resources, as well as plenty of coverage of Windows CE features, including using property databases, the Pocket Office Object Model (POOM), ActiveSync, and CE versions of other Microsoft technologies (such as ADOCE and SQL Server CE for database programming).

Oddly, the book doesn't mention user interface programming. Though some Pocket PC devices do not even have interfaces, many do. This omission makes this text more about systems programming for Window CE, which means there is plenty of room to explore what's under the hood.

Instead of just listing the CAPI call, Windows CE 3.0 provides a snippet of code that shows precisely how to use each function. Network programming using HTTP and sockets, as well as serial communications and GPS device data (which is delivered through the serial port), are covered. You'll also want to read the chapter on Windows CE memory management--a crucial topic. Besides C, you also learn how to use MFC and C// for certain functions--like database programming, threading, and OLE automation-which can simplify your programming chores.

Filled with advice on how to use the core functionality of Windows CE, plus plenty of time-saving code snippets of these APIs in action, Windows CE 3.0 Application Programming will be a valuable source of information on the latest version of Windows for mobile devices. --Richard Dragan

From the Inside Flap

Preface

This book, in concept and design, grew out of the book Win32 System Services, written by Marshall Brain (1995, Prentice Hall PTR). There are many similarities between Win32 programming on Windows NT/98/2000 and Windows CE programming, such as file I/O, processes, and threads. There are many differences, too—Windows CE uses a smaller API (Application Programming Interface) and has fewer security functions and no services. Also, each type of programming emphasizes different issues. Windows CE devices, such as Pocket PC, need to communicate using a wide variety of techniques. These devices also must store data locally so that users can manipulate data when not connected to enterprise networks. This data (or more specifically, changes to this data) then has to be communicated back to the databases located on enterprise servers. The importance of this process is reflected in this book's content, and draws on my experiences in writing enterprise solutions using Windows CE.

Like Brain's original book, this book, for three main reasons, does not cover user interface programming. First, Windows CE user interface programming is very similar to Win32, albeit with some differences in the shell and the form factor (the size of the screen). Second, many embedded devices using Windows CE do not have a display, making user interface development irrelevant to a significant number of programmers. Third, in more and more cases Pocket Internet Explorer is used to present the user interface, with some amount of Windows CE code to allow disconnected access to data.

I hope this book helps you to overcome the challenges in writing applications for mobile, wireless, and embedded devices using Windows CE, and to gain from the tremendous opportunities in this area.


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Customer Reviews

Most helpful customer reviews
2.0 out of 5 stars Carefull... Feb. 25 2002
By A Customer
Format:Paperback
I ordered this book to help me migrate from development on Linux to development on Windows CE. I found errors in the first 10 minutes of reading! (Page 249, 1/986 and 1/147 are both wrong. Refer to the NMEA 0183 spec for details.)
Between the errors, the lack of coverage of PPC2002, and the blatent omission of anything interface specific, my recommendation is to wait for another book to get published. Especially if you want something that covers GUI - this does not.
Unfortunately, I must also say that this is the best book out there, at least that I've been able to find (WinCE/eVC++). So I guess that makes it a winner! ....but only by default.
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5.0 out of 5 stars Great reference but not for beginners Oct. 16 2001
By "fmbma"
Format:Paperback
This book is a great Windows CE reference. The material and examples are comprehensive, clear and concise. But do not use it as an introduction to eVC++ because there is virtually nothing on the user interface or the basics of MFC. If you are a C++ or VC++ programmer, and you want to become functional in a hurry with Windows CE 3.0, I strongly recommend it. Also, unlike a previous reviewer, I found the author to be very responsive to questions.
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5.0 out of 5 stars Intelligent Sept. 17 2001
By A Customer
Format:Paperback
Book is written in an intelligent manner, so you get what you need - the essential. Other Win CE authors tell you what they know, this book tells you what you need to know.
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3.0 out of 5 stars JUST API FOR CE May 16 2001
Format:Paperback
Good book if you want to know about Win CE API Programming. Nothing about eVC++, eVB and UI which makes its content very poor. It should have been titled WIN CE API...
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5.0 out of 5 stars Great Book for Win32 Programmers Feb. 27 2001
Format:Paperback
I've found this book to be very handy, it covers many different sections of WinCE programming and is a great reference book. Its not a book your going to read from cover to cover, but its the one your going to grab when your sitting in front of your latest WinCE app and something isn't compiling correctly. As for WinCE 3.0 support, I haven't had a single problem getting any of the demo code to work on ANY WinCE 3.0 device.
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