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World of Warcraft: Beyond the Dark Portal Paperback – Jun 24 2008

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The Mountain Shadow by Gregory David Roberts The Mountain Shadow by Gregory David Roberts

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Product Details

  • Paperback: 432 pages
  • Publisher: Pocket Books; 1 edition (June 24 2008)
  • Language: English
  • ISBN-10: 1416550860
  • ISBN-13: 978-1416550860
  • Product Dimensions: 10.6 x 2.8 x 17.1 cm
  • Shipping Weight: 358 g
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: #21,406 in Books (See Top 100 in Books)

Product Description

About the Author

Aaron Rosenberg writes novels, roleplaying games, and educational books. He lives in New York with his wife and daughter, and runs his own game company, Clockworks, in his spare time.

Excerpt. © Reprinted by permission. All rights reserved.


Throw down!"

"Shut up!"

"Throw down, damn you!"

"Fine!" Gratar growled, half-rising, his powerful shoulder muscles bunching. One arm whipped forward and down, fist descending in a blur -- and his fingers opened, the small bone cubes spilling from them to clatter upon the ground.

"Hah!" Brodog laughed, tusks jutting up as his lips pulled back in a grin. "Only one!"

"Damn!" Gratar sank back down onto his stone, sulking as he watched Brodog again gather the cubes and shake them vigorously. He didn't know why he kept throwing against Brodog -- the other orc practically always won. It was almost unnatural.

Unnatural. A word that had nearly stopped having any meaning for Gratar. He glanced up at the stark red sky that filled the horizon, the sun a burning globe of the same shade. The world had not always been thus. Gratar was old enough to remember blue skies, a warm yellow sun, and thick green fields and valleys. He'd swum in deep, cool lakes and rivers, blissfully ignorant of how precious a thing water would one day become. One of the most basic needs of life, uncontaminated water was now brought in in casks and stingily parceled out.

Rising, Gratar kicked idly at the ground before him, watching the red dust puff upward, parching his mouth, and he reached for the waterskin and drank sparingly. The dust covered his skin, dulling the green hue, lightening his black hair. Red everywhere, as if the world had been drenched in blood.


But the most unnatural thing of all was the reason he and Brodog were stationed here, whiling away the dusk-clogged day with idle games of chance. Gratar looked past Brodog at the towering archway just beyond them and the shimmering curtain of energy that filled it. The Dark Portal. Gratar knew that the strange mystic doorway led to another world, though he had not passed through it himself -- none of his clan had. But he had watched as proud Horde warriors had entered the portal to win glory over the humans and their allies. Since then, a few orcs had returned to report the Horde's progress. But lately there had been nothing. No word, no scouts; nothing.

Gratar frowned, ignoring the clattering sound of Brodog's tossing of the bones. Something about the portal seemed...different. Gratar stepped closer to the towering gateway, the hairs along his arms and chest tingling as he approached.

"Gratar? It's your turn. What are you doing?"

Gratar ignored Brodog. Squinting, he stared at the rippling veil of energy. What was going on beyond it, on that strange other world?

As he watched the curtain's undulating shimmer grew and became more translucent, allowing Gratar to see through it as if through murky water. He squinted his eyes, peered intently -- and gasped, staggering back.

Playing out before his eyes, as if he were watching a ritual enactment, was a fierce and violent battle.

"What?" Brodog was beside him in an instant, the game forgotten, and then he was gaping as well. They both stared for a second before Gratar regained his wits.

"Go!" he shouted at Brodog. "Tell them what's happening!"

"Right -- the commander." Brodog's eyes were still glued to the scene before them.

"No," Gratar replied sharply. He had a gut feeling that what was about to happen would be more than his commander was prepared to handle. But one orc he knew might be. "Ner'zhul. Get Ner'zhul -- he'll know what to do!"

Brodog nodded and took off at a run, though not without glancing back a few times. Gratar heard him leave, but still his gaze was riveted to the battle that was so violent but so oddly veiled. He could see orcs, some of whom he thought he recognized, but they were fighting strange figures, shorter and more narrowly built but more heavily armored. The strangers -- they were called "humans," Gratar remembered -- were quick and as numerous as gnats, swarming over the beleaguered orcs and overpowering them one by one. How could his people be suffering such a defeat? Where was Doomhammer? Gratar saw no sign of the massive, powerful warchief. What had happened on that other world?

He was still watching, sickly enraptured, when he heard the sound of approaching feet. He tore his gaze away to see that Brodog had returned with two others. One was a massive figure, larger by far than any orc and much stronger, with pale milky skin and heavy features. An ogre, and a mage, by the cunning Gratar saw glinting in his small, piggy eyes. More important than this towering figure was the orc who accompanied him, pushing his way forward right up to the portal itself.

Though his hair was gray and his face heavily lined, Ner'zhul, chieftain of the Shadowmoon clan and once the most skilled shaman the orcs had ever known, was still powerfully built and his brown eyes were as sharp as ever. He stared at the portal and the vaguely glimpsed disaster unfolding behind its


"A battle, then," Ner'zhul said as if to himself.

And one the Horde is losing, Gratar thought.

"How long has -- " Ner'zhul began. Suddenly the space framed by the Dark Portal shifted, its energies swirling violently. A hand thrust from the curtain as if it were rising from water, gleams of light and shadow clinging to green skin as it breached the barrier. A head followed, then the torso, and then the orc was through. His war axe was still in his hand but his eyes were wild as he stumbled, then caught himself, racing past Ner'zhul and the others without even looking.

Behind him came another orc, then another and another and another, until there was a flood of them, all racing to pass through the portal as fast as their feet would carry them. And not just orcs -- Gratar saw several ogres emerge, and a group of smaller, slighter figures with heavy hooded cloaks bridged the gap as well. One warrior caught Gratar's attention. Too tall and bulky to be a full orc, his features brutish enough to have some ogre blood in him, this one did not run with the air of panic the others did, but with purpose, as if he was running to something rather than from it. At his heels loped a massive jet-black wolf.

An orc shoved past this warrior as they stepped from the portal, snarling at the obstruction. "Out of the way, half-breed!" the orc snapped, but the warrior merely shook his head, refusing to be baited at such a time. The wolf, however, snarled at the orc before the warrior silenced it with a sharp hand gesture. The wolf fell silent, utterly obedient, and the warrior dropped a huge hand on the black head with affection.

"What has happened here?" Ner'zhul demanded loudly. "You!" The shaman pointed toward one of the unfamiliar creatures. "What manner of orc are you? Why cover your face so? Come here!"

The figure paused, then suddenly shrugged and stepped closer to Ner'zhul. "As you wish," he said in a cold voice that had a slightly mocking tone to it. Despite the heat of the land's baked, lifeless soil, Gratar shivered.

A mailed hand slid the hood back, and Gratar could not help crying out in horror. Perhaps the being's features had once been fine and regular, but no longer. The skin was a pale grayish green, and had burst open at the juncture where ear met jaw. A thin trickle of ooze glimmered. Swollen, cracked, purple lips drew back in a smile as the eyes glowed with malevolent humor and a fierce intelligence.

The thing was obviously dead.

Even Ner'zhul shrank back, though he rallied quickly. "Who -- what are you?" Ner'zhul demanded in a voice that shook only a little. "And what do you want here?"

"Don't you recognize me? I am Teron Gorefiend," the figure replied, chuckling at the shaman's obvious discomfiture.

"Impossible! He is dead and gone, slaughtered by Doomhammer along with the rest of the Shadow Council!"

"Dead I am indeed," the creature agreed, "but not gone. Your old apprentice Gul'dan found a way to bring us back, and into these rotting carcasses." He shrugged, and Gratar could hear the lifeless flesh creak in slight protest. "It suffices."

"Gul'dan?" The old shaman seemed more shocked by that revelation than by the sight of the walking corpse in front of him. "Your master still lives? Then you should return to him. You forsook me and the shaman tradition to follow his lead and become a warlock when you lived, abomination. Serve him now that you are dead."

But Gorefiend was shaking his head. "Gul'dan is dead. And good riddance. He betrayed us, halving the Horde at a crucial moment and forcing Doomhammer to pursue him instead of conquering a human city. That treachery cost us the war."

"We...have lost?" Ner'zhul stammered. " is that possible? The Horde covered the very plains, and Doomhammer would not go down without a fight!"

"Oh, he fought," Gorefiend agreed. "Yet all his might was not enough. He killed the humans' leader but was overpowered in turn."

Ner'zhul seemed stunned, turning to look at the panting, bloodied orcs and ogres who had rushed through the gates moments earlier. He took a deep breath and straightened, turning to the ogre who had accompanied him. "Dentarg -- summon the other chieftains. Tell them to gather here at once, bringing only weapons and armor. We -- "

The wave washed out of the portal with no warning, a massive energy burst that slammed all of them to the ground. Gratar gasped for breath, the wind knocked out of him. He stumbled to his feet, only to be greeted by a second explosion, more violent than the first. This time hunks of stone had been snatched up by the energy that powered the portal and came flying past them, chips and slabs and slivers and sheets. The curtain wavered, becoming opaque.

"No!" Ner'zhul raced toward the portal. He was still several feet away when the shimmering curtain of light flickered, contracted, froze -- and then exploded. Stones and dust erupted from the archway. Ner'zhul was tossed into the air like an old bone, and struck the earth hard. Dentarg let out an angry bellow and rushed to his master's side, scooping him up as if he weighed noth... --This text refers to an out of print or unavailable edition of this title.

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1 of 1 people found the following review helpful By Kassidy Porlier on June 16 2014
Format: Paperback Verified Purchase
Amazing book! If you love World of Warcraft and you want to know more of the Lore you NEED to get this book ASAP!
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Most Helpful Customer Reviews on (beta) 59 reviews
6 of 6 people found the following review helpful
Good characterization, weak plotting and set-up June 3 2009
By Brett - Published on
Format: Paperback
This book by Christie Golden continues the process of "novelizing" the classic Warcraft II computer and its expansion, Beyond the Dark Portal. The story centers around the characters Khadgar, Turalyon, Alleria, and so forth, and tells the story of the human expedition to defeat the Orcs in Draenor once they threaten the world of Azeroth a second time.

Golden, as in her earlier books, does a fairly good job of characterization. She tends a bit towards the "soft, misunderstood" side (she's not that great at making complex "evil" characters), but generally tries to create a decent characterization for the purpose of the story.

The weakness is in Golden's execution of both the story and setting. Although Golden didn't really have control over the sequence of events in either, it is really in her descriptions that the story shows its weakness. Golden is not great at describing either battles or greater strategic warfare within this novel, but more to the point, she fails to capture the SIZE and grandeur of the conflict. Remember, this is a war that devastated the greater part of a CONTINENT, in epic battles of warfare and magic - yet with Golden, you never really get a good feel for its size and scope.

I would strongly suggest you get this from a library first, before deciding on whether or not to buy it. Golden is a decent author, but she is clearly not the best within the Warcraft novel genre - that belongs to Jeff Grubb.
1 of 1 people found the following review helpful
Excellent W.O.W. Book Oct. 9 2011
By L Hoover - Published on
Format: Paperback
Please keep in mind I am rating this at 5 stars for what it is; I wouldn't rate it at 5 stars in the whole list of books and literature. But, for a fantasy book based on a game, I think it's great. The orc chapters in particular, which I am assuming were written by Golden (as orcs seem to be her focus) were enjoyable. *SPOILER* I do wish there was more development as to why Nerz'hul reversed his "good guy" stance and became a "bad guy" - yeah, we know that Gul'dan's skull is tempting him, but why isn't he able to resist it? I enjoyed her portrayal of the other orc "heroes", and if this book is read in combination with Rise of the Horde, I think she still maintains the orcs as a sympathetic race. If you read this book alone they would certainly seem like they were being demonized, but I don't think it is really meant to be read alone. The alliance characters were a bit overly stereotypical, particularly Danath and Alleria with their burning desire for revenge, and the love story between Turlayon and Alleria felt a bit cliche. But, again, I doubt anyone is reading these and expecting A list literature; it is a readable, enjoyable story that explains the lore and history behind World of Warcraft. I got exactly what I was looking for, and I found it a quick and very enjoyable read (my favorite book since Rise of the Horde - although I am only half way through the series), so I give it 5 stars.
1 of 1 people found the following review helpful
WarCraft comes to life once again. April 12 2010
By Tiger - Published on
Format: Paperback
Novelization of the classic "Warcraft II: Tides of Darkness" computer game's expansion - "Beyond the Dark Portal".
The story centers around numerous key figures of both the alliance and Horde, and previews the "World of WarCraft: Burning Crusade" expansion's key areas. It tells the story of the original expedition to defeat the Horde in their homeworld of Draenor after they have threatened Azeroth a second time.

Golden's depiction of the character's invloved are true to the letter. Telling the tale of Ner'Zhul and his morbid side that would ultimately lead to him becoming the original "Lich King". You won't see the battles or warfare described in the novel as you would the game, but that is to be expected. Overall it is an excellent job by an author who is given material that has already "been written" and drafting it out into novel form. It is also an interesting look at how Draenor was devestated and destroyed from the world that it was to the continent that it became.

Many issues and points could have been elaborated on a bit more, but that would have easily turned both "The Tides of Darkness" and "Beyond the Dark Portal" into a trilogy (if not an entire series of it's own). \

This is a definate must-read for any fan of WarCraft or World of WarCraft alike.
5 of 7 people found the following review helpful
An amazing,well written Warcraft book. Nov. 6 2008
By Mr. Grace - Published on
Format: Paperback
If you want to know more about the events of Warcraft 2:Beyond the dark portal,the backstory of WOW:The burning crusade,or just want to read a good Warcraft book then get your hands on this one.Rosenberg and Golden combined efforts in this book are amazing and you will enjoy every moment of reading.
Fun Read for any Warcraft fan May 19 2014
By Anthony Sikorski - Published on
Format: Kindle Edition Verified Purchase
For timeline purposes, this book takes place right after the 2nd War with the orcs. This book is the 4th book you should be reading if you want to go in chronological order. It takes place right after Tides of Darkness the game or the book and you will see more than a few familiar faces carry over from that story. Rosenberg takes the story of the game, Warcraft II: Beyond the Dark Portal and does a solid job of putting it into a novel that serves as a refresher on events that happened years before the current setting in World of Warcraft. It also gives you a glimpse into some of the characters that you'll find in the World of Warcraft and give you an idea why there are statues of some of them outside of Stormwind. Some major characters that appear/mentioned are Turalyon, Khadgar, Lothar, Doomhammer, Gul'dan, Terenas (Arthas' dad) and Deathwing who is a major player in the story. I understand some of the plot holes people complain about which are annoying (Distances traveled, a bit one sided, unrealistic strategies, etc.) but I got what I expected and enjoyed it. I now hope they remake Warcraft 1-3 so I can play them, never got a chance to play the first two games. If you're looking for the proper order to read the Warcraft books I suggest the following:

Rise of the Horde (book) - Covers approx. a 10 year period prior to WC I.

The Last Guardian (book) - Touches on the closing days of the First War with bookends set prior to WC III.

Tides of Darkness (book) - Covers WC II in continuity.

Beyond the Dark Portal (book) - Covers WC II expansion in continuity.

Day of the Dragon (book) - Wraps up some dangling threads from WC II with Deathwing and the Red Dragonflight.

Lord of the Clans (book) - Covers a wide swath from just before WC II all the way to prior to WC III. Should be subtitled All You Wanted to Know About Thrall But Were Too Much of An Alliance Lover to Ask. ;) J/k.

Of Blood and Honor (book) - Set just prior to WC III.

Warcraft III Battle Chest (game) - Reign of Chaos covers the origin of the Scourge and the return of the Burning Legion. The Frozen Throne covers the exile of Illidun, the rise of the Forsaken and the crowning of a new Lich King. Founding of Durotar covers the most recent conflict between Horde and humans prior to WoW.

Arthas: Rise of the Lich King (book) - Recaps material from Tides of Darkness all the way up until the end of Frozen Throne with bookends just before the WotLK cinematic.

Ashbringer (comic) - Covers the fallout from Arthas dissolving the Order of the Silver Hand and the rise of Argent Dawn and Crimson Crusade.

Cycle of Hatred (book) - Picks up after Founding of Durotar and begins to set the stage for WoW Vanilla.

Well of Eternity (book) - Try and follow: characters from current Azeroth are sent back to the War of the Ancients 10,000 years before by the Bronze Dragonflight to make sure what was supposed to happen happens. Part of War of the Ancients Trilogy

Demon Soul (book) - See above, part of War of the Ancients Trilogy.

The Sundering (book) - See above, part of War of the Ancients Trilogy.

Warcraft: The Sunwell Trilogy (Comic) - This is just before WoW vanilla since some Horde holdings (Tauren Mill) are still Alliance held. Sets up Kalygos and his motivations mostly.

Warcraft Legends Vol. 1-5 (Comic) - These are all over the place, but primarily just before WoW Vanilla with some flashback stuff.

The Dragons of Outland (Comic) - Trilogy set between Vanilla and TBC. Running a bit late, second volume should be out later this year.

World of Warcraft Books 1-4 (comics) - Set between TBC and WotLK, covers a lot of plot spillover. Ever why the Missing Diplomat questchain ends so quickly in Thereamore? The answer is here.

Death Knight (comic) - Set before and during WotLK. Sets up Thassarian.

Mage (comic) - Set before WotLK. Sets up why Dalaran is a floating city over Northrend.

Night of the Dragon (book) - Set before WotLK, deals with some stuff spilling out of TBC, especially dealing with Kalygos and the two new dragonflights in Outland.

Stormrage (book) Set after WotLK. Sets up Malfurian Stormrage and Tyrande and the status of the Emerald Dream corruption.

Shaman (comic) - Set between WotLK and Cata.

The Shattering (book) - Covers all the details between WotLK and Cata that were going on while we were doing the pre-launch events.

Wolfheart (book) - Details the Worgen and Gilneas' recruitment into the Alliance after the Cataclysm.

Thrall: Twilight of the Aspects (book) - follows the former War Chief of the Horde as he struggles with the ongoing repercussions of the Cataclysm.

Jaina Proudmoore: Tides of War - The ashes of the Cataclysm have settled across Azeroth’s disparate kingdoms. As the broken world recovers from the disaster, the renowned sorceress Lady Jaina Proudmoore continues her long struggle to mend relations between the Horde and the Alliance.

Dawn of the Aspects - The former Dragon Aspects are on the brink of going their separate ways to forge new destinies...

Vol'Jin: Shadows of the Horde - Follows Vol'Jin as he travels to Pandaria, where the troll chieftain's loyalties are put to the ultimate test when a member of his own faction moves to assassinate him. . . .

War Crimes - Centers around Garrosh Hellscream after the Siege of Orgrimmar. It provides a bridge between the events at the end of the Mists of Pandaria expansion and the upcoming Warlords of Draenor expansion.

Hope this helped i tried my best to get it right but as always there may be some mistakes just try to look into it on wowwiki or wowpedia. Special Thanks to Kordd on the forums for creating the original part of the list.