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Xenocide: Volume Three of the Ender Quintet
 
 

Xenocide: Volume Three of the Ender Quintet [Mass Market Paperback]

Orson Scott Card
3.8 out of 5 stars  See all reviews (166 customer reviews)
Price: CDN$ 9.99 & eligible for FREE Super Saver Shipping on orders over CDN$ 25. Details
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Xenocide: Volume Three of the Ender Quintet + Children of the Mind + Speaker for the Dead: Author's Definitive Edition
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Orson Scott Card's Xenocide is a space opera with verve. In this continuation of Ender Wiggin's story, the Starways Congress has sent a fleet to immolate the rebellious planet of Lusitania, home to the alien race of pequeninos, and home to Ender Wiggin and his family. Concealed on Lusitania is the only remaining Hive Queen, who holds a secret that may save or destroy humanity throughout the galaxy. Familiar characters from the previous novels continue to grapple with religious conflicts and family squabbles while inventing faster-than-light travel and miraculous virus treatments. Throw into the mix an entire planet of mad geniuses and a self-aware computer who wants to be a martyr, and it's hard to guess who will topple the first domino. Due to the densely woven and melodramatic nature of the story, newcomers to Ender's tale will want to start reading this series with the first books, Ender's Game and Speaker for the Dead. --Brooks Peck

From Publishers Weekly

As the penultimate story in the series that began with the impeccable Ender's Game, this volume is essential for fans but neither the book nor audio rise to the level of the first two volumes. The planet Lusitania is home to a small Portuguese colony, a newly discovered sentient race called the Pequininos, the last surviving Hive Queen of the Buggers, and Descolada, a virus that will destroy the human race if it gets off-planet. Because of the virus, a starship fleet is dispatched to destroy Lusitania. On the distant Chinese world of Path, a young pious girl influences history by uncovering secrets kept well-buried for millennia and in the process sealing the fate of both Lusitania and Path. The sanctimonious tone used by the girl's reader has great depth and fits the character so perfectly that she creates a fully dimensional, aggravating character. The pacing is as uneven as the cast's ability to maintain their Chinese and Portuguese accents. The music is randomly placed throughout and loses its effectiveness. A great deal of talent went into this production and while the good parts dominate, this is still a weaker effort in the series. Available as a TOR paperback. (Mar.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

166 Reviews
5 star:
 (63)
4 star:
 (48)
3 star:
 (29)
2 star:
 (19)
1 star:
 (7)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (166 customer reviews)
 
 
 
 
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2 of 2 people found the following review helpful
3.0 out of 5 stars Losing faith in card, Oct 25 2003
By 
Ryan Thomas "Magazine Editor" (San Diego, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Xenocide: Volume Three of the Ender Quintet (Mass Market Paperback)
Ender's Game rocked. Speaker was kind of dull, but an interesting 180 from Ender's Game. Xenocide, while I think it was a little better than Speaker, could have been so much better if he'd cut mayeb 100 pages from it. It's very long, very dry, and very slow. For four hundred pages he hits us with problems and quandries, then solves them very ho hum, as if it's no big deal. Better than a lot of stuff i've read, but a let down as far as Card's work is concerned. If the next one is any worse, I may forego Card's work for a while.
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1 of 1 people found the following review helpful
1.0 out of 5 stars Can't believe SF readers actually enjoyed it, Feb 8 2008
By 
This review is from: Xenocide: Volume Three of the Ender Quintet (Mass Market Paperback)
I can't believe all the good reviews Xenocide is getting. This book has no storyline, the so-called deep moral dilemnas could have been better laid out by a 4th grader (no offense to 4th graders), the pseudo-science in it makes it look like a parody of SF (ansibles, philotes, the Outside, auias... please stop), the ending is just disrespecful to readers and the whole 600-page thing just does not make any sense, and has no purpose. OSC has never been a great "writer"; with Ender's Game, he showed he could be a good "storyteller". But since Xenocide basically does not have a plot at all, there's nothing good left out of it. I haven't read Children of the Mind yet, and I may not, despite the fact that it was originally supposed to form just one book with Xenocide and I'm still missing the real ending. But should I care?
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1 of 1 people found the following review helpful
2.0 out of 5 stars A Disappointment., Sep 21 2003
By 
This review is from: Xenocide: Volume Three of the Ender Quintet (Mass Market Paperback)
I hate myself for writing these words, but they must be written: Xenocide is a major disappointment.

In all honesty, ANY sequel to Ender's Game and Speaker for the Dead would probably be something of a disappointment. Those two books did a superb job of telling an excellent story in an extremely detailed universe. It's a miracle the Card managed to follow them up at all, given their scope, but, sadly, the follow-up will leave even the most faithful Ender fan let down.

Card clearly likes to write. That's why he's written so many books. But he must have REALLY wanted to write this time around, because every single conversation is long beyond belief. Every character has something to say concerning some ethical or philosophical issue, but then some other character who has a different take on that issue shoots down the points made by the first person. And then the first person goes and shoots down the shoot-down. Except then the second person shoots down the shoot-down of the shoot-down, and that soon gets shot down as well. I am NOT exaggerating.

This is the root of all problems in Xenocide. Card writes too much when it comes to everything, especially all the trivial, boring points, and as a result, everything else gets bogged down too. The story is good, but you can only get bits and pieces at one time because there's so much dialogue shoved in between.

All of this is encompassed in the single, biggest flaw in the entire series: Orson Scott Card only wrote half a book. Everything is left unfulfilled because the author decided to leave the end to the saga until Children of the Mind. It's a shame, too, because this book had so much potential. I'm sorry for writing this, Mr. Card; just put the whole story in one package next time, and shut up about philosophy already.

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