Become a digital Michelangelo
Learn to sculpt and chisel like the masters using ZBrush 4 and this beautiful, full-color guide. Sculptor and designer Scott Spencer blends cutting-edge technology with artistry to show you how to use ZBrush to create fascinating characters limited only by your imagination.
You'll learn new ZBrush 4 brushes and brush controls, how to sketch complex forms with ZSketch, cool ways to costume your characters, and much more. Above all, you'll master time-honored concepts such as sculpting gesture and sighting proportion—techniques that will help you become a better artist, no matter what the medium.
Bridge the transition from traditional to digital sculpting
Get familiar with ZBrush 4 sculpting tools
Learn valuable techniques for detailing, texture painting, and rendering
Explore ZSpheres, polygon meshes, and adaptive skins
Design a lion's head, a character bust, a biped figure, a raygun, and more
Create animations with the timeline, and export videos and highly rendered images from ZBrush
Gain valuable insights and tips from guest artists throughout the book
Scott Spencer is a freelance character sculptor and designer. He is currently at the Weta Workshop in New Zealand, where he is working on Peter Jackson's The Hobbit. He has created creatures and characters for film, games, and collectible figures. His credits include Iron Man, Harry Potter and the Order of the Phoenix, Golden Axe, and Species 3. He is also a leading digital sculptor, longtime beta tester, and consultant to Pixologic.