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Zelda 2: The Adventure of Link Classic - Game Boy Advance

Platform : Game Boy Advance
Rated: Everyone

Available from these sellers.
  • For the Game Boy Advance
3 new from CDN$ 133.98 5 used from CDN$ 16.72

Game Information

  • Platform:   Game Boy Advance
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

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Product Details

  • ASIN: B0002Y67QA
  • Product Dimensions: 12.7 x 12.7 x 2.5 cm ; 59 g
  • Release Date: Jan. 7 2005
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: #12,590 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes


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2 of 2 people found the following review helpful By Brackynews on May 2 2008
Zelda II is a classic action mazerunner that will bend your thumbs and break your spirit. Do not take up the sword lightly, for enemies are many and will swarm and plow right through you. Battle in Zelda 2 involves blocks, counter attacks, and using the landscape to your advantage.. oh, and offensive and defensive magic. It is in fact the most complex Zelda battle system up to and including Ocarina of Time. For this reason, and the mixed view perspectives it has always had its detractors, but you cannot fault the music, the graphics of the day, and the absolute whimsey of exploring Hyrule.
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By balrogtweety on March 26 2013
Verified Purchase
I have always loved the Zelda series in games. To relive the first game was great. The graphics were nice to see again.
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By Mike London TOP 100 REVIEWER on Sept. 1 2012
Written as an article back in 1999 for a site called Nintendoland. I issued the text in compressed form as a review for Amazon in 2004. This is the first time the uncut text has been released on Amazon/. An update since this article was written - I have since beaten [seen been] Zelda II numerous times including several 000 death runs.
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The Failure of Link? - 12/19/1999:

Let's imagine ourselves back in the Golden Days of Video Games. The year was 1988. Nintendo had just released the sequel to one of the best selling games on their consol. The game, you ask? Zelda II: The Adventure of Link*.

The Legend of Zelda, one of the very first RPGs and a blueprint for which almost all games in this genre since its release has at least some roots in this game, was a phenomenal success, and stayed on the Nintendo Power Charts at Number 1 or 2 for literally years. Nintendo had, along with Mario, a cash cow it was not about to give up. Zelda II was to be a smashing success, or so they thought.

The game was released to the general public in December 1988, just in time for the Christmas market. It actually sold fairly well. But Nintendo heard no end to the furor caused by this game. The biggest controversy of this game was it was a 2D scroller, instead of an overhead game like the original was. You navigated in an overhead view. Then the battles and actual dungeons are in the side scrolling format. The public reaction to this game was NOT what Nintendo wanted. People didn't think it was as good as the original. Zelda II didn't stay on top of the charts like its prequel did.
Read more ›
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2 of 19 people found the following review helpful By A Customer on Feb. 28 2006
This game stinks. I have had it for 6 months, and I can't beat Horsehead (the first boss).
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 39 reviews
70 of 80 people found the following review helpful
AFTER GANON WAS DESTROYED, IMPA TOLD LINK... Nov. 4 2004
By C. Kim - Published on Amazon.com
Fun:   
**WARNING: CONTAINS SPOILERS**

I just finished 'The Adventure of Link'. I just can't help but to be amazed by this timeless classic more and more I think about it. This 'amazement' does not come from the personal fact that it happened to be my favorite Nintendo game back in '80s, but comes from the way I was mesmerized and sucked into this old, outdated game, which happened to be 17 years old since it came out. Link doesn't have any flashy special attacks or special effect-filled magic like games these days, but does have something they don't; amazing gameplay.

Frankly I bought this game as a collection since I bought the first one for GBA(and yes, for nostalgia sake as well). However, I couldn't believe myself for keep coming back to this game again and again...and finished it in couple days. May be I happen to like old school/simple games,

BUT THIS SIMPLICITY WITH DEPTH SHINES AMONG COUNTLESS COMPLICATED YET SHALLOW GAMES OUT THERE, PERIOD.

From the moment I found out how to get into the house of old wizard through the chimney, and to the moment of finding out that you have to fight your self at the end, was one heck of adventure in the eyes of thirteen years old teenager 17 years ago AND thirty years old man 17 years after.

I just want to dedicate this review to those who created this incredible, incredible game, which made my confused part of teenager life more worthwhile and memorable.

Thank you =)
9 of 11 people found the following review helpful
Underrated Zelda sequel, deserving of any fan's attention Feb. 6 2006
By B. Allen-Trick - Published on Amazon.com
Fun:   
This particular Zelda sequel has gotten the short end of the stick for far too long, it's time to set the record straight!

The first thing to remark about this installment is that, for the most part, it is a side-scrolling platformer-esque title. It's OK, its differen't, doesn't mean it's bad, don't be afraid!

Truth is I love jumping around, landing on baddies and all that good stuff.

This is the first zelda to have a world map. The first one was essentially one large outdoor dungeon. It's the first zelda to make you interact with characters to get things done. Honestly I think the music is quite well done as well. All the attention seems to go to the original, Link to the Past or Ocarina.

Adventures of Link is the middle child of the zelda franchise, but it has a lot to offer, if you can stick with it. It can be frustratingly hard as any good retro game can be, but stick with it and you too will learn the upward thrust, the downward thrust, a spell to turn you into a fairy (not that there's anything wrong with that) and how to use a simple hammer to break huge daunting roadblocks.
7 of 10 people found the following review helpful
Not horrible, but not really that great either. Dec 2 2007
By Lluewhyn - Published on Amazon.com
Fun:   
Most reviewers who dislike this game tend to lambast the side-scrolling nature of the game, and say that "it's not a Zelda game." I don't really have a problem with the idea of a side-scroller, it's just that they didn't do it WELL.

The biggest complaint that you'll hear about the game other than the side-scrolling aspect is that it's insanely difficult. One reviewer put it aptly- "it's like the designers are trying to piss you off." The poor control scheme, combined with the deadliness and impressive AI of some of the enemies, plus just some of the many cheap-shots in the game make it get very frustrating, easily.

The game had the potential to be a lot better, had they just done a few of the following things-
1. Make your weapon longer. A knife just doesn't cut it. Also, the ranged sword attack at full health should have had more effect, since it doesn't travel far and most powerful monsters are immune anyways. It's like the designers thought the concept was "cheating" and only included it in a nerfed form to cater to fans of the original.

2. Make you have more control over your attacks and jumps.

3. Get rid of the 3 lives and just let you continue where you died.

4. Let you save the game whenever you'd like, instead of having to die first.

5. Make the spells more interesting and more common to cast. Out of 8 total spells, you'll use 3-4 commonly, and even those not very often because they all require too much mana, even at maximum stats.

6. Make the items in the game more useful and easier to use and less of one-trick "keys" that simply allow you to progress to the next stage. There are 7 or 8 items, and all they basically do is allow you to move on to the next dungeon. So, you have keys in a dungeon, and "keys" which allow you to get from one dungeon to the next. No boomerangs, arrows, bombs, health jars, or anything that allows you different strategic options.

7. Get rid of all the lava and water pits which instantly kill you.

8. Put more of the story in the game. I've read the background story in other reviews, and apparently the only way to know it is to read the instruction manuals that come with the game because they sure don't tell you much in the game, a fault of the first one. This also results in some odd quests, where you find a river man who won't let you cross- that is, until you find a friend of his out in the woods that gives you a letter. How does the man in the woods know or care who you are, and why does the riverman refuse to let you cross unless you know him? The game just doesn't have enough valuable conversation.

9. Don't reset your xp points to zero when you run out of lives. Really, it's just cheap.......

So, if the game were to have done several of these things, much less all of them, it would have been a heck of a lot more fun instead of an exercise in frustration the way it currently is. Hopefully, if you're reading this review and HAVEN'T played the game, you'll get a grasp of how much work this game needs.
6 of 9 people found the following review helpful
Enjoyable, but not the best in the series. Feb. 21 2005
By Lestor neeker Wong - Published on Amazon.com
Fun:   
Zelda II: The Adventure of Link is often considered the worst game in the history of The Legend of Zelda. It's not difficult to understand why, considering it's a break from the familiar mold that made Zelda popular in the first place. Nintendo abandoned the attributes from the 1st Zelda game, and turned Zelda II into a RPG, and that didn't turn out too well.

Zelda II doesn't play like a normal Zelda game. The most notable difference is that it's side-scrolling. If you're a fan of the top-down approach in various Zelda games, you may find this a little hard to get used to. The game also requires you to engage in countless battles simply to level up, which is a common RPG element, but not entirely suitable for a Zelda game. It adds to the length of the game, but Zelda to me is always more about solving puzzles than building up Link's powers. Some of these battles are also very tough, and many times, they are also forced. But hey, no one say waking Zelda from her slumber is an easy job. In any case, you need them to level up, so it could be quite a long and tedious prospect getting Link to be ready for stronger opponents.

Fans of the additional weapons that are so popular in the Zelda series, like the boomerang and arrows, will also find the sword/ shield combination in Zelda II a little disappointing. Yes, you've no other weapons throughout the game, and yes, it bothers me after a few minutes. To improve Link's attacks, magical spells are included instead. You need learn these magics, and collect magic points to make them work though, and the range is pretty impressive. Link can improve his shield's defensive power, jump higher and even cast a spell to unlock a blocked path with these magic points. While they are fun while they last, somehow they fall flat on hindsight. Give me a boomerang anyday.

Graphics and audios are basic 1980s stuff. I'm inclined to be more forgiving when it comes to these, since it'd be unfair to compare them with modern standards. The screen fits well into a GBA, and doesn't appear as cramped as The Legend of Zelda. The music is quite soothing, but it's still more or less a remix of the classic Zelda tune, with some extensions. The fact that it mirrors the original game is good enough for me. At $20 a pop, however, the game is perhaps a tad overpriced.

Overall, Zelda II on the GBA is an ok game, but fans may find more fun in other titles from the series. This is a good try from Nintendo to offer something different from its first instalment, but it just fell short of being a truly great Zelda game.
2 of 3 people found the following review helpful
A classic sequel gets shrunken down for GBA May 16 2011
By BX Lounger - Published on Amazon.com
Fun:   
Zelda II: The Adventure of Link is the sequel to one of the best games ever made for the NES. It was released in 1987 for the NES and was the first Zelda game to cause quite a stir as it was revered and loathed at the same time. But I won't get into the huge debate that still rages on to this very day and focus on this port. It was released for the Game Boy Advance in 2004 under the "Classic NES Series" banner.

This is an excellent port of the classic NES sequel to The Legend of Zelda. It is perfectly emulated for the Game Boy Advance and with the button layout, Zelda II is great to take with you wherever you wind up. Though you could find the original NES cartridge, you can settle for tracking down the GBA cart instead and it probably won't cost as much. I loved this game and have the original NES cartridge so if you don't have this game yet, do not wait any longer! *****HIGHLY RECOMMENDED****

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