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eXistenZ


Price: CDN$ 15.95 & FREE Shipping on orders over CDN$ 25. Details
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Frequently Bought Together

eXistenZ + Naked Lunch + Videodrome (Widescreen)
Price For All Three: CDN$ 35.56


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Product Details

  • Actors: Jude Law, Jennifer Jason Leigh, Ian Holm, Willem Dafoe, Don McKellar
  • Directors: David Cronenberg
  • Writers: David Cronenberg
  • Producers: David Cronenberg, Andras Hamori, Bradley Adams, Damon Bryant, Michael MacDonald
  • Format: NTSC
  • Language: English
  • Dubbed: French
  • Aspect Ratio: 1.78:1
  • Number of discs: 1
  • Studio: Alliance Films
  • Release Date: Nov. 11 2003
  • Run Time: 97 minutes
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (201 customer reviews)
  • ASIN: B00004Z1GH
  • Amazon Bestsellers Rank: #35,208 in DVD (See Top 100 in DVD)

Product Description

Amazon.ca

Director David Cronenberg's eXistenZ is a stew of corporate espionage, virtual reality gaming, and thriller elements, marinated in Cronenberg's favorite Crock-Pot juices of technology, physiology, and sexual metaphor. Jennifer Jason Leigh is game designer Allegra Geller, responsible for the new state-of-the-art eXistenZ game system; along with PR newbie Ted Pikul (Jude Law), they take the beta version of the game for a test drive and are immersed in a dangerous alternate reality. The game isn't quite like PlayStation, though; it's a latexy pod made from the guts of mutant amphibians and plugs via an umbilical cord directly into the user's spinal column (through a BioPort). It powers up through the player's own nervous system and taps into the subconscious; with several players it networks their brains together. Geller and Pikul's adventures in the game reality uncover more espionage and an antigaming, proreality insurrection. The game world makes it increasingly difficult to discern between reality and the game, either through the game's perspective or the human's. More accessible than Crash, eXistenZ is a complicated sci-fi opus, often confusing, and with an ending that leaves itself wide open for a sequel. Fans of Cronenberg's work will recognize his recurring themes and will eat this up. Others will find its shallow characterizations and near-incomprehensible plot twists a little tedious. --Jerry Renshaw

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Customer Reviews

3.3 out of 5 stars

Most helpful customer reviews

1 of 1 people found the following review helpful By M. Kieswetter on Aug. 16 2004
Format: DVD
Fantastic DVD here, and at a great price. You can also find an even more budget-conscious version, but there will be fewer extras.
Opinions on this film vary. Die-hard Cronenberg fans sometimes find eXistenZ to be a little lightweight. Especially when compared to more provocative films like Crash or depressing films like Spider or Dead Ringers.
On the other end of the spectrum, those unfamiliar with Cronenberg's work may find this movie to be too bizarre!
I won't talk too much about the plot, as other reviewers are better at it than I am, but I'll say that it's kind of a game within a game within a game (within a game?). Like a few other films of the day it explores the nature of reality (The Matrix of course is most popular).
eXistenZ was actually Cronenberg's biggest budget at 25 million (not including his current project A History of Violence). The special effects are fantastic, and there are some good moments of gore. A couple people get shot in and around the face. Yes, this is a return to his past in many ways, though again, in a slightly more playful manner.
There's plenty of extras on the DVD, most notably three separate commentaries and a long (almost an hour, I think) feature about production designer Carol Spier which mostly focuses on eXistenZ but also touches on some of her earlier work with Cronenberg.
Definitely worth getting, and an especially good introduction to Cronenberg's work (before moving on to more disturbing pictures like Videodrome and The Brood, and more slow, paced pictures such as Spider and Crash).
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By Garry Puffer on May 8 2004
What a wonderful movie. All of the mind twisting about just what is reality anyway? and a feeling for what it's like if you are a videogame character living in a videogame world, where you may have to chop off a person's head to proceed with the game. I love the homage to Philip K. Dick, who beat the reality problem nearly to death in his works (movies made from his stories include Blade Runner, Total Recall, Minority Report, Screamers, Imposter (which I haven't seen), and the embarrassing Paycheck). When the main characters in eXistenZ get hamburgers to take to the motel, the burgers come from Perky Pat's, and Perky Pat comes from Philip K. Dick. Residents of Mars, to spice up their boring lives in The Three Stigmata of Palmer Eldritch, take a drug and play with their Perky Pat dolls, becoming the dolls and trying to live a Barbie and Ken existence. They know it's not real, but it becomes more real than real. You know that you are viewing a great simulation of reality in this movie when the burgers come from Perky Pat's. This movie would not have been made if Philip K. Dick had not lived, and we are better for both of those events.
It also seems to me that people who love The Matrix as much as I do - and there are millions of us - can't help but love this film. I can only attribute this movie's small potatoes performance vis a vis The Matrix to not enough people having seen it. So if one one-hundredth of you Matrix fans out there and all of the Matrix haters one reviewer referred to would rush out and buy this DVD you would make David Cronenberg really rich, as well as one of our finest creators of off-kilter movies.
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A typical Cronenberg - blurred line between reality and fantasy, strange interaction between biology and technology, themes of addiciton and a psychological thriller plot. Leigh is average at best as a star game designer who is releasing a VR game so potent that people are out to kill her. Jude Law is good as the sidekick dragged into Leigh's alter world. However, as in all Cronenberg movies, he is the star and the actors are basically meaningless. Like "Naked Lunch" and "Dead Ringers" the sets and effects are striking and often gross. And also like those movies, Cronenberg injects biology where you would never expect it. In "eXistenz" the game console is a biological creature which must interact with the player via a connection to the spinal cord - weird stuff indeed. Gamers eventually develop a strong addicition to their bio-console in a drug-like way - another common Cronenberg motif. The story is intelligent and the artistic direction is quite interesting, but this film is not for everyone.
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The biggest strike against David Cronenberg's eXistenZ is the year that it came out - 1999. It was a summer dominated by Keanu Reeves, Laurence Fishburne and Carrie-Anne Moss. Cronenberg's film covers strikingly similar territory to The Wachowski Brothers' comic book/kung fu/sci-fi/action opus, The Matrix. Whereas The Matrix was a big-budget Hollywood movie aimed at a wide mainstream audience, eXistenZ is an independent lower budget Canadian production aimed at a significantly smaller audience. Both movies deal with issues of technology, specifically actual reality versus computer-generated reality. That's where the similarities end. The Matrix may ask profound questions, but it's an action film at heart, and it's only interested in asking those questions so long as they pave the way for a set piece filled with special effects and stunts. Cronenberg is not interested in dazzling the viewer with effects and action. He wants to make the viewer think (and of course, feel completely repulsed and disgusted).
eXistenZ is a smart sci-fi thriller that is thought-provoking, complex and completely immersing. The premise is pure Cronenberg brilliance: A designer of virtual reality games which use living, organic "controllers" that plug into the user's spinal cord, is pursued by a gang of realists who resent her attempt to deform reality as we know it. She enters her game to make sure it wasn't damaged in the attack, and things get interesting from there. Is anyone even after her at all? What is real and what isn't? Cronenberg manages to infuse his usual trademarks into the story, particularly technology versus biology. The part synthetic/part organic game pods are very clever, and I especially liked the completely organic gun made of bones and cartilage which fires human teeth as bullets.
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