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Moon of Gomrath
 
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Moon of Gomrath (Hardcover)

by Alan Garner (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Product Description

Had Colin and Susan known that the Eve of Gomrath is the time of the year at which the Old Magic is most likely to be aroused, they would never have lit a fire on the Beacon. The realisation that their blaze is giving off no heat is only the last in a line of eerie discoveries, for already Susan has suffered strangely at the hands of a black and formless evil and rumour has it that the hideous Morrigan has left her haunts in the bleak northern waters to bring death and destruction to pleasanter lands. As the elves and dwarfs come swiftly to the caves of Fundindelve, home of the wizard Cadellin Silverbrow, to seek council for the coming struggle, more fearsome forces are gathering in the woods on Alderley Edge, and they, too, are preparing for battle. "Weird and marvellously evocative tale of Celtic mysteries, elves, spirits and strange presences felt, mingled to make high adventure for Colin and Susan - and peril for Susan. It is a timeless story, full of wonder and magic, terror and beauty. A fine author indeed, and perhaps one of a new generation of classics." - "Books and Bookmen". "Although the story leaps and flashes along with the poetic authority of genuine folklore, the thoughtful reader could find in it a fable of our time." - "The Teacher". "It is not only powerful but remarkably sophisticated." - John R. Townsend, "Guardian". "For fantasy and excitement and vivid imagination that seems so perfectly natural and right, "The Moon of Gomrath" is truly a 'find'." - "Methodist Recorder". "In this saga of wild magic, Alan Garner achieves really powerful effects of beauty and terror that hold a reader well beyond the close." - "The Listener". ""The Moon of Gomrath" is not only powerful but full of wild and whirling adventure! The reader is drawn right into the midst of it all." - "The Guardian".


About the Author

Alan Garner was born and still lives in Cheshire, an area which has had a profound effect on his writing and provided the seed of many ideas worked out in his books. His fourth book, 'The Owl Service' brought Alan Garner to everyone's attention. It won two important literary prizes -- The Guardian Award and the Carnegie Medal -- and was made into a serial by Granada Television. It has established itself as a classic and Alan Garner as a writer of great distinction.

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5.0 out of 5 stars The Suns and Moons of Gomrath, May 30 2003
By Michael JR Jose (the UK) - See all my reviews
(TOP 1000 REVIEWER)    (REAL NAME)   
This review is from: Moon of Gomrath (Audio Cassette)
'The Moon of Gomrath' is the wild magical sequel to 'The Weirdstone of Brisingamen', set in Alderley Edge in Cheshire of the present day but harking back to the days of Middlearth. Both these stories have a very Tolkienish way about them, it is an interesting exercise to compare and contrast the characters as they are introduced. It is a pity that Garner's books, faring less well than 'The Hobbit', dropped off the literary radar in the 1980's, but with the benefit of Potter power they are now back in style with new artwork on the cover.

Garner's special art is to take a basic swords-and-sorcery story and elevate it into a poetry-and-powers myth with gritty heroes and terrifying villains who hard to defeat and not always easy to spot. This story of Colin and Susan's second adventure is aimed at a slightly older audience than the Weirdstone, has Susan in the lead role, and has more depth and menace along with some sly humour. The Morrigan is back, not yet at the height of her powers, but ready for revenge. The elves are suffering and dying from the pollution caused by Man: they must retreat to cleaner, remoter places. The battles in magic and swordplay are more deadly and more personal and more realistic. The havoc and hard pace of war are felt in the prose, which is breathless and a little wild itself. The wizard Cadellin takes more of a back seat in this adventure but he does explain (in chapter four) why the coming of the 'Age of Reason' and industrialism was more of a coming of the age of Materialism and a retreat from Reason. Hence the great rift between our Man's world of material values, and the worlds of magic and the life of the spiritual values.

Now as every parent knows, children's books have the power of forming the child's mind. (True even in the age of film and video, as books are both more personal and make mind-expanding demands on the imagination. Films just fill up whatever space is in your head, they do not create it. Books are not just good for you, they are more fun.) So with magical adventures being very much back in style now is a good time to get the various authors into some sort of order. So, without going back to the ancient Greeks, where does Alan Garner fit in? We can easily go back a century or so: F. Anstey (Vice Versa), George MacDonald (Princess and Curdie stories), and E. Nesbit (House of Arden, etc), Tolkien (Hobbit, Farmer Giles of Ham), C.S. Lewis (Narnia, the land of youth), Ursula K. LeGuin (Earthsea), and Alan Garner. And, as Rowling's ghost Peeves puts it, 'Wee Potty Potter', brings us up to date.

So there are two main routes to magic. Anstey, MacDonald, Nesbit, Garner, and Rowling write a story that exercises magic in this world, and the two things collide with exciting degrees of chaos and depth. The results are serious or hilarious, or both. Garner manages to interface the two worlds with superior art. But a higher priced ticket will take you to a whole new world. Tolkien, Lewis, and LeGuin create whole worlds of their own and people it with new peoples - a fully magical world. The magic is integrated, truly part of the fabric of that world, not just added to make it fizz. One you are in, you belong there for a while. You return and your own world is now a little more magical. The whole range of literary forms is now possible, even super-possible as we no longer rely on supposed 'realism' to make the effects. They go beyond just making a magical talisman or two (some brilliantly done, others less so), and seeing 'what happens'. They make new countries and skies, new kingdoms and peoples, new languages and rules. Ultimately they are the suns and the others are the moons.

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