Most helpful customer reviews
|
|
22 of 23 people found the following review helpful:
1.0 out of 5 stars
From another world, Aug 20 2009
"The Law of Nines" looks and sounds like a suspenseful thriller. In fact, it's a set-in-the-future sequel to Terry Goodkind's doorstopper "Sword of Truth" series -- and sadly it's anything but thrilling. Instead this fantasy/thriller is more like an endless and repetitive stretch of chases and fight scenes (how many times do we hear about throats being cut?), with a bland hero and a mustache-twirling villain.
On Alexander Rahl's twenty-seventh birthday, he almost gets run over saving a hot woman, a strange man buys and defaces a bunch of his paintings, and he inherits a vast expanse of virgin land in Maine.
The woman he rescued, whose name is Jax, adds to the weirdness by claiming to be from another world -- and unsurprisingly Alexander doesn't believe her, although he wants to. But then an ex-girlfriend of his appears one night with a couple of thugs, and Jax barely manages to save him. She reveals that the ex-girlfriend is only one of many enemies who has come from her other dimension. World. Thingy.
She also reveals that the bad guys are led by an evil overlord, Cain, who is eradicating magic from her world, and that somehow his plans involve Alex -- the last member of the House of Rahl. The two of them set out on a frantic search to discover what it is that Cain want, only to become enmeshed in an ancient conspiracy to reopen a gateway between two different worlds.
"The Law of Nines" is a book that sounds a lot more exciting than it is -- a Ludlumesque fantasy-thriller about the lost scion of a magical house. Even more so if it's the sequel to a bestselling fantasy series.
Too bad the actual plot is a seemingly endless series of very repetitive fights and chases, in which random people turn out to be evil minions of the bad guy (cue a staggeringly boring stint at a mental hospital). Even Goodkind seems to eventually realize that this is teeth-grindingly boring, so he throws in some random plot twists -- a contrived secret society, the evil overlord's secret hobby, and the most boring terrorist attack in the world.
And while Goodkind lavishes plenty of detail and foreshadowing in the first chapters, his style deteriorates quickly. His dialogue is plain at best and silly at worst ("It should have a taste to wake it from its long sleep to its purpose"), and Jax and Alex frequently launch into long, dull monologues about evil magic Communists, the wonders of technology (magic glue!) and the "Sword of Truth" world. Eventually you just want them to shut up.
Perhaps the biggest flaw in this book is that it feels like only half a story. Most of the important stuff is going on in the "Sword of Truth" world, but Goodkind never SHOWS readers any of this. All we get is Jax throwing out hints and half-sketched stories.
Even worse, Alex is a pretty boring hero who doesn't seem to feel anything other than spurts of rage, even when his ex-girlfriend tries to rape him. Jax is a more intriguing character (a butt-kicking woman stranded in a strange world) but Alex seems more interested in her sex appeal than her actual problems. As for Cain, he's a 2-D villain who wants to rule the world. Yawn.
"The Law of Nines" tries to mingle fantasy with "Bourne Identity"-style suspense, but the whole thing ends up being boring, repetitive and feeling like only half a story.
|
|
|
0 of 3 people found the following review helpful:
4.0 out of 5 stars
Not bad ; fast paced, Oct 23 2009
Mostly I wanted to review this to balance the one star already posted. The book may not be a masterpiece, but it's entertaining and fast-paced.
|
|
|
|