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Titus Crow, Volume 2: The Clock of Dreams; Spawn of the Winds
 
 

Titus Crow, Volume 2: The Clock of Dreams; Spawn of the Winds (Paperback)

by Brian Lumley (Author) "mountable difficulties he could always contact him through the clock, he would not do so unless his life itself were threatened. From what he knew..." (more)
3.5 out of 5 stars  See all reviews (4 customer reviews)
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Product Description

From Kirkus Reviews

Second hardcover volume of three, this one reprinting two ``adventure horror'' novels written in Lumley's Lovecraft-struck youth. Titus Crow: Vol. One (published in January of this year) describes Titus Crow's discovery of the Cthulhu monsters, who have been exiled to Earth by the Elder Gods of Elysia and who swim in molten stone below the mantle and have spread nests about the planet. Titus joins with Henri de Marigny to fight these telepathic subterranean horrors, and the two speed about in a grandfather clockshaped time machine created by the Elder Gods. Crow journeys to far-off Elysia, where he is rebuilt as an android, his human mind lodged in a body with perfect synthetic organs. Now, in The Clock of Dreams, the first of the two novels collected here, de Marigny, contacted by Kthanid the Elder in Elysia by dream telepathy, learns that Titus and his beloved Tiania are prisoners of Earth's dreamworld, trapped by their enemies in hideous nightmares. Through mental communication with the time-clock, de Marigny leaves the waking world and contacts Grant Enderby of Ulthar, who alone knows where in the dreamworld of Dyleth-Leen Titus and Tiania have been imprisoned. Thanks to de Marigny's efforts, Titus is finally freed to stand up to some ectoplasmal, abyss-spawned horrors. In Spawn of the Winds, it falls upon the telepathic Texan Hank Silberhutte to track and battle the Cthulhu Cycle Deities. Silberhutte knows that Ithaqua, the abominable Force of Evil also known as the Wind-Walker, has been exiled to the Arctic region. He goes in search of him only to have Ithaqua appear as a great smoke-like blot in the sky that assaults and downs his plane over the McKenzie Mountains. Hank disappears but later begins telepathic transmissions to the medium Juanita Alvarez, telling her of his battle with Ithaqua. Carmine prose from the very pits of hell as Lumley blends Lovecraft's demons and gods with Edgar Rice Burroughs's wild sense of adventure. -- Copyright ©1997, Kirkus Associates, LP. All rights reserved. --This text refers to the Hardcover edition.


Review

"Patchworks of gothic horror, space opera and lost-world fantasies. Seeds of the vivid cosmic layers that so distinguish Lumley's Necroscope series flourish in this collection, and loyal fans will surely admire their flowering."--Publishers Weekly

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mountable difficulties he could always contact him through the clock, he would not do so unless his life itself were threatened. From what he knew of it there seemed to be only one way into Elysia for a creature not born to it, and that was the way of peril. Read the first page
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3.5 out of 5 stars (4 customer reviews)
 
 
 
 
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2.0 out of 5 stars It took an effort of will to finish the whole thing, Feb 20 2004
By Jeremy York "-beanish-" (Bothell, WA USA) - See all my reviews
(REAL NAME)   
I'm a big enough fan of Lovecraft, especially his Dreamlands stories, that I found the first half mildly entertaining. Mostly for the ways that Lumley extends, changes, and explains various aspects of the dreamlands. It's not as much fun as the Dreamlands novels that Lumley wrote about Hero and Eldin, because, well, the protaganists are somewhat stuffy and dull. Also, this story is more about technology, which I don't think mixes with the fantasy of the dreamlands setting very well.

The second novel in this volume - ugh. I could barely finish it, and had me saying things like "Give me a break!" out loud on the bus. It was only my hunger for Lovecraft related lore that gave me the stamina to finish it. It lacked any real sense of wonder. The combination of a bleak setting and a plot that's a collection of cliches and abuses of Cthulhu mythos ideas just bored me to tears, when it didn't infuriate or exasperate me.

Life's too short to waste on books this bad. The only reason I can justify having spent hours and hours reading Spawn of the Winds is that it sets up In the Moons of Borea (contained in volume 3 of the Titus Crow collection), which is slightly more entertaining and interesting.

If you happen to really like Lumley's Necroscope books, I found the second half of this collection to be very similar to Necroscope 3: The Source. Our intrepid heroes are whisked away to a bleak, dangerous world beset by a supernatural threat; small bands of similar refugees survive against all odds; etc etc. I also found that book barely tolerable. So, if you disagree strongly with my assessment of The Source, you'll probably actually really like this book.

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4.0 out of 5 stars Weird Stuff......, Jul 3 2002
By Daniel V. Reilly (Upstate New York, United States) - See all my reviews
Volume Two of Tor's three-volume omnibus reprints two books, The Clock of dreams and Spawn of the Winds. Much like Volume One, this book is a 50/50 affair....While the first half of Book One was GREAT, and the second half awful, we split the difference here: Part one is pretty good, if somewhat ridiculous, and part two is a vast improvement on what has gone before.

The Clock of Dreams presents us with the laughable image of two middle-aged men tooling around Dreamland in a flying GRANDFATHER CLOCK.......This is just too ridiculous to get past. The story takes place in H.P. Lovecraft's Dreamland, home of my most hated Lovecraft stories, so already I have a predjudice against this chapter, but Lumley actually manages to deliver a brisk story with a few great moments; He does especially well with Lovecraft's turbaned Denizens of Leng....

Spawn of the Winds fares better, because we're spared the boring presence of Titus Crow and his snooze-inducing crony, Henri. Spawn finds a team of psychics, mentioned briefly in Book One, who are abducted by Ithaqua, The Walker On The Winds, and taken to far-off Borea. From there we get a Robert E. Howard pastiche, as our two-fisted texan hero and his buddies are drawn into a war between Ithaqua's forces and the opposing army of his daughter, Armandra. The book is reminisicent of territory Lumley would cover later (and better...) in the Blood Brothers books. Spawn is a rip-snortin' action story, and together Clock and Spawn are a not bad read, if a tad predictable.

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4.0 out of 5 stars Cthulhu Mythos: 1930's Pulp Style, May 8 2002
By Saint Dubricius "Alan" (Eastern Seaboard, USA) - See all my reviews
Concerning the Cthulhu Mythos, Brian Lumley is a writer of the August Derleth school. While Lovecraft and others had the total meaninglessness of the universe as their cosmological base, Derleth wrote the Mythos as a battle between good and evil between ultimate forces. Lumley takes this further, stripping the Mythos of its supernatural aspects and putting it solidly into the realm of science fiction. What were supernatural aspects of the mythos stories are now an alien science as the forces of good personified in the Elder Gods struggle with mankind to keep the evil beings of the Cthulhu Mythos trapped within their eternal prisons and foil the attempts of those who would release them.

Lumley's style is also reminiscent of the pulp genre popular in the 1930's with black-and-white heroic protagonists aided by beautiful heroines in a story of non-stop, bigger-than-life struggles and battles. So, if your taste goes toward the more amoral, often pornographic splatterpunk tales that pass for Mythos stories today, you're going to be disappointed.

In the first book, The Clock of Dreams, Lumley takes us on a tour of H.P. Lovecraft's Dreamlands adding a consistency and logic that was missing in Lovecraft's Dream-Quest of Unknown Kadath, but retaining much of the wonder and magic. Like Derleth, Lumley is not fond of loose ends and ties up a lot of threads left by Lovecraft for others to repair. This time, Henri-Laurent de Marigny takes the role as main protagonist as he rescues his friend Titus Crow and his Elder God wife from the dream traps of Cthulhu himself.

In Spawn of the Winds, Crow and company are left behind and we are told the story of Hank Silburhutte, a two-fisted Texan with a striking resemblance to author Robert Howard. A story true to its 1930's pulp roots, Silburhutte and his friends are captured by Ithaqua aka the Wendigo and transported to the planet Borea which may or may not be in our galaxy, let alone our dimension. Be prepared for lots of descriptions of big burly men with rippling muscles and bulging sinews, beautiful alien women, and bloody battles. It's a lot of fun.

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4.0 out of 5 stars A good continuation
This two-part sequel to Titus Crow Volume 1 should certainly satisfy Lumley fans. I began with reading his recent Necroscope books and found his earlier work such as this to be... Read more
Published on Aug 4 2000 by mrmxtrblk

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