From Publishers Weekly
Like the hero from his last novel, REM World, Philbrick's latest misfit protagonist embarks on an adventure in a fantastic--and often frightening--alternative world. Spaz, an abandoned epileptic, lives on postapocalyptic Earth, destroyed long ago by an earthquake. The gray sky rains acid, the food is largely "tasteless protein chunks" and the creation of "mindprobes," virtual reality movies implanted directly in the brain, is destroying what's left of civilization. When Spaz learns that Bean, his foster sister, is dying, he begins a forbidden journey to see her. Ryter, a wise old man, accompanies Spaz and outwits most of their foes; he also ultimately teaches Spaz the value of keeping stories alive. The author creates some fascinating characters, such as the Monkey Boys, a brutal band "as wild as the paint on their faces"; Lanaya, a genetically improved girl whom Spaz and Ryter rescue; and the Furies, assassins who work for the boss of the "underworld traders." Once they find Bean, Lanaya--in return for saving her life--takes them to the one place where Bean stands a chance of survival, Eden. This biblical allusion, plus allegorical references to the Odyssey (the ending echoes James Joyce's monologue for Penelope), is not fully developed, and some of the episodes are a bit abrupt (e.g., the encounter with the Monkey Boys and the Furies). But Philbrick's creation of a futuristic dialect, combined with striking descriptions of a postmodern civilization, will convincingly transport readers to Spaz's world. Ages 10-14. (Nov.)
Copyright 2000 Reed Business Information, Inc.
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From School Library Journal
Grade 5-8-Spaz, a boy who lives on the fringes of his surreal future world, partly because epilepsy prevents him from using the mind probes most people use to blot out reality, sets out on a classic quest to save his ill foster sister. To do so, he must cross forbidden territory and face frightening gangs and their leaders. He picks up companions as he travels: Ryter, a philosophic old man whose treasure is the book he is writing despite knowing that books and reading are of the past; Littleface, a young almost speechless child; and Linnea, a "prove" (genetically improved person). In saving his sister, Spaz learns about himself and his parentage. This action-packed story has some strong and provocative messages. It should prove popular among middle school listeners. Jeremy Davies' reading of Rodman Philbrick's text (Blue Sky Press, 2001) is very good. His soft, almost whispery voice usually suits the story well, but in the action scenes it is a little too subdued. This is a minor quibble. This is a good story to use with middle schoolers along with such titles as Lois Lowry's The Giver (HM, 1993) and Monica Hughes' Introduction to the Game (S&S, 1990). Public libraries will find it popular among science fiction fans as well as those wanting a good adventure story.
Louise L. Sherman, Anna C. Scott School, Leonia, NJ Copyright 2001 Reed Business Information, Inc.
--This text refers to an out of print or unavailable edition of this title.