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Discworld Series  Pyramids
 
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Discworld Series Pyramids (Paperback)

by Terry Pratchett (Author)
4.4 out of 5 stars  See all reviews (29 customer reviews)

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Book Description

It's bad enough being new on the job, but Teppic hasn't a clue as to what a pharaoh is supposed to do. After all, he's been trained at Ankh-Morpork's famed assassins' school, across the sea from the Kingdom of the Sun.First, there's the monumental task of building a suitable resting place for Dad -- a pyramid to end all pyramids. Then there are the myriad administrative duties, such as dealing with mad priests, sacred crocodiles, and marching mummies. And to top it all off, the adolescent pharaoh discovers deceit, betrayal -- not to mention a headstrong handmaiden -- at the heart of his realm.


From the Publisher

Pyramids (The Book of Going Forth) is the seventh Discworld novel - and the most outrageously funny to date. --This text refers to an alternate Paperback edition.

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29 Reviews
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4.4 out of 5 stars (29 customer reviews)
 
 
 
 
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5.0 out of 5 stars Standing On The Shoulders Of My Ancestors, May 9 2007
By Craobh Rua "Craobh Rua" (N. Ireland) - See all my reviews
(TOP 500 REVIEWER)   
This review is from: Pyramids (Paperback)
Terry Pratchett's first novel, "The Carpet People", appeared in 1971. "Pyramids" is the seventh novel in his hugely popular Discworld series and was first published in 1989. It's the first - and, to date, only - book to feature Teppic, and is largely set in his home country of Djelibeybi.

As the book opens, Teppic (or Pteppic) is approaching the end of his education at Ankh-Morpork's Guild of Assassins. (The final exam, if failed, tends to be very...<ahem>...final). However, there is more to Teppic than dressing very stylishly and inhuming only for vast amounts of money. With the very recent death of his father, he has also become King Pteppicymon XXVIII of Djelibeybi. Teppic's home country is very obviously based on Egypt : it's two miles wide, one hundred and fifty miles long and runs along the river Djel. It has driven itself bankrupt, having spent seven thousand years building pyramids for its monarchs - invariably on the country's most fertile soil. Having become the first Pharoh to be educated outside Djelibeybi, Teppic finds it difficult to re-adapt to the traditions of his home country. He is technically a God and although he is officially Head of State, it's Dios - the very aged High Priest - who actually runs the country. Teppic isn't entirely impressed about this - he wants to introduce proper plumbing and pillows, for example. However, in spite of the country's debt, he does agree to building a massive pyramid for his late father. (This isn't something his late father - still pottering around as a ghost - isn't too impressed with). The final straw comes when Dios decides to feed Ptraci - the late King's favourite handmaiden - to the crocodiles. Teppic decides to become a little more politically active - and, luckily, he has a helpful education to fall back on.

Like everything else I've read by Pratchett, this is an excellent book. It's easily read, features plenty of likeable characters and there are plenty of laughs. As it's one of Pratchett's stand-alone books, it's a good starting point if you've never read any of the Discworld books before. (In a way, I find that a pity : I'd love to have known what became of Teppic and Ptraci). Definitely recommended !
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5.0 out of 5 stars Pyramid power--it's not just for razors any more, Dec 31 2002
By Daniel Jolley "darkgenius" (Shelby, North Carolina USA) - See all my reviews
(TOP 50 REVIEWER)    (REAL NAME)   
This review is from: Pyramids (Paperback)
Pyramids represents something of a detour in Pratchett's Discworld series. The principal action takes place in the heretofore unfamiliar land of Djelibeybi, located in northern Klatch across the Circle Sea from Anhk-Morpork. This is a unique realm of the Discworld, two miles wide and 150 miles long. It is often referred to as the Old Kingdom for a very good reason-it is quite old, over 7000 years old in fact. It is a desert land whose pharaohs are obsessed with pyramid-building; besides bankrupting the country, this obsession has also had the unforeseen consequence of keeping the country firmly entrenched in the past. Pyramids, you see, slow down time, and there are so many pyramids in Djelibeybi now that new time is continually sucked in by them and released nightly in flares. In a land where the same time is reused daily, it comes as something of a surprise when the pharaoh Teppicymon XXVII decides to send his son Teppic outside of the kingdom to get his education. Just after becoming a certified, guild-approved assassin, young Teppic is called upon to return home after his father suffers the unfortunate consequences attendant upon thinking he can fly. Three months into his reign, he basically loses his kingdom-literally. The Great Pyramid being built for his father's mummy is much too big, and eventually it causes the temporal dislocation of Djelibeybi from the face of the Discworld. Accompanied by the handmaiden Ptraci, whom he rescued from certain death, and a camel whose name would be edited were I to state it here, Teppic must find a way to restore his kingdom back to its proper place and time above the ground. The ordeal is only complicated further by the fact that all of the land's dead and thousands of gods suddenly have appeared in person, acting as if they own the place.

While its unusual setting and the fact that it features characters seen here and nowhere else makes this novel seem a little different from its fellow Discworld chronicles, I must admit it is quite an enjoyable read. Pratchett ingeniously incorporates ideas and practices from ancient Egypt and ancient Greece: pyramids, mummification, Greek philosophers, the Trojan War and its Horse in particular, etc. Teppic is an enjoyable enough character, but we never seem to delve deeply enough to understand him properly. I loved the brash handmaiden Ptraci and her fearless contempt for tradition. All of the dead pharaohs are quite funny, particularly in terms of their opinions on an afterlife spent shut inside a tomb inside an escape-proof pyramid. The subplot featuring the history of warfare between two neighboring kingdoms really helps make this novel a true winner. Perhaps the most interesting thing to be found in these pages, though, is the actual identity and thought processes of Discworld's greatest mathematician. There is also much to amuse and delight fans of temporal dislocation theories-the pyramid builders make many incredible discoveries in the process of building the Great Pyramid, not the least of which is a means of utilizing the structure's innate time loop to call forth several different selves to help make sure the job is finished in the allotted time.

Even though this book is funny and satisfying enough to stand on its own, I would not start my Discworld reading with it. Aside from Teppic's time spent in Anhk-Morpork learning to be an assassin, the action takes place outside the much more familiar lands we encounter time and again in the other novels. Of course, Pratchett devotees will want to read it for the very reason that it acquaints us with a strange, otherwise unfamiliar section of the Discworld.
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5.0 out of 5 stars A nation with a lot of time on its collective hands ..., May 21 2002
By Beau Yarbrough (Hesperia, CA) - See all my reviews
Despite not featuring Unseen University or the witches of the Ramtop Mountains, this is my favorite Discworld book.

After hinting at it in "Wyrd Sisters," Pratchett paints an engaging portrait of life in the Ankh-Morporkk Assassin's Guild. The suave, stylish, chic and, well, murderous life as an apprentice assassin is, against all logic, made sort of appealing and cool, like an academy for future James Bonds.

Then our protagonist, Teppic, is cruelly jerked back to his reality -- he's the son of the pharoah in the Kingdom of the Sun, and his father has just died. The cosmopolitan Teppic has to face what are, to him, backwards and outdated customs the rest of the world has left behind centuries ago. He's right, of course, and the mystery as to what's really happening in his kingdom spins out at Teppic tries to adapt himself to life as pharoah, and try to drag the kingdom into modern times.

Along the way, there is the ghost of his father, who mournfully watches his own body being prepared for the afterworld, a sassy handmaiden, and a mysterious and forbidding high priest. Toss in the greatest mathematician on Discworld -- not a biped, though -- a parody of Ancient Greece, and a graduate assassin turned pirate, and you've got a rollicking cast plunging towards a very local sort of doomsday.

The ending is a touch ambiguous for my tastes -- Pratchett was trying to use a light touch and went a touch TOO light for my tastes -- but overall, this is an engaging, amusing and even somewhat thoughtful Discworld novel, and one that stands alone even better than most.

By the order of the pharoah, this is strongly recommended.

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Most recent customer reviews

4.0 out of 5 stars Read The Books In Order
This was the first of the Discworld series that I read, it was recommended to me by a friend and was her favorite of the series. Read more
Published on May 3 2002

4.0 out of 5 stars Gormenghast in Ancient Egypt
First of all, I loved this novel. Teppic is a great guy who grows up as we read. The very name of Teppic's country, Djelibeybi, made me giggle, and the final exam in the... Read more
Published on April 17 2002 by Jenny Hanniver

5.0 out of 5 stars My Favorite Discworld Book Yet
Recently I became a fan of Terry Pratchett, after having read The Color of Magic. I continued to read the series in order, and I just finished reading Pyramids. Read more
Published on Mar 3 2002 by M. Smitherman

5.0 out of 5 stars Ancient Egypt gets the Pratchett treatment
Pyramids is yet another Discworld novel from Terry Pratchett, though it doesn't take place in the same setting as the other novels in the series. Read more
Published on Mar 1 2002 by David Roy

5.0 out of 5 stars phun phor pharoahs?
One of his better parodies. I guess I find the math humor phunny too, what with the sons of the pyramid builder having to develop calculus so that he could pay the wages in more... Read more
Published on Jan 20 2002 by Cherie D. Lyon

2.0 out of 5 stars Not Pratchett's Best.
As a relatively new fan of Terry Pratchett and his Discworld series, I was so impressed by what he wrote so far I started to believe that everything from the series will be... Read more
Published on Oct 9 2001 by Dr. Zoidberg

5.0 out of 5 stars What's a pharaoh to do?
Time to turn a sacred cow into hamburger--Terry Pratchett, having established wizards, witches, and cranky policemen in his famed, kooky "Discworld," turns his attention... Read more
Published on Oct 9 2001 by E. A Solinas

3.0 out of 5 stars It's still Discworld, but not Pratchett's best
This book doesn't seem to hold up to the rest of his books so far in the series. It's still a good book, don't get me wrong... Read more
Published on Aug 31 2001 by Scott Fischer

5.0 out of 5 stars What can I say? It's Pratchett, man!
Teppic, who has just finished his training at the Assasins' Guild in Ankh-Morpork is called back to his home kingdom, because he is the only heir to the throne of his late father... Read more
Published on Aug 26 2001 by John Smith

5.0 out of 5 stars Why buy this book?
I could write a 1000 word essay on why to buy this book but wouldn't do justice to the cause by half. So I'll just summarize:

Terry Pratchett.

DiscWorld Novel.

'Nuff said.

Published on Aug 21 2001 by Orion

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