Ingram
/Margaret Weis and Tracy Hickman An absolutely essential book for all role-players. Very appealing to the hundreds of thousands of kids who have read the novels and want to create gaming scenarios of their own. In addition to its value as a gaming tool, Darksword Adventures will be of interest to anyone who wants to learn more about the world of the Darksw.
From the Publisher
In the enchanted realm of Thimhallan, magic is life, and the fate of the world rests in the hands of the one who wields the powerful, magic-absorbing Darksword. . .Now the
Darksword saga comes to life in this all-new fantasy role-playing game that takes you to a time when Magicians and technologists battled to rule the world. A companion volume for gamers and nongamers alike,
Darksword Adventures is an indispensable Who's Who guide to the world of
Darksword that no fan of the best-selling trilogy will want to be without. Here is the full, never-before-told history of Thimhallan, the secret texts of its priestly caste and expanded character backgrounds of Jorma, Saryon, Bishop Vanya, King Garald, the Duuk-tsarith and much more. Including a full set of rules and guidelines for play, this single volume contains everything you need to join the adventure. Let the quest for the
Darksword begin!