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Artemis Fowl: The Eternity Code
  

Artemis Fowl: The Eternity Code (Library Binding)

by Eoin Colfer (Author) "Artemis Fowl was almost content ..." (more)
4.6 out of 5 stars  See all reviews (156 customer reviews)

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From Amazon.co.uk Review

The third instalment of high-tech, criminal whiz-kid adventures set in the fairy-magic-filled world of Master Artemis Fowl may be reassuringly familiar but it is also bulging with author Eoin Colfer's trademark wit and thrilling seat-of-the-dwarf-pants adventure. Following on from Artemis's opening encounter with the fairy underworld in Artemis Fowl and its thumping sequel Artemis Fowl: The Arctic Encounter, The Eternity Code takes the books' eponymous young anti-hero, who with each successive adventure turns out to be a little less bad after all, on his most dangerous mission yet.

Artemis and his bodyguard Butler have set up a meeting in Chicago with dangerous international businessman Jon Spiro. In his latest eager attempt to make money, using a priceless futuristic cube of purloined Fairy gadgetry that can do just about anything, Artemis has underestimated Spiro and arrived at the rendezvous under-prepared. Big mistake. It is an ambush, and though Artemis escapes with his life, Butler is mortally wounded.

The cube may be lost but Artemis refuses to accept his friend's demise and quickly deep freezes Butler in the restaurant kitchen. He calls on the only people he knows who might be able to get him back--Holly Short of the subterranean Fairy police and her race's super-advanced technology. Holly and Artemis must find a way to bring Butler back from the dead and retrieve the lost Eternity Cube that could change the balance of power between humans and fairies forever. It is a Herculean task and the price exacted upon Artemis for such assistance is very high indeed.

What Colfer's latest plot may lack in depth or sophistication is more than made up for by the sheer verve and energy of his settings, characters and action. These books are very entertaining indeed and hugely readable, and once you're a Fowl fan you'll be hooked until Artemis decides to go straight. Recommended for ages nine and above. --John McLay --This text refers to the Hardcover edition.



From School Library Journal

Grade 5-8-Antihero Artemis Fowl, now 13 years old, is back. He has used stolen fairy technology to create a supercomputer known as the "C Cube," which will render all existing technology obsolete. He meets with Jon Spiro, head of "Fission Chips," with a proposition. For a price, he will suppress his cube, and allow Spiro time to sell his potentially worthless stocks and buy into Fowl Industries. Spiro double-crosses Artemis, and in the ensuing melee he steals the C Cube and Artemis's bodyguard, Butler, is murdered. The scene is totally out of James Bond; one fully expects to hear the familiar theme music and to see the credits as it concludes. The action does not let up as Artemis teams with the fairy policewoman Captain Holly Short and other companions to bring Butler back to life, and then to retrieve the Cube from Spiro's Chicago fortress. The plot is filled with crosses and double crosses, unmarked vans, and impenetrable security systems. It's exciting stuff, but the writing is often clich‚d at worst, and merely workmanlike at best. Butler's death scene is particularly hackneyed, echoing every overly dramatic death scene one can think of. Still, this latest adventure is sure to be popular with fans of the series.
Tim Wadham, Maricopa County Library District, Phoenix, AZ
Copyright 2003 Reed Business Information, Inc. --This text refers to the Hardcover edition.

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Artemis Fowl was almost content. Read the first page
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Customer Reviews

156 Reviews
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4 star:
 (36)
3 star:
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2 star:
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4.6 out of 5 stars (156 customer reviews)
 
 
 
 
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5.0 out of 5 stars Courtesy of Teens Read Too, Aug 24 2007
Artemis Fowl the Second has a brilliant plan--one last scheme to make his family some money, then he'll leave the crime life behind him and turn over a new leaf. Everything starts out fine, with Artemis meeting with billionaire businessman Jon Spiro to discuss a mutually agreeable arrangement. Artemis, you see, has developed the C Cube, a mini-supercomputer that can do almost anything. For the right price, Artemis will withhold releasing the Cube to the public to allow Spiro's company to catch up in the technology world. All seems well, until Spiro steals the Cube, his bodyguard, Blunt, fatally wounds Butler, and Artemis is left wondering how it all went wrong.

What follows is Artemis's desperate plea to the fairies to help heal Butler and rescue the C Cube from evil Spiro, before he becomes aware of the Fairy World and wreaks havoc on the creatures living below ground. As Captain Holly Short is once again drawn into one of Artemis's dangerous schemes, she does so, along with Commander Root, with one condition--when the C Cube is recovered, Artemis, Butler, and Butler's sister, Juliet, will all submit to mind wipes, erasing every trace of the fairies from their memories. Artemis agrees, desperate to save Butler's life, but already he has plans to avoid the erasure of a mind wipe.

THE ETERNITY CODE contains a lot more action-adventure than the two previous books, and a lot less of the world of Fairy. It is, though, still a very fast-paced, enjoyable read, and I'm left wanting to know what will happen next. Thoroughly entertaining, and highly recommended.

Reviewed by: Jennifer Wardrip, aka "The Genius"
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4.0 out of 5 stars What to do when things start to go wrong ???, Jan 10 2007
By Alcat Garcia "aka bel_78 // A.G. is just an a... (Buenos Aires, Argentina) - See all my reviews
(TOP 50 REVIEWER)    (REAL NAME)   
Have you ever had one of those days when everything seems to go wrong?. Well, this book starts with Artemis Fowl (extremely young irredeemable criminal) having just one of those days :)

The problem arises from the fact that despite all the precautions taken by the fairies Artemis managed to steal fairy technology, and to build with it something called the "C Cube", an artefact so revolutionary that could ruin many businessmen. Being certain of that, Artemis tries to blackmail Jon Spiro, saying that he will wait another year to launch the "C Cube" if Spiro gives him a lot of gold. Unfortunately, things go wrong at their meeting: Artemis is almost killed, his bodyguard and friend is fatally wounded, and Spiro steals the "C Cube". What can Artemis do, when all seems lost?. Could he possibly get the help of the fairies, even though he stole from them the technology to make the "C Cube"?. And if so, under which provisions?.

Too many questions, don't you think?. I believe that you should find the answers by yourself. I can tell you something, though. Get prepared for another great adventure of Artemis and his "friends/associates/whatever"!!!. Get hold of "The Eternity Code", and have fun!!! :)

Belen Alcat
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5.0 out of 5 stars Eoin Colfer outdoes himself..., Dec 15 2005
By Ranjan Mukerjee (Windsor, Ontario Canada) - See all my reviews
(REAL NAME)   
Just as I was reminiscing, in my afterthoughts, the wonders of The Arctic Incident, Eoin Colfer launches yet another one of his literary geniuses. The Eternity Code is a one of a kind book; the one which makes reading a pure joy. Artemis, Capt Short, Butler, Mulch and Juliet embark on yet another perilious journey, to prevent the Mud-Men from realizing that the Fairies are right there below them. In this book, the author pushes the mental thinking and capacity of Artemis Fowl to new levels and sides of him are revealed that surprise even Julius Root. Another one for the 'Great Books' list.
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Most recent customer reviews

3.0 out of 5 stars Not as entertaining as 1 & 2
I see that Colfer has left himself a wee opening for an Artemis Fowl #4 and if there were one, I would read it. Read more
Published on Jul 16 2004 by Sarah Sammis

5.0 out of 5 stars Good Dad, Bad Dad
In this third Artemis Fowl tale, Artemis gets into a jam when he tries to sell a tricked up piece of hardware cobbled together from technology he's filched from the fairy world... Read more
Published on Jul 10 2004 by Marysz

3.0 out of 5 stars Good, but not needed.
(...)

I thought the first book was great, I LOVED the second one, but this is probably the most disappointing. Not bad, but disappointing. Read more

Published on Jul 10 2004 by Phillip Frangules

4.0 out of 5 stars Fowl Fans Should Love This One
The third book in the Artemis Fowl series seems a little darker than the first two, but still a fun read. Read more
Published on Jun 15 2004 by L. L. Holmes

5.0 out of 5 stars Genius!
The Eternity Code is the third book in the Artemis Fowl series and is sure to keep readers on the edge of their seat! Read more
Published on Jun 5 2004 by malgal455

5.0 out of 5 stars !@#$%^%$#
Artemis Fowl

This book has it all. Includind action, violence, and confusing codes. For action it's got lots of gun fights + bombs. Read more

Published on Jun 4 2004 by Middle School Student

5.0 out of 5 stars Wow!
A good read, always interesting, the Eternity Code is very well-written.

Artemis Fowl, thirteen-year-old criminal mastermind, makes the C-Cube, a hybrid of previously acquired... Read more

Published on Jun 3 2004

5.0 out of 5 stars Artemis Fowl: The Eternity Code
When I was going into this book I knew this book would be good just like all the others.
This book is about an Irish boy genius named Artemis. Read more
Published on May 28 2004

5.0 out of 5 stars great action
This was the best Artemis Fowl book. It had more action, fairy technology, and cleverness of Artemis Fowl. I think it was the easiest of the three to catch on to. Read more
Published on May 24 2004

5.0 out of 5 stars An extremely good read
The Eternity Code, the third book in the popular Artemis Fowl series, is amazingly well written. Unlike some series, this sequel is completely different from the other two books,... Read more
Published on May 22 2004

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