From Publishers Weekly
It's hard to imagine a book merely 10 years old feeling like a "period piece," but that's exactly how Denise Danks's Frame Grabber, released in Britain in 1992, comes across. The virtual world that lies at the heart of the story is a multi-player online game involving sordid sexual conquests instead of dragons and fantasy quests. Technology reporter Georgina Powers becomes enmeshed in this world when she engages in a twisted affair with virtual reality expert David Jones, who enjoys acting out his sadomasochistic fantasies in both the real and virtual worlds. Despite the book's dated premise, Georgina is a complex heroine who bears weaknesses to match her ample strengths, and Danks's clean, snappy prose keeps the story moving at a fast clip.
Copyright 2003 Reed Business Information, Inc.
Product Description
It all started when Georgina Powers had sex with an interviewee—the first time ever in a ten-year career in journalism—in a hotel room high above the Hudson River. But what could have been a forgettable quickie becomes a shaming obsession—and worse: a deadly stimulus for an ice-cold killer. Faced with virtual-reality porn programs which feature stolen images of herself and a sadist's dreams, Georgina risks her own life in a world driven mad by its own inventions.