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4.0 out of 5 stars
Skies of Arcadia - The Informative Review, April 22 2003
I loved Skies of Arcadia when it first came out on the Dreamcast, and many people who have played it are skeptical on whether or not to pick up the GC port. To sum it up, I think its worth playing again, and there are enough extra features to keep you going the second time through. Now for the strategy guide. As for everything non-sidequest related, this book does it quite well. Only once can I remember there being a major mistake (by that i mean a mistake that doesn't involve an occasional missed chest or something minor like that), and that is in the Dark Rift. You'll probably figure out the mistake soon enough, as it involves taking the wrong 'vortex' but this should have been cleared up. I fortunately knew about this mistake before I got to the Dark Rift, but some people won't and it will probably lead to alot of confusion. So I'll give a 9/10 just on the main walkthrough. Now for the sidequests... Concerning the Bounty Hunting sidequest, this walkthrough could have been better. Yes, it lists the names of the pirates, but you do not know where to find them. I was forced to consult another online guide for more information on this. Concerning the chams and moonfish, this guide does it pretty well, and lists all the locations. The Discoveries are all listed and there, with brief explanations on how to get them, but (maybe its just me) I still found myself consulting another guide for a few discoveries in hopes of a more detailed explanation. However, this was easily offset by the map Prima included, which contained every discovery, so if you were wondering if a discovery was on the north or south side of grid 6,3 for example, you could check the map and it'd be right there. This was a pretty welcome addition. Crew Members... hmmm... these were done shoddily. As with the bounty hunting, this guide lists the locations of crew members, but explanations are not given for some. For example, the guide doesn't mention that you need to talk to Hans, then leave and talk to him again in order to recruit him. It's little things like that which really lower the score in the sidequests area. I will give the sidequests portion of the guide a 6/10. All in all, Prima constructed a good guide. I wanted to give this guide a 5/5 stars since I love the game so much, but unfortunately it just misses in a few key areas. If you love doing sidequests in games like I do, you'll probably be consulting an online guide for the occasional additional help. -Joseph
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