From Publishers Weekly
Questions of identity and personal purpose fill this inconsistent sequel to A.E. van Vogt's 1940s SF pulp thriller
The World of Null-A. Gilbert Gosseyn, a double-brained telepath embroiled in intergalactic intrigue, struggles to undermine legendary clairvoyant Enro and his plot to take over or destroy the Milky Way. When one of Gosseyn's clones kills the leaders of the Interstellar League, Gosseyn is left to battle Enro on his own. The often dizzying narrative acquires an ever-widening scope, eventually spanning all of space and time. Wright attempts to flesh out and make sense of van Vogt's world while retaining a respectful distance from the original story. A mixed bag results, fluctuating between hectic action and a dense, plot-slowing web of conspiracy and psychology. The characters' individual voices are sound, but their personalities do little to hold the reader's interest. Though inventive, this problematic love letter to a long-gone era misses the mark.
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Review
"After more than half a century I can still recall the impact of his early stories."
--Arthur C. Clarke on A.E. van Vogt
“Brilliant . . . Acute, open-minded readers . . . will be stunned by a classic of SF literature.”
--Cinescape on The World of Null-A
"Along with Isaac Asimov and Robert A. Heinlein--and to a lesser extent L. Sprague De Camp and L. Ron Hubbard--he seemed nearly to create, by writing what Campbell wanted to publish, the first genuinely successful period of U.S. SF."
--The Encyclopedia of Science Fiction on A.E. van Vogt
"An exciting voice, adding richness to hard science fiction."
--David Brin on John C. Wright