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1 internautes sur 1 ont trouvé ce commentaire utile :
4.0étoiles sur 5
clockwork and steam, Jui 6 2009
It's a pretty brilliant idea for a novel -- an special agent of Queen Victoria, sent out to deal with weird and supernatural threats.
And the concept fits in seamlessly in George Mann's first novel "The Affinity Bridge," which reads like Arthur Conan Doyle decided to write a thriller set in a steampunk fantasy world. It's an engaging story written in a slow-moving but detailed style, and Mann keeps things interesting by peppering his story with all sorts of strange twists -- airships, clockwork robots, and zombie plagues. The only flaw is the underwritten leads.
While investigating a string of strangulations in the Whitechapel area, Sir Maurice Newbury is called away by the ailing Queen Victoria -- an airship has crashed in Finsbury Park.
With the help with his assistant Veronica Hobbes, Newbury soon discovers that the airship may have crashed and burned because it was being piloted by an automaton -- a clockwork robot that is mysteriously absent from the wreckage. They start investigating the manufacturers of both the automaton and the airship, Chapman and Villiers, but haven't got much more than a bad vibe from Chapman and a creepy history from Villiers.
Unfortunately the two cases -- strangulation and airship -- intertwine when a potential informant is strangled in Whitechapel. Newbury and Hobbes investigate further, but Whitechapel is full of more dangers than just the strangler, since there are also zombielike flesh-eating plague victims wandering around the place. And when a badly wounded Newbury is attacked by a pair of lethal automatons, he discovers the horrifying facts behind their creation.
Steam-powered carriages, clockwork robots, airships and the occasional mad scientist with a giant sewing machine -- while the Victorian London of "Affinity Bridge" isn't radically different from our own, George Mann adds all sorts of weird little details into his story. And those steampunkian items aren't just surface flash to make the whole book cooler and more fantastical -- the complex, winding mystery hinges on some of these fictional inventions.
To match his story, Mann also writes in a sort of modern-Victorian style -- richly detailed, atmospheric and full of mannered interactions. But he also spins up some fast-paced, bloody action scenes and grotesque fights (particularly with the "zombies" and automatons), as well as a climactic chase through the airshipyards. The secret of why the automatons are malfunctioning is a shocker, and Mann evokes just the right amount of horror from it.
And as a mystery writer, Mann does an excellent job winding together different mysteries in a plausible manner, even if the bad guy's identity is quite clear early on in the book (though not necessarily the how and why). And there are substantial plot threads left hanging -- especially in the epilogue -- hinting at future stories.
The biggest problem is the characterizations, which never feel entirely fleshed out -- okay, Maurice is a Holmesian genius with a weakness for laudanum and a rather murky history that seems to be made up as it goes along. Hobbes is a smart, capable woman who can do her own investigations. Although they are fairly likable characters, neither one is really expanded beyond their basic outlines -- especially since we hear hardly anything about their daily lives, their pasts, their families, et cetera.
"The Affinity Bridge" suffers from underwritten lead characters, but has a solid mystery plot and a richly-imagined steampunk world. If he can flesh them out a little, the next Newbury and Hobbes book is sure to be a pure delight.
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