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Souls in The Great Machine
 
 

Souls in The Great Machine (Mass Market Paperback)

de Sean McMullen (Author) "Fergen had noticed a suspicious pattern in the pieces on the board by the seventh move ..." En savoir plus
3.6étoiles sur 5  Voir tous les commentaires (34 évaluations de client)
Price: CDN$ 10.99 & se qualifie pour Livraison super-économique GRATUITE pour des commandes de plus de CDN$ 39. Détails
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Habituellement expédié sous 3 à 5 semaines.
Vendu et expédié par Amazon.ca.

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From Amazon.com

In 40th-century Australia, Zarvora Cybeline discovers the world is threatened by destruction from the sky--yet the planet doesn't have enough technology even to build a steam engine. To save civilization, Zarvora must recover lost 21st-century technology. But technology is proscribed, and the dangers from the sky are joined by enemies in the sea, and even among her own ranks. Zarvora embarks on a bold and ruthless plan to save a world no one else believes is in danger.

Souls in the Great Machine is a big book at 450 pages. Stuffed fuller than a Thanksgiving turkey with great storylines, characters, and concepts, it's got thrilling action, hair's-breadth escapes, tyranny, treachery, villainy, heroism, duels, riots, war, love, hate, obsession, powerful women, mad monks, a returning ice age, a lost race, rediscovered civilizations, invasions, executions, high-tech, steampunk tech, a computer with human components, and numerous subplots. In short, Souls in the Great Machine is huge; it is epic--but it is not sprawling. In the hands of most authors, this complex and ambitious SF novel would be a trilogy. And while Souls may occasionally move a little too fast, the plot never drags and the reader's interest never flags. If you're looking for a sense of wonder, for adventure that respects your intelligence, for an enormously fun read--look no further than Souls in the Great Machine. --Cynthia Ward --Ce texte provient d'une édition qui n'est plus publiée ou qui est non diponible.



From Publishers Weekly

Fast-paced and amusing, McMullen's latest novel (after The Centurion's Empire) is an action-packed adventure in the tradition of world-building SF. Set 20 centuries in the future, in a postnuclear winter society, the tale centers on the Calculor, a fantastic calculating machine powered by nameless human components who remain imprisoned within its workings. As the Highliber of LibrisAaka head librarianAZavora is the de facto ruler of the Calculor, and thus of all Confederation society, packing more political clout than the mayor himself. Through the Calculor's number crunching, Zavora has discovered that the world will be plunged into another "Greatwinter," or ice age, unless she can gain control of a satellite in Earth's orbit, which seems nearly impossible given her society's limited technology. Aiding Zavora in her mission are the Abbess Theresla, who has an innate ability to resist "the Call," a psychic phenomena that forces all humans to follow its deadly beckoning; Lemorel, a spirited young street fighter and librarian within the Libris; and Johnny Glasken, a rogue and former prisoner of the Calculor. McMullen's dramatic pacing and believable characters ensure that readers will enjoy Zavora's quest through a well-wrought, richly imagined multidimensional world.
Copyright 1999 Reed Business Information, Inc. --Ce texte provient d'une édition qui n'est plus publiée ou qui est non diponible.

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L'avis des consommateurs

34 évaluations
5 étoiles:
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3.6étoiles sur 5 (34 évaluations de client)
 
 
 
 
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3.0étoiles sur 5 Great story, weak characterization, Juil 16 2004
Par John R. Stracke Jr. "bibliophiliac" (Outside Boston) - Voir tous mes commentaires
(REAL NAME)   
I really liked this book, and I'm going to read the sequels; but I have one problem with it: the characters are a little wooden. For example, Zarvora is a cardboard cutout through most of the book; we know why she does what she does, but we don't really sympathize with it.

What really brings the characterization problem into the foreground is the second time a trusted character turns traitor for no apparent reason. There's no buildup, no explanation after the fact, nothing; just a sudden discovery that he's been stabbing Zarvora in the back. It just doesn't ring true.

Oh, and there's one other recurring irritation: the railroads are called "paralines", even though the railroad engineers have conciously modeled their work on surviving 19th- and 20th-century texts; there's no reason for them to have made up a new word...much less one that I keep misreading as "pralines". :-)

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5.0étoiles sur 5 A new master of sf, Mars 23 2004
Par Rob Gerrand "Rob Gerrand" (Australia) - Voir tous mes commentaires
(REAL NAME)   
Souls in the Great Machine is literally a wonderful book - it is full of wonder. Set 2000 years hence, it is set in a meticulously created society with limited technology, complex political and religious battles, well drawn characters and lots of humour. All told with great facility. And it's also a real page turner.

Sean McMullen is a new master of sf, and Souls in the Great Machine is Highly Recommended.

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3.0étoiles sur 5 There were too many neat ideas for me to actually dislike it, Mars 14 2004
Par Un client
I was a little torn on how to review this book. I can't even begin to tally the number of eye rolls it triggered, for a variety of reasons. The characters are not remotely believable, for the most part, only one or two even seem human, really. The writing, while pretty good in parts, occasionally degenerates momentarily into about 8th grade quality storytelling, with clunky scenes and lots of instances of "telling rather than showing". Quite a bit was predictable, and annoyingly, the characters seem to miss the predictable things that they would seem to have enough info to figure out themselves. There are sudden jumps in time, lots of pointless and uninspiring battle scenes (and some less pointless and more inspiring ones, to be fair), and something of a weird obsession with breasts.

Despite all this, I find myself having begun volume two tonight. Despite all it's flaws, there are just too many interesting ideas here for me to resist, and I absolutely love the setting. I really wish they included a map...I'd like to see all the unfamiliar names superimposed upon the familiar geography.

While this will never rank among my all time favorites, it kept me interested, which is really all I ask from a book. I'd give it a qualified recommendation to my friends...

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Commentaires client les plus récents

3.0étoiles sur 5 A Good Start
This is a good story full of great and interesting ideas and a fascinating future world. Yes the characters are driven and rather immoral but then many people in the real world... Read more
Publié le Fév 15 2004

2.0étoiles sur 5 Was I the only one thinking it difficult to read?
I expected something...different that what I found. The premise alone was enought to make me by the book. Read more
Publié le Janv. 2 2004 par Avid Reader

2.0étoiles sur 5 Hmmm, really not a novel
I'm not quite sure why Sean McMullen is getting published. If that sounds harsh, imagine reading a book that reads like a French "New Wave" film. Read more
Publié le Oct. 14 2003 par Robert C. Wall

5.0étoiles sur 5 Impressive series opening
I'll own before I begin the review that SITGM isn't perfect-- there are more than a few coincidences and it can meander a bit. But these are really minor quarrels. Read more
Publié le Aoû 17 2003 par C. Gilbert

5.0étoiles sur 5 One Hundred Years of Australian Solitude!!
It's about time someone in the Sci-Fi community wrote an original and interesting book. This book was a fantastic read, very thought provoking with a great cast of characters... Read more
Publié le Jui 9 2003 par David

5.0étoiles sur 5 Components RULE!
McMullen has written a spectacular novel with "Souls in the Great Machine". Not only does he do a good job with character development and plotting, but his world... Read more
Publié le Mai 6 2003 par Joe

2.0étoiles sur 5 I wanted to like it...
At first I was totally enraptured by the book with its innovative ideas and odd socio-political structure. Read more
Publié le Fév 4 2003

3.0étoiles sur 5 Great Ideas and Worldbuilding, Weak Characters and Plotting
Almost every problem I have with science fiction is represented in this sprawling book-a ton of really interesting ideas poorly served by a rambling and disjointed plot populated... Read more
Publié le Oct. 9 2002 par A. Ross

3.0étoiles sur 5 Different
A strange vision of a post apocalypstic world (Australia), where a woman of genius is trying to set things right. Read more
Publié le Mars 6 2002

2.0étoiles sur 5 Train Wreck
Souls in the Great Machine is a big book filled with lots of great big Science Fiction ideas. Enough ideas to make the average sci-fi fan drool in anticipation. Read more
Publié le Janv. 12 2002 par Paula Gaffney

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