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AGNST GIANTS:GREYHK CLS
 
 

AGNST GIANTS:GREYHK CLS (Mass Market Paperback)

by Ru Emerson (Author)
2.7 out of 5 stars  See all reviews (14 customer reviews)

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Product Description

Product Description

Vengeance will be served

A village burns while its attackers flee into the night. Enraged, the King of Keoland orders an aging warrior to lead a band of adventurers on a retaliatory strike. As they prepare to enter the heart of the monsters' lair, each knows only the bravest will survive. Against the odds. Against the giants.

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Customer Reviews

14 Reviews
5 star:    (0)
4 star:
 (6)
3 star:
 (1)
2 star:
 (4)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
2.7 out of 5 stars (14 customer reviews)
 
 
 
 
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Most helpful customer reviews

 
4.0 out of 5 stars one problem, Jun 2 2004
the real problem that i fould with the book was that during certain battles the author would leave out some of the people. the worst is when it came to malowan
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2.0 out of 5 stars Wasted ideas, missed opportunities, May 19 2003
By Steven Sammons (Auburn University, AL United States) - See all my reviews
(REAL NAME)   
This book attempted to take three really fine D&D modules and cram them into one small novel. The results are scattered plotlines, undeveloped characters, and frankly unbelieveable resolutions. Emerson did a decent job of uniting the three modules into a plausible storyline, but so much was going on that in truth this needed to be 2 or 3 books, not one. Because she had to fit so much in, the author glossed over character development and ran the group through some tough situations so easily that at times the reader would snort in disbelief. At times the action would stop just long enough to allow the group (and the reader) time to catch their breath and actually interact with one another, then- zoom! Off they go again. By the end of the book they were actually running to get done before they ran out of pages! Kind of ridiculous.
There are many disappointments waiting the D&D purist, as Emerson here commits so many faux paus that either she had never played the game before, or she was playing a different one than I did as a kid. In particular the mage, Nemis, apparently had access to an almost unlimited supply of magic spells, and he always seemed to have another "non-detection" spell memorized when the party needed it. Now how many times did that happen in the game? And giants, which were pretty tough adversaries both in the game and in most other literature, fell like nine-pins to almost everyone in the party, even to the main charcter Lhors, who was just a farm kid! The party was always apprehensive about attacking the giants, but when they did they easily overcame them, often without anyone getting hurt. So are the giants tough or not? And the "climatic" fight at the end, which the party was dreading the whole book, is carried off virtually without a hitch (save for the sacrificing of 2 characters, neither of whom were very central to the story). Of course, they were almost out of pages by then!
In summary, let me say that no matter whether you have played the game and these modules and are reading for nostalgia, or are just looking for something new, I'm afraid you are in for a disappointment here. All of the other Grayhawk Classic books are better than this one, and you'd be better off going to any one of them, even the other one by Emerson, the Keep on the Borderlands.
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1.0 out of 5 stars Beyond terrible, Nov 3 2002
By The Dukester (The Barrier Peaks) - See all my reviews
About a third of the way in, I could only think, "Who the hell is Ru Emerson, and why did WOTC let her write a book about a classic module which she's obviously never played?"

About halfway in, I just gave up. Terrible characters, zero plot, nothing to hold my interest.

I have to thank Ru for one thing, though -- she's given me hope as to actually becoming a published writer one day. There's no way I could do a worse job than this. Then again, neither could a half-drunk wildebeast.

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Most recent customer reviews

2.0 out of 5 stars Does Nothing to Bring the D&D Adventure to Life
...I didn't expect much, but I at least hoped this book would answer some of the mysteries in the original module, or provide one possible explanation for what was going on. Read more
Published on Nov 21 2001 by zift

1.0 out of 5 stars She never read/played this module before, you can tell..
The latest round of greyhawk books came out bases on the old D&D module Against the Giants. I read this book and was completely baffled. Read more
Published on Sep 7 2001 by Jonathan Weismann

1.0 out of 5 stars Horrible
This is the worst fantasy novel since Quag Keep. Skip straight to White Plume Mountains, light-years better.
Published on April 21 2001

4.0 out of 5 stars Ahhhhhh Memories!
I have been a huge fan of the Giants' Modules for years. I have played once as a player, and ran the Module as a GM about 3 times. Read more
Published on Nov 25 2000 by James Carpio

2.0 out of 5 stars Water Monkey is right
This definitely read more like a module than a novel - and a bad module at that. I love Greyhawk, and literally couldn't finish reading this book, it was too painful. Read more
Published on Nov 23 2000 by danull

4.0 out of 5 stars Yes, I know that place!
I agree whis Marc E. Broom "this book read like a module and less like a novel". But I find it very interesting and enjoible reading, never the less. Read more
Published on Feb 11 2000 by halforc

4.0 out of 5 stars Yes, I know that place!
I agree whis Marc E. Broom "this book read like a module and less like a novel". But I find it very interesting and enjoible reading, never the less. Read more
Published on Feb 11 2000 by halforc

4.0 out of 5 stars Yes, I know that place!
I agree whis Marc E. Broom "this book read like a module and less like a novel". But I find it very interesting and enjoible reading, never the less. Read more
Published on Feb 11 2000 by halforc

2.0 out of 5 stars A forced read for true AD&D fans
To say I was looking forward to reading this book was an understatement. This was my favorite AD&D module as a kid. Read more
Published on Nov 29 1999 by Water Monkey

3.0 out of 5 stars Solid adventure tale that runs out of steam towards the end.
AGAINST THE GIANTS is a fun read for sword and sorcery fans, though the last third of the book drags a bit. Read more
Published on Sep 9 1999

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