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Dungeons & Dragons Player's Handbook: Core Rulebook I
 
 

Dungeons & Dragons Player's Handbook: Core Rulebook I (Hardcover)

de Monte Cook (Author), Jonathan Tweet (Author)
4.3étoiles sur 5  Voir tous les commentaires (400 évaluations de client)

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From Amazon.co.uk

The Dungeons & Dragons 3rd Edition Player's Handbook contains all the rules you need to create characters and begin adventuring with the world's most popular role-playing game. Newcomers to the game will appreciate this book's clear explanations, effective examples, pleasing layout, elegant rules, and brilliant art. It's never been easier to create and role-play a heroic human ranger, cunning elf wizard, or any other fantasy character from the game's 7 races and 11 classes.

Old-school players will likewise be pleased, as the outdated AD&D rules system has been given a thorough overhaul. Gone are almost all the old restrictions on race and alignment. Halfling sorcerers, half-orc paladins, dwarf barbarians and gnome monks are now possible. THACO, negative armour class, funky saving throws, inflated ability scores, heat-based infravision and just about every other needlessly complex rule has been reworked into a faster, more consistent and fun system. Players can choose unique special abilities for their characters as they gain levels, which means that even two fighters of the same race and class can have very different abilities. The end result of all these changes is a dynamic game with more customised characters.

Almost every page has some form of new artwork, and the art almost always serves to explain a concept or illustrate a point. The book is filled with example montages that help to show the difference between human, half-elf and elf, or relative size differences between creatures or what the various levels of cover and concealment look like. These illustrations make the rules much more clear. The style of the artwork is consistent throughout the book and is a definite departure from older editions of AD&D. Instead of the classic medieval artwork of Larry Elmore, the new book has the spiky, leathery, Mad Max-meets-Renaissance look of the Magic: The Gathering card game.

The illustrative changes may be too radical a departure from AD&D tradition for some, but the other modifications are definite improvements. The rules are fast and clear, and the characters--including the new sorcerer class and the return of the monk, barbarian and half-orc--are fabulous. If you're new to the D&D game, then this rule book is the perfect introduction. And if you're an old-school gamer who's played D&D since its inception, then welcome to then new era. You won't want to go back. --Mike Fehlauer, Amazon.com


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Plat recto | Table des matières | Extrait | Index | Plat verso
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400 évaluations
5 étoiles:
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4 étoiles:
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3 étoiles:
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4.3étoiles sur 5 (400 évaluations de client)
 
 
 
 
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5.0étoiles sur 5 3.0 is STILL better than 3.5, Nov. 12 2003
Par Un client
I wouldn't listen to anyone that claims the "new and improved" 3.5 is any bit "new and improved".

3.0 is truly the right blend of D&D tradition and sound game mechanics. 3.5 is a pile of garbage house-rules for actual D&D crafted by a new batch of "limited" designer minds.

This book is D&D 3rd edition, no other.

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1.0étoiles sur 5 3.5 edition has arived, Sep 23 2003
Par Un client
Woc has done it again. They have released another editon, and it is supearior. Edition 3.5 is very like third (Hence the .5), but realy cleans up the classes and makes things more balanced. This book is good, but the new Players Handbook 3.5 Edition just blows it out of the water. They tweaked all that needed tweeking, and left the good stuff there. Toss your third Edition and go buy 3.5!
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5.0étoiles sur 5 The book that starts and runs the game, Aoû 1 2003
Par "jeff-0" (Baxter, MN United States) - Voir tous mes commentaires
This book for most people is the only book you will ever need for Dungeons & Dragons. While there are many more accesories expanding the game, This is the ancor, and the only book needed for a player. It includes all of the Races, Classes, Spells, Feats, and Items you need to make and run a Charactor.
The best art of this book is that not only does it list all the things you need to know, it explains in full detail how all things are related to each other. If read like a book, (front to back not just paging for specifics) It spells out what you need, need to do, and how to. You start with the abilities, go into races, classes, and then skills, and items. Finsihing with spells, and feats.
Over all, i would rae this 5, because of what it offers, and its necesity to the game it serves. i recomend you buy it, even if you dont buy it here.
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Commentaires client les plus récents

3.0étoiles sur 5 A lot of good stuff, some (significant) holes
D&D 3E is a massive improvement over previous editions in a number of ways ... D&D has finally embraced skills, a big plus; a lot of the arbitrary and annoying restrictions of... Read more
Publié le Juil 11 2003 par Christopher Farrell

5.0étoiles sur 5 An excellent new edition!
I was a diehard 1st and 2nd edition fan for many years and when 3rd edition came out, my first inclination was to totally ignore it. Read more
Publié le Jui 29 2003 par Richard A. Graves

1.0étoiles sur 5 The reasons this is collecting dust in my attic
I played RPGs for 20 years. I liked them, i liked the people I played with and then i stopped. Nothing interested me after a while until 3E. Read more
Publié le Jui 28 2003 par Wickerman

1.0étoiles sur 5 Promises a lot...but...
For my background, I will let you know that I have enjoyed the world of roleplaying games for many years. Read more
Publié le Jui 7 2003 par FBRobertson

4.0étoiles sur 5 Simplified, Still Sensational
I was skeptical about Third Edition (3E) rules, and I finally got around to using them. I'm a Dungeon Master, so I'm the guy who needs to be really up on the rules. Read more
Publié le Jui 7 2003 par D. Hennemuth

1.0étoiles sur 5 Don't waste your money on this
3rd Edition is complete garbage. Don't waste your money on it.
2nd Edition FOREVER!!
Publié le Mai 2 2003

5.0étoiles sur 5 not gerat but its d&d
D&D is a gerat game but the 2ND edition is better i think havent really played 3erd edition much but what the heck its d&d is gerat any wa u look at it
Publié le Avril 4 2003 par jake

5.0étoiles sur 5 Nice one
The artwork is good, and the use of the same party to illustrate the ideas throughout the book helps keep it flowing and make it an enjoyable read as well as an invaluable... Read more
Publié le Avril 1 2003 par willerz

5.0étoiles sur 5 Simply Nececesary
If you want to play DND you NEED this book.
Publié le Mars 18 2003 par Rodrigo Araya

5.0étoiles sur 5 A different RPG
When I bought this book, it was with the understanding that this was a new RPG.

It might bear the might D & D stamp, it might still have some of the vestiges of its former... Read more

Publié le Fév 17 2003 par J. Roberts

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