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The Thieves' Guild: Crossroads
 
 

The Thieves' Guild: Crossroads (Mass Market Paperback)

by Jeff Crook (Author) "The citizens of the grandest of all Krynn's cities, Palanthas, City of Seven Circles, hurried along her lamp-hung streets, glancing worriedly above their heads as..." (more)
4.0 out of 5 stars  See all reviews (7 customer reviews)

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Palanthas, Jewel of Ansalon, City of Seven Circles, heart of the old Solamnic empire. For three thousand years she has shone as a becaon to the world. Even now, ruled by the Knights of Neraka, she glitters in the night.

Yet at the core of the gleaming city lies a dark center: the Thieves' Guild. Though the Dark Knights ruthlessly crushed the guild beneath an iron heel, a stronger, darker guild has arisen. Now it's intent on recovering its lost treasures and power.

And nothing will stand in its way.

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First Sentence
The citizens of the grandest of all Krynn's cities, Palanthas, City of Seven Circles, hurried along her lamp-hung streets, glancing worriedly above their heads as they rushed homeward from the markets and plazas, another day of bustling commerce at an end. Read the first page
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Customer Reviews

7 Reviews
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 (4)
4 star:
 (1)
3 star:
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Average Customer Review
4.0 out of 5 stars (7 customer reviews)
 
 
 
 
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3.0 out of 5 stars A boring series, Oct 26 2002
By Andy. Gillum (indian mound, tn) - See all my reviews
I was almost tempted to give this book 2 stars but I only do that to really, really bad books.

Like the 1st book in the series, this book was too long word wise. Too many useless description, too little interesting plot movement. Unfortunately, this one didn't even had interesting characters like the 1st one.

There's little good to say about this book. There were a few good scenes but not good enough to make the book remotely readable. This series looked & sounded so intriguing I couldn't wait to read it. I'm very disappointed & feel cheated - a feeling I'm not used to when reading DL.

After about 180 pages, I just scanned the rest to get it over with.

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1.0 out of 5 stars Boring, April 21 2002
By A Customer
This book needed a lot more work before being published. Firstly, the character point of view used is so distant that it is impossible to get any emotional relationship with the characters. Even when they do something interesting, they don't seem to be acting out of any motivation than that the plot needs it.
The writing style is full of cliche.
There are too many mysteries about the main character that are mentioned, then forgetten, the answers to which you can't even guess at. The villians are boring, and heros just peole who are there.
When there is an attempt to create something truly fantastic, it is surrounded by boring charaters, and enshrouded in so much mystery that it just seems silly. All the powers of the staff are stupid, we're supposed to beleive here's this guy and he has the most powerful thing ever made, this thing can put the staff of Magius to shame, but the guy just has, given to him by his Shalafi. Throughout the book were told he's taught how to fight by his shalafi, given the staff by his Shalafi. It's not fantastic writing, just silly, not believable.

And the nonsense that he's Tanin's son. Instead of creating a charater that has an interesting points at all, the guy just claims to be Tanis's son, as if we should belive that (By his age we know that Tanis would have had to cheat on Laurana and I don't accept that) it's not said he's Tanis's son, the character claims it, but whether or not it's true has no impact on the story.
It's just so boring. Sol Stein who has written some amazing books on writing fiction says the job of the writer is to evoke emotion in the reader. At no part of the book is there any attempt to evoke any emotion. Perhaps we are supposed to get wrapped up in the action seens, but that are so contrived.
I only wrote this because I read the book after reading the other reviews. There are so many good books out there, read something written by an accomplished writer. I don't like saying bad things about writters, but Jeff Cook does not seem ready for novel writing, and this book remids me why I stoped reading every dragonlance book out there. Some of it's great, but the rest is just mass produced garbage that's made because TSR know if publish so many dragonlance books, they'll have so many sales.

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5.0 out of 5 stars winner, Mar 27 2001
This book just won the Darrell Award for best science fiction, fantasy, or horror for 2000.
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Most recent customer reviews

4.0 out of 5 stars An Entertaining Read
The Thieves Guild by Jeff Crook details the rise and fall of a great crime network and how the most skilled of thieves survive through the adversity. Read more
Published on Feb 10 2001 by Nick Galunic

5.0 out of 5 stars The Thieves' Guild Dragonlance
This book was ++++ I couldn't set it down once I'd started it. A definite look into the Thieves' Guild. Read more
Published on Jan 13 2001 by Scott Madison

5.0 out of 5 stars Exciting, intriguing novel
This is the story of Cael Ironstaff, a freelance thief, who stumbles into the shadowy world of the thieves' guild. Read more
Published on Dec 18 2000 by hellshadow

5.0 out of 5 stars Who's yer daddy?
Noooooooo! Tanis' son? Who is his mother? When did this happen?Did I miss a book somewhere?

Be that as it may, this is an excellentbook. Read more

Published on Dec 1 2000 by Iron Eddie

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