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D&D Revised Monster Manual (Edition 3.5)
 
 

D&D Revised Monster Manual (Edition 3.5) (Hardcover)

de Wizards Team (Author) "This book contains hundreds of creatures for use in any DUNGEONS & DRAGONS game ..." En savoir plus
3.5étoiles sur 5  Voir tous les commentaires (18 évaluations de client)

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Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game.

Over 200 creeps, critters, and creatures keep players on their toes. From aboleths to zombies, the revised Monster Manual holds a diverse cast of enemies and allies essential for any Dungeons & Dragons campaign. There are hundreds of monsters ready for action, including many new creatures never seen before. The revised Monster Manual now contains an adjusted layout that makes monster statistics easier to understand and use. It has 31 new illustrations and a new index, and contains expanded information on monster classes and playing monsters as heroes, along with information on how to take full advantage of the tie-in D&D miniatures line planned for the fall of 2003 from Wizards of the Coast, Inc.

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3.5étoiles sur 5 (18 évaluations de client)
 
 
 
 
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5.0étoiles sur 5 Great resource for all D&D fans, players and DMs alike, Juil 17 2004
Par Rafael Lopes Vivian "evilRafael" (Porto Alegre, RS Brazil) - Voir tous mes commentaires
(REAL NAME)   
While 3rd edition brought balance to a previously unbalanced game, the 3rd edition Monster Manual wasn't supposed to be a lot better than its older counterparts. See, its older counterparts even had more monsters to look at. Of course, by balancing the monsters and creating a bunch of universal definitions, they turned it into a much more organized experience, but a lot was still to come.

In my opinion, 3.5e Monster Manual answers to most of our prayers. Not only it revises the already balanced previous version, but now you can even use it as a source for new core races and monsters. Wanna roleplay an ogre? Here you got it. Don't like the tree-hugging regular elves? Throw a dark and twisted drow PC at them. You're a DM? Maybe you'll want to create your own monsters, and here you got the rules.

The templates are also a new good step for this great game. Why all skeletons look alike? Killing a Troll skeleton was a lot more fun, it even rended my war horse to pieces!

Also, let me point out that the illustrations are beautiful and now, finally, ALL monsters are there and well identified. In 3e Monster Manual you still had to guess which picture had the right slaad you were trying to describe.

Monster feats are now better than ever, and the monsters look real smart and deadly.

Monster attributes are also better distributed. Orcs are not only stronger than humans in average anymore, they also favor a higher strength attribute overall, which makes them spend most of their points there! 3e had monsters with all attributes close to 10, too easy to fool or kill.

Seriously, in my opinion, all new monster books should look like this one, bringing rules to use them as player characters, templates and such. Thumbs up!

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5.0étoiles sur 5 AWWWW YEAAAAAA now that's what I'm talking about Part 3, Juil 9 2004
Par Un client
The Monster Manuals rule! Some of the best books ever written. Not only are they perfect for your AD&D campaign, but you can use them for all your occult summoning needs as well. Awwwww Yeahhhhh now that's what I'm talking bout. Buy this one, and buy all the other Monster Manuals too, and you will have a complete occult and spiritual catalog you can refer to whenever you need to summon a demon or something.
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5.0étoiles sur 5 Good improvements, as always some errors, Mai 19 2004
Par Wayne Fritz "avfanatic" (colorado springs, colorado United States) - Voir tous mes commentaires
(REAL NAME)   
The best things about the 3.5 Monster Manual is that it updates to the new version, adds important statistics in monster breakdowns, and has superscript to show things like bonus feats which allow you to translate them into variations or playable monsters. It still has some errors and inconsistencies but not enough to make the book worthless.
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Commentaires client les plus récents

3.0étoiles sur 5 A must have for any DM
For anyone interested in running a Dungeons and Dragons game, this is a must have. From very easy monsters to extremely challenging ones, this book has enough creatures to... Read more
Publié le Avril 14 2004 par bean9999

5.0étoiles sur 5 < ( Satisfied Sceptic ) >
I first thought this book was a bust. I recieved it as a present but did here of it before.

When I looked through it, (WOW) i instantly changed my mind. Read more
Publié le Avril 2 2004 par mike6er

1.0étoiles sur 5 NOT GOOD
AD&D 1 was great. AD&D 2 was to my mind somewhat better, they simply took some of the house rules and standardized things. Read more
Publié le Fév 16 2004

5.0étoiles sur 5 definately an improvement
I must say that at first I was unsure when I heard that wizards was revising the 3rd edition rulebooks, but now that I have seen them I am quite happy with the changes. Read more
Publié le Nov. 7 2003

1.0étoiles sur 5 They should combine the various monster manuals
I'm coming at this from a different angle than many of you. I really don't play this stuff anymore but the old 1st edition books are like classics in my library, especially the... Read more
Publié le Oct. 27 2003 par Marcus Roof

1.0étoiles sur 5 Just useless
There are already too many MM circulating between official stuff, added supplements (like Monsters of Faerun) and cookbooks (like Savage Species). Savage Species indeed! Read more
Publié le Oct. 1 2003 par Benoist Poire

3.0étoiles sur 5 Marginally better than 3.0
The other books should be burned this one could stay. Skip Williams is not always on the ball but he's done a fairly good job with this one. Read more
Publié le Sep 8 2003 par Chris

5.0étoiles sur 5 Best Upgrade!!
Of the three upgraded core rulebooks, this one is the best!. Not only does it have lots of great new artwork, it has rules for using several monsters as PCs or NPCs with classes,... Read more
Publié le Aoû 28 2003 par Brian J Corvello

5.0étoiles sur 5 New And Very Improved
Out of the three re-released core D&D rulebooks, the Monster Manual has the most outstanding changes. The differences between the 3E and 3. Read more
Publié le Aoû 21 2003 par pathogen1014

4.0étoiles sur 5 Better than 3rd
3.5 MM is alot better than the 3.0 MM IMO. It's easier to use. Grapple attack rating is listed YAY! Orginization is improved to. Read more
Publié le Juil 29 2003

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