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d20 Menace Manual: A d20 Modern Supplement
 
 

d20 Menace Manual: A d20 Modern Supplement (Hardcover)

by J.D. Wiker (Author), Eric Cagle (Author), Matthew Sernett (Author) "An acids rainer feeds primarily on birds that it captures with its tentacles ..." (more)
3.0 out of 5 stars  See all reviews (3 customer reviews)

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Product Description

Product Description

Designed for use with the d20 Modern Roleplaying Game, the d20 Menace Manual presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch. Adversaries for all levels of play are available, as are various allies, and there is extensive information on organization and factions that heroes can either join or combat.


About the Author

JD Wiker has contributed to numerous Star Wars¨ products, most recently the Star Wars Roleplaying Game Revised Core Rulebook, the Star Wars Hero's Guide, and the Star Wars Galactic Campaign Guide.

Eric Cagle's most recent credits are the Star Wars Ultimate Alien Anthology and the D&D¨ Arms & Equipment Guide.

Matthew Sernett is an associate editor of Dragon¨ Magazine. Author of numerous Dragon, Dungeon¨, and Polyhedron¨ articles, his most recent credits include Plot & Poison and Fiend Folio.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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d20 Menace Manual: A d20 Modern Supplement 3.0 out of 5 stars (3)

 

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3.0 out of 5 stars (3 customer reviews)
 
 
 
 
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4.0 out of 5 stars D20 modern menance manual, Dec 5 2003
By J. W. Mullins (The Stupid Middle East....Again) - See all my reviews
(REAL NAME)   
I thought this was a well-written, well-made book. It has a ton of information on so many different organizations that you should never run out of bad guys, though it would be fun to try. In addition to the info on the many organizations it has it's own monster manual. It would be nice to have picture of all the different baddies but there are only so many pages I guess. All in all I think this book would be very helpful to most campaigns.
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1.0 out of 5 stars Waste of time and money, Oct 15 2003
By A Customer
Got the book, read it, and now it sits on my game-shelf for the rest of eternity. Waste of time and resources!!!
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4.0 out of 5 stars Allies and Adversaries, Sep 24 2003
By Michael T. Schell "fenrys" (Philadelphia, PA) - See all my reviews
(REAL NAME)   
I bought this more on a whim but it has restarted my interest in d20 Modern. The book has three main sections which bear mentioning. First up is the critter book. No matter what kind of game you play critters are absolutely essential. There's something for virtually everyone in the first section. Alternity fans rejoice! You will old friends and foes in here as the Fraal return and are expanded slightly to make them available to UFO conspiracy enthusiasts as the enigmatic Greys. Weren are back as sasquatch with an interesting explanation on why their here. The weird winged humanoids have also returned to meet and in some cases become PCs. Next is a bunch of cardboard cut-outs for a given GM to play with in stock NPCs and they even gave some sample teams to possible use. Finally there is a faction book with real and made up organizations. Among the intriguing new comers are an extreme terrorist organization loosely based on Al-Qaeda and a bunch of would be world conquerors (Cooobraaaa! Whoops, wrong game ;)) as well as the American agencies CIA and FBI. Anyone interested in more adversaries and possible allies of any d20 Modern type campaign would be well served by this book. There are suggestions for some of the groups in the suggested campaigns or if you want to design your own campaign, this gives some more options, something that is always warranted.
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