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5.0 out of 5 stars
Another Howardian Gem, Oct 21 2002
You gotta love these Robert E. Howard books! The grandfather of testosterone drenched fantasy stories hits another homerun with this cycle of Bran Mak Morn tales offered in one volume. It is really too bad the other Baen volumes of Howard's works are out of print because this is excellent entertainment.Like Howard's other superhuman heroes, Conan and Kull, Bran Mak Morn is tough as nails and doesn't take you-know-what from anybody. The stories are set in the distant past (although not as distant as Conan or some of Howard's other tales), in the time of the Roman occupation of Britain. Bran is the last pure blood king of the Picts, an ancient people overwhelmed by numerous invasions during the ages. Howard takes liberal license with the real history, creating a mystical people with links to Atlantis and Lemuria. Bran is fighting for the survival of his people in a world populated by Lovecraftian monsters, sorcerers, Roman soldiers, enemy tribes, Vikings, and other assorted evils. In "The Lost Race," a wandering Briton stumbles on a bandit leader and his evil minions. After fleeing from the thieves, he stumbles into a cave containing the remnants of the Pictish tribes, presided over by Bran Mak Morn. It is here we are introduced to Morn and discover how his tribe fell into misfortune. "Men of the Shadows" is narrated by a Roman soldier lost in enemy territory after his fellow soldiers died in combat. His eventual meeting with Bran Mak Morn is no surprise, but serves to fill in details about the travels of the Picts through the ancient world. Some freaky sorcery and the usual Howardian sense of doom run throughout this tale. "Kings of the Night" is a combat tale that reminds me of Howard's story on the Battle of Clontarf in "Eons of the Night." The Picts are assembling for a battle to prevent an invasion by the Roman army. Bran Mak Morn has some trouble persuading some Vikings to fight for him until a king comes to lead the Vikings into battle. Where this king comes from and how he gets there is enormous fun, as is the gory battle with the Roman invaders. "Worms of the Earth" absolutely reeks of Lovecraft. In this story, Bran Mak Morn swears revenge on a sadistic Roman governor. In order to carry out his oath, Morn seeks the help of the worms of the earth, a race of humans pushed underground eons ago by the Picts. Something happened to these humans during their years underground, a sickening transformation that makes them a fearsome presence. "The Dark Man" is the story of Turlogh Dubh, a survivor of Clontarf whose exile from his clan leads him on endless journeys through forbidding lands. When a gang of Vikings kidnaps a beautiful Irish princess, Dubh hunts them down with the help of a strange icon found in the hands of a dead Pict. After a bloody battle with the Vikings, Dubh meets the Picts and learns about the fate of Bran Mak Morn. The final story, "The Gods of Bal-Sagoth," is a further adventure of Turlogh Dubh. Dubh is captured by Viking pirates, one of who is Athelstane, a survivor of the battle in "The Dark Man." After the Viking ship crashes, Athelstane and Dubh join forces to topple the king of Bal-Sagoth. This king is a puppet of a sorcerer who spends his free time creating weird hybrids in an underground cave. Predictably, everything quickly degenerates into an epic battle where bodies topple by the boatload. Robert Howard is a hard act to follow. It really is a pity he committed suicide at a young age, thereby robbing the genre of countless tales that would have elevated his reputation even higher than it is today. Somebody really out to reprint the other volumes in this series. Selling them would be a piece of cake.
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