From AudioFile
In the tradition of Neil Gaiman's NEVERWHERE, Charlie Fletcher spins a tale about the unseen half of London. When George stumbles upon this world, he must defend himself against the living statues attacking him and get answers from dubious and shady characters that also inhabit this realm. With sole partner Edie, a magnet for trouble, his chances of surviving the night are slim. It's all compelling, to say the least. Jim Dale pulls listeners in from the beginning and keeps their attention throughout with his dynamic and energetic voice. However, his performance is not entirely flawless; his voices for female characters do not maintain the same consistency he manages with his male characters. L.E. © AudioFile 2007, Portland, Maine--
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From Booklist
On a school trip to the Natural History Museum in London, a 12-year-old loner named George is banished for something he didn't do. Angry, he lashes out and breaks off a dragon's head carved onto the wall of the museum. Next thing he knows, a pterodactyl carving comes to life and begins to chase him. From Gunner, a walking, talking statue, George learns that he has entered another layer of reality, and that his arrival has started a new war between good spits (statues that are imbued with a soullike essence by their inspired makers) and evil taints (soulless carvings). With the advice of various spits, and the companionship of a girl named Edie, George seeks answers from two Sphinx statues, whose enigmatic clues lead the pair into a terrifying adventure. Creatively building on the plentiful gargoyles and other creepy stonework of its urban setting, this lengthy novel, the first in a planned trilogy, will draw capable readers for its suspenseful chase scenes, scary creatures, and highly original premise. Tixier Herald, Diana
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