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Worlds of Wonder: How to Write Science Fiction & Fantasy
 
 

Worlds of Wonder: How to Write Science Fiction & Fantasy (Paperback)

de David Gerrold (Author)
3.6étoiles sur 5  Voir tous les commentaires (11 évaluations de client)
Price: CDN$ 16.41 & se qualifie pour Livraison super-économique GRATUITE pour des commandes de plus de CDN$ 39. Détails
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Descriptions du produit

From Amazon.com

While both science fiction and fantasy evoke "a sense of wonder in the audience," says David Gerrold in Worlds of Wonder, science fiction "is about what's possible," while "fantasy is about what's not." Writing for both these genres is a lot like "playing with a set of Lego bricks," Gerrold says: you're creating your own world, but you have to work within a logical framework. Like other forms of storytelling, says Gerrold (best known for his "Trouble with Tribbles" Star Trek episode), science fiction and fantasy rely on mysterious first sentences, effective exits, and surprises in every sentence in between. The difference is that your characters inhabit whole worlds of your own making, worlds that may be "marvelous and surprising to the reader," but must remain ordinary to the story's characters. To carry this off, says Gerrold, "you have to write each moment"--no matter how improbable--"as if you lived it yourself."

From Library Journal

Hugo and Nebula Award-winning novelist and screenwriter Gerrold passionately discusses the challenges and excitement of writing sf. Creating believable new worlds in which to tell universal stories of conflict, growth, and transformation requires not only imagination but also the discipline to ask and answer tough questions. As in writing other genres of fiction, careful attention to setting, plot, character, and dialog must be observed, along with the mechanics of grammar, tense, sentence structure, and paragraph transition. But writing successful sf and fantasy, Gerrold contends, demands an even greater commitment to the integrity of language to create and define reality. In a chatty, informal, and even humorous style, he provides numerous exercises and questions, challenging the would-be writer to imagine the answers. Examples from films, novels, stories, and television supply practical evidence of his suggested techniques. Gerrold is a first-rate writer, best-known for his Star Trek writings. Given the rising popularity of sf, this book would be a welcome addition to any public library. Denise S. Sticha, Murrysville Community Lib., PA
Copyright 2001 Reed Business Information, Inc.

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3.6étoiles sur 5 (11 évaluations de client)
 
 
 
 
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2 internautes sur 2 ont trouvé ce commentaire utile :
4.0étoiles sur 5 Silly Assumption Lead Me to the Wonderful World of Gerrold, Jui 18 2003
Par JEFF F. HAINES "Jeff F. Haines" (Arcata, CA United States) - Voir tous mes commentaires
(REAL NAME)   
Worlds of Wonder is a nice surprise. It'll suck you in and keep you (most of you) turning pages. Its author, David Gerrold, is a neat guy with a neat voice. He's been in the industry for a long time and is probably best known for writing the most famous of Star Trek episodes, "The Trouble With Tribbles."

"Oh," you say, "that guy."

Yeah. Him. But that's not all he's done. He's written for Twilight Zone, Babylon 5, Star Trek: Next Gen, and more, in addition to lots more, TV and novels: The Martian Child, Yesterday's Children, When Harlie Was One. . . . He's well equipped to write this guide (the full title being Worlds of Wonder: How to Write Science Fiction & Fantasy).

The first time through, reading WW is a 5-star experience. Gerrold will not only give you continually good advice from page 1 all the way to page 238, he'll keep you laughing. Or nodding, if you're not easily tickled. The guy made me want to know more about him. He's not only a capable fiction writer, he's got non-fiction stories to tell, that much is obvious, and you'll be interested to read more by him. His experiences in the industry scream to be told, and in a perfect world, he would have been able to go off on long tangents.

But, no, he (pretty much) keeps us grounded on the subject matter. He takes you through the writing process, from structuring your story, to composing love scenes, to using metaphors and pronouns--from beginnings to middles to ends, he touches them all. He talks about the differences between science and fantasy. He talks about world-building, alien-building, plot-building. His chapters are bite-size treats, inviting, non-threatening, and as soon as the chapter is over you wish it had been longer. Chapter after chapter fly by until, suddenly, you've finished the book--craving more words from this intelligent author.

For me, that was part of the problem, though, and that's why the book only gets, in the end, 4 stars. Upon completion of the last page, my satisfaction went from a light, happy sigh, as I closed the book, to a heavy, brow-furrowing harrumph. After reading Worlds of Wonder, though the advice was indeed helpful, I didn't feel empowered to write a science fiction tale of my own. I did feel damn ready to drop everything and get to work on a "normal" story--the advice crisscrosses all fictional boundaries. But specifically sci-fi? Fantasy? Nuh-uh. As it turns out, Gerrold's book wasn't enough.

I examined my feelings on this matter until I realized what went wrong. My mistake had lain in assumption.

I assumed I would be reading a nitty gritty book for building science fiction; I assumed I was going to find equal and opposite help painting fantasy backdrops. I was EXPECTING this book to give me a lot of technical help, which I need, because scientific fact is my weakness. I was expecting, on the fantasy end of the genre, ideas for adding a fantastic flavor to my stories. These chapters were completely missing. (I'm beginning to suspect that they were never included in the first place, that there's been some sit-comical mistake, and I'm still waiting by my mailbox hoping Gerrold will realize his error and send the missing pages out to his fans, post haste. I'm growing weary of holding my breath, though.)

To those of you who are hoping Worlds of Wonder will solve your technical "sci-fan" writing questions, I say, "Keep shopping." It won't. Rather, it's an overview of the genre. A darn well written overview, though. It WILL entertain and educate you, despite it's lack of specifics. In and of itself, World's of Wonder is a good read.

As a how-to book, it only gets 3.5-ish stars. As you can see, when faced with extreme doubt, I sided with 4 stars. Some of you might have toppled leftward to 3. But you people are Negative Nellies. The book is too good to be called "okay."

-----------------

Highlights in no particular order:
* David Gerrold's writing teachers, the worst of them being the "best" of them.
* A few spontaneous exercises
* A difficult task: writing in E-Prime (or: eliminating "to be"). Good stuff.
* More good stuff: metric prose for high impact moments. I just wish Gerrold had expounded this technical style. The chapter ended too quickly, David!
* Language, distinction, mastery, and other memes.
* Love scenes versus sex scenes.
* Beginnings, middles, and "punch lines."
* Distinguishing science and fantasy
* "What is a story?"
* The power of the word "if."
* A yoooosssssful guide for deciding what should go in a paragraph. Plus: how to spread out description over several paragraphs.
* And pretty much anything else he has to say. Even though he is "some Star Trek" author (so called by "A Reader From USA").

If "A Reader From USA" had actually read this book, he'd have known that David Gerrold is much more than a Trek writer. I discovered that myself while reading about him. I'll give one thing to this mindless, slapdash reviewer from USA, however. He's right in that there's a lot in this book that many of us already know. But try finding an advice book on writing that doesn't repeat the sound advice of others. Then email me and tell me what planet it's on. Writing books are not about complete newness, they're about new slants on old ideas. Worlds of Wonder's greatness is about how Gerrold puts things--in his own, distinct voice.

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1.0étoiles sur 5 Not that great, Juil 18 2004
Par Liloo (Paris, France) - Voir tous mes commentaires
I'm glad I bought the book second-hand. It's a collection of loosely related essays dealing with writing. The problem is that they are too short to offer insight that cannot be found elsewhere, and also, as has been pointed out, the examples. I don't mind that they are the author's, but they're overlong, insufficiently dissected, and, quite frankly, unsuited to what the author is recommending. As somebody else mentioned, the sex scenes are not particularly convincing (I skipped the whole passage on the first reading, as it was excruciatingly embarrassing and boring).
Buy something else: How to write science ficion and fantasy, by Orson Scott Card, or Steering the Craft by Le Guin, or any decent book about writing fiction (of which science fiction and fantasy are but sub-categories, after all)
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5.0étoiles sur 5 A truly amazing work of art, Avril 11 2004
Par Nightshade (Oregon, United States) - Voir tous mes commentaires
If you're a writer and wish to know where to get started, or what elements you might be missing, this is the book for you! David Gerrold is clever, and this book is most helpful and amusing.

Tricks of the trade and subtle nuances to help any writer and here within the pages of this book!

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Commentaires client les plus récents

4.0étoiles sur 5 Snippets of Fantasy and Science Fiction
You should buy "Worlds of Wonder" not because of Gerrold's writing credits (which are extensive), but because of his ability to both analyze the act of writing, and communicate... Read more
Publié le Mars 24 2004 par H. Grove

2.0étoiles sur 5 Less than great
My main complaint with this book is that the author seems enamoured of his own writing. The chapters on love scenes and sex scenes, for example, essentially consist of nothing but... Read more
Publié le Fév 14 2004 par Emily Horner

1.0étoiles sur 5 Nothing I already know.
This book didn't help at all. In fact it was useless. There is nothing in there that I don't know so I returned it two days after I bought the book. Read more
Publié le Avril 20 2003

5.0étoiles sur 5 Inspiring!
1) PRO: Nice small chapters. Clearly demonstrates the points to be made and uses Sci-fi/fantasy stories as examples. Read more
Publié le Fév 8 2003 par Paladin08

5.0étoiles sur 5 Revives classic science fiction writing. Very useful!
Worlds of Wonder starts out like a lot of other books of this type, but after the first few chapters you'll find some really useful and specific advice. Read more
Publié le Nov. 17 2002 par AMC

3.0étoiles sur 5 Useful if sometimes self-indulgent
Gerrold is a noted science fiction writer, best known for bursting on the scene with his Star Trek script, "The Trouble With Tribbles," still the favorite classic Trek... Read more
Publié le Janv. 31 2002 par Kevin W. Parker

5.0étoiles sur 5 Excellent guide for writing science fiction and fiction
An excellent guide for writing science fiction and fantasy. Gerrold takes you behind the writing of the words to the building of worlds and people that make a story come alive... Read more
Publié le Oct. 21 2001 par stupage_stu

5.0étoiles sur 5 Expertly crafted, ingenious, and absorbing.
When did the bright eyed kid from Van Nuys-obsessed with Heinlein, Sturgeon, Van Voght, and the worse B movies of all time-become such a major talent that he has joined his... Read more
Publié le Avril 26 2001 par Mike Selby

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