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Written to include such elements as magic, witchcraft, superstition, sorcery, history, folklore and smuggling, Shadowmancer has become a book that simply cannot be ignored. Despite such fierce competition as JK Rowling's mighty bestseller
Harry Potter and the Order of the Phoenix, The Reverend Graham Taylor's debut children's novel has nevertheless garnered impressive media coverage.
At the heart of his story lies the classic battle between good and evil. On one side Taylor has painted one of the most despicable men possible--Obadiah Demurral, an 18th century vicar who preaches restraint and tolerance to his flock of god-fearing but misguided souls while all the time hiding the fact that he is a shadowmancer--a sorcerer who speaks to the dead--who commands these unfortunates to do his own bidding. For Demurral is intent on seeking to control the ultimate power in the universe. He doesn't want to worship God anymore, he wants to be God. And in the finest traditions of such stories, he will stop at nothing to achieve his dastardly goal.
Lined up against him, however, are some equally inventive good guys. Thomas Barrick, at 13, is the spunky almost-orphan who can intuitively see straight through Demurral's pious act and knows him to be evil to the core. Helping him is feisty tomboy Kate Coglan, Raphah--a mysterious African who has journeyed far to reclaim the precious symbols that Demurral is using for evil purpose, and Jacob Crane, a smuggler with a big grudge against the demented vicar.
The plot might wobble a little in places and the simmering religious overtones might get up a few people's noses, but Taylor's colourful cast is undoubtedly a triumph. The characters are larger than life, engaging, plentiful--and you'll care what happens to them. (For ages 10 and over) --John McLay
--This text refers to an alternate
Paperback
edition.
From School Library Journal
Grade 7 Up-The atmospheric Yorkshire coast is the setting for this good versus evil fantasy. Local vicar Obadiah Demurral desires the power to command God. To do this, he needs an angelic figurine called the Keruvim and its human equivalent. As he uses his considerable powers to acquire the Keruvim, a young man named Raphah comes seeking an object stolen from his African kingdom. It is soon obvious that Demurral's angel and Raphah's stolen prize are one and the same. Once Demurral has it and Raphah under his control, he believes he will be master of the universe. Thomas and Kate, two local children, are inadvertently drawn into the struggle. Soon their lives are in jeopardy. The plot twists and turns, revealing that Demurral is not the ultimate evil but merely a tool in the hands of a fallen angel. The book is rich with detailed descriptions that sometimes threaten to overwhelm the story. There are a number of fantastic creatures warring on the side of evil, but at bottom this is a seriously religious story clothed in the trappings of high fantasy. Biblical allusions abound, sometimes bordering on direct quotes. The theme of the triumph of love and light over pure evil reflects the Christian gospel message, with overtones from
Paradise Lost. Thomas has dreams or visions of someone who can only be Jesus. Raphah heals a deaf boy and casts out demons. He is also brought back from death. Whether teen readers will understand all this is a matter of conjecture.
-Bruce Anne Shook, Mendenhall Middle School, Greensboro, NC Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
--This text refers to an out of print or unavailable edition of this title.