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Neverwinter Nights
 
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Neverwinter Nights

de Atari (ATBB9)
Plate-forme:   Windows 98 / 2000 / Me / XP
3.6étoiles sur 5  Voir tous les commentaires (14 évaluations de client)
Prix : CDN$ 23.55
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Habituellement expédié sous 2 à 3 jours.
Vendu et expédié par Galactics Canada.

Commandez-vous pour Noël? Sur la base des informations de livraison fournies par le vendeur Galactics Canada, choisissez Standard Shipping lors de votre commande pour vous assurer de recevoir cet article d'ici le 24 décembre à Toronto, à Ottawa, ou à Montréal. Pour en savoir plus, veuillez consulter les informations de livraison de Galactics Canada.

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Informations sur les jeux

  • Plate-forme:   Windows 98 / 2000 / Me / XP
  • Évaluation ESRB : Teen Teen
  • Médias : CD-ROM
  • Quantité de l'article : 1
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Les détails du produit


Descriptions du produit

From Amazon.com

Neverwinter Nights isn't simply another computer game. It's a Dungeons & Dragons computer game, as well as all the tools you'll need to create your own Dungeons & Dragons adventures. Neverwinter Nights is an achievement. It accomplishes what computer role-playing games set out to do when Wizardry debuted in the late '70s: re-create the social, hands-on experience of tabletop gaming.

Neverwinter Nights uses the Dungeons & Dragons 3rd Edition rules in (nearly) all their complex glory. It's the first game to attempt to fully support D&D 3E's customizable features, and more significantly, it's the first game designed to re-create the experience of playing tabletop D&D. You can play BioWare's extensive campaign alone or online with your friends, or you can use the included Aurora toolset to build your own adventure module and run it for your buddies with all the control you'd have if you were running a tabletop game. The powerful Dungeon Master client lets you put words in nonplayer characters' mouths, control monsters, alter the game world, and customize your adventure on the fly. If playing is your thing, you can join other people's games and play through encounters with other gamers around the world.

Everything works as it should and the game is beautiful to behold. BioWare has used a limited 3-D engine to allow you to spin your viewpoint around your character and zoom in on the action. During combat, Mages unleash spectacular spells, Priests raise their symbols to drive undead hordes back, and Rogues tinker with locked chests, while Fighters dodge, parry, and strike ferociously at any attacking beasts. The sound is topnotch, with BioWare's typically high-quality voice acting and music from composer Jeremy Soule.

But all isn't perfect.

The game makes a great effort of implementing the full D&D 3rd Edition rules, but doesn't quite succeed. In NWN, Paladins lose their Detect Evil and Mount abilities. Druids can shape change into animals, but can't change back to human form at will. Darkvision has no noticeable in-game effect. Troublesome issues for hard-core D&D fans, but it's understandable that some changes would have to be made in order to shoehorn a freeform tabletop RPG into a computer program.

Other issues are not so easy to understand: the camera controls are simple and will not allow the user to lower to decrease the camera angle--you'll never get anything approaching a character's-eye view of the world. Moving to a new section within a building or going from an indoor to an outdoor area takes you out of the game and presents you with a (mercifully short) "Loading" screen. There is an artificial limitation on how many henchmen you can hire in the single-player game: you're limited to one hireling, and Baldur's Gate fans will miss the squabbling party from earlier games. More significant are the problems that arise from trying to re-create a social experience like D&D in a computer game. Multiplayer games with strangers are confusing and not as fun as they sound and, like the tabletop game, they're really only as fun as the players and especially the DM you're playing with. Multiplayer NWN is only worthwhile if you have a dedicated group and a DM that knows what he or she is doing. The last drawback is the documentation. The manual is large and detailed but it omits key help in module creation; you have to buy a separate strategy guide if you want that information.

But though slightly flawed, NWN has indisputably won the holy grail of RPG gaming: getting the Dungeons & Dragons experience into a personal computer. The included campaign is fascinating and the tools are powerful enough to ensure a steady stream of module content from devoted fans. Make no mistake, Neverwinter Nights is an achievement and will likely change the way CRPGs are played from now on. It's a game no RPG fan, no D&D fan, should miss. --Bob Andrews

Pros:

  • Almost perfect implementation of D&D 3E rules
  • Deep single-player game
  • Intriguing multiplayer game
  • Powerful module creation tools
Cons:
  • Not quite perfect implementation of D&D 3E rules
  • "Loading" screens
  • Inflexible 3-D camera
  • Only one henchman
  • Multiplayer is dependant on quality players and DM


Descriptions du produit

The latest Advanced Dungeons & Dragons RPG game by the developers of Baldur's Gate. Experience the magic of pen-and-paper Dungeon-Mastering on your PC! Invite up to 64 of your friends to traverse your world!

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L'avis des consommateurs

14 évaluations
5 étoiles:
 (4)
4 étoiles:
 (4)
3 étoiles:
 (4)
2 étoiles:
 (1)
1 étoiles:
 (1)
 
 
 
 
 
Évaluation du client type
3.6étoiles sur 5 (14 évaluations de client)
 
 
 
 
Partagez votre opinion avec les autres clients:
Commentaires client les plus utiles

 
4.0étoiles sur 5 worth it, if you like these games, Juil 25 2005
From my point of view, the game is entertaining, but I don't think it's for everyone. It's a hardcore RPG that may seem a bit overwhelming when getting started. I suggest reading the manual if you're not a D&D player, although it's long and monotonous and gets confusing at times; it helped me a lot. The first half hour in the game you get a series of mini tutorials which are extremely boring, but as soon as you are out of the training fascilities, the game speeds up. It is complex in the sense that there are many different options that will customize your character and affect your game greatly. This includes everything from what constitution you have, to what class you fight as, to your gender.

NWN consists of four chapters, each with their own main quests, and then a multitude of (generally easier) side quests that will help boost your level and make the game easier to play. To help you along the way, you can hire a single henchman and/or summon a companion. These quests can be quite vast and many of them are less fighting and more barganing, speaking and arguing with other NPC's, so if you're a person who enjoys straigh-out battles, one after another, this game will probably be too tedious for you.

I've had few minor techincal difficulties playing the game, however. The most time-consuming of these was that in the second chapter I was unable to speak with some people in Kendrack's Mercenary Barracks whenever I would leave and reenter, so I was forced to save the game every time before entering said place and reload the game. Otherwise, I was generally okay.

The graphics are also a bit lagging and not up to the standards of some more advanced games- slightly angular and fuzzy with little detail, but when you're playing the game you hardly notice ; I was more preoccupied with trying to *vanquish my foes* and figure out how to complete my quests.

Overall, the game definately is not for everyone, but if you don't mind it being a bit tedious, as I mentioned before, then I highly recommend it.

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3.0étoiles sur 5 Too complicated, Jui 18 2003
A great game if you have loads of time on your hands. Many RPG-ers like the complexities of this game, like setting everything yourself, including countless subdivisions of attributes and skills. I just find it annoying and taking time away from fighting monsters and searching for powerful weapons and magical items. If you are a true, hard-core RPG fanatic, you will love this game. If you like to play old-school RPGs like the Ultima and Might and Magic series, Neverwinter Nights may be a little too over-the-top.
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1.0étoiles sur 5 It looks pretty and looks fun... shame I can't even play it., Jui 16 2003
Par Bryan Wiley "wiles1" (Wichita, KS) - Voir tous mes commentaires
(REAL NAME)   
Save your money...

At least until you have definitive answers that a patch is available that fixes the problems of even running the game on your computer.

I've had nothing but problems trying to get the game to even start on my computer. And going to the tech support site is a joke. Telling people to turn off the sound, one of the five senses used to enjoy a game like this, just to get it to play, is not my idea of a "fix"...

This is the reason I don't buy many computer games anymore.

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Partagez votre opinion avec les autres clients: Créer votre propre commentaire
 
 
Commentaires client les plus récents

5.0étoiles sur 5 Outstanding
This is an outstanding game, with "endless" possibilities. The default music is good but most fan created music is top notch. The graphics are good, a nice 3D setting. Read more
Publié le Jui 14 2003 par Moses

4.0étoiles sur 5 Neverwinter Nights
Neverwinter Nights is a very fun and interesting game but it does have its quirks. For one thing the constant load screens can be a pain. Read more
Publié le Jui 13 2003 par jwhitleyboy

5.0étoiles sur 5 what's up with these other reviews?
Okay, I'm going to seriously disagree with the other reviews that have been posted (or most of them anyway). Read more
Publié le Jui 13 2003 par Anna Smith

5.0étoiles sur 5 A multiplayer revolution... but takes some work
First off, I must admit that I share the views of those who are critical of the included campaign, and I also find most of the "public servers" that one connnects to via the... Read more
Publié le Mai 29 2003 par Kenneth Mcdonald

2.0étoiles sur 5 Boring for the single player campaign
Many of the reviewers have mentioned that the Campaign Editor is a powerful and fun tool, but I have to get into a game before I can use it's advanced tools. Read more
Publié le Mai 28 2003 par A. Porter

4.0étoiles sur 5 Fascinating.
Neverwinter Nights, in my opinion, represents a new type of game. Mainly, a large world complete with it's own unique dynamics and quests, that can exist for only one person, or... Read more
Publié le Mai 27 2003 par M. Quisenberry

3.0étoiles sur 5 This game is only what YOU make of it.
NWN is the kind of game that you can't decide if you love or hate from time to time as you play it. There are so many innovative and exciting features that make you want to play... Read more
Publié le Mai 27 2003 par Wickerman

4.0étoiles sur 5 Good game but could have been better
Neverwinter Nights is almost a dream come true for all of us D&D players. You can create your own adventures or play other people's premade adventures either solo or with an... Read more
Publié le Mai 24 2003 par Sith Warlord

3.0étoiles sur 5 Was just ok for me
The game is put together very well, I just could not stay interested in it since it had no 1st person view on it.
Publié le Mai 21 2003 par Thomas Carson

5.0étoiles sur 5 love it - worth every penny
I rarely buy games on day 1. I was there for this one, and paid full price for it. It was worth every penny. Read more
Publié le Mai 17 2003 par gregamazon

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