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Temple of Elemental Evil: A Classic Greyhawk Adventure
 
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Temple of Elemental Evil: A Classic Greyhawk Adventure

by Atari (ATBB9)
Platform:   Windows 98 / 2000 / Me / XP
2.8 out of 5 stars  See all reviews (95 customer reviews)
Price: CDN$ 23.59
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Usually ships within 2 to 3 days.
Ships from and sold by Galactics Canada.

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2 new from CDN$ 23.59

Game Information

  • Platform:   Windows 98 / 2000 / Me / XP
  • ESRB Rating: Teen Teen
  • Media: CD-ROM
  • Item Quantity: 1
 See more system requirements

Frequently Bought Together

Customers buy this item with Neverwinter Nights 2 by Atari

Temple of Elemental Evil: A Classic Greyhawk Adventure + Neverwinter Nights 2
Price For Both: CDN$ 43.52

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  • This item: Temple of Elemental Evil: A Classic Greyhawk Adventure by Atari (ATBB9)

    Usually ships within 2 to 3 days.
    Ships from and sold by Galactics Canada.
    CDN$ 8.48 shipping.

  • Neverwinter Nights 2 by Atari

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Product Details


Product Description

From the Manufacturer

On the outskirts of the village of Nulb, a temple dedicated to elemental evil lies in ruins. Destroyed by the good armies and the infamous Circle of Eight, its blood-stained history remains a distant memory--until now. Suspicious men have begun roaming the roads leading to the villages. Who and what these men are, no one can be sure. All claim to be slaying monsters and bringing peace and security to the area, but rumors persist regarding their true intent. In this land, deeds speak louder than words and lies cloak the true purposes of the malevolent.

So begins the classic Dungeons & Dragons module, The Temple of Elemental Evil, brought to the PC for the first time by Troika Games. Assemble a party of up to five adventurers and embark upon an epic journey like no other. Immerse yourself in gripping gameplay featuring the Dungeons & Dragons v.3.5 rules set. Prepare to enter the very heart of evil itself!

Features:

  • Literal computer translation of one of the world's most beloved Dungeons & Dragons campaign settings, the Realm of Greyhawk. The first and only PC game to utilize the newly released D&D v.3.5 rules
  • Options for creating up to five characters per party, in a reactive world filled with non-playable characters (NPCs) that react differently to the unique attributes of the adventuring party
  • Improved, easy-to-use, turn-based combat system quickens gameplay and allows players to better manage battles and spell-casting
  • Dozens of skills and class abilities, over 50 feats, and hundreds of spells from which to chose, including cleric domain spells
  • Multiple quest solutions lead to different paths for different parties
  • Over 50 side quests allow players to explore beyond the main storyline
  • Multiple starting points depending on the party's alignment, and multiple end games depending on how the game is played
  • More than 100 monster types, from goblins and hill giants to elementals and demons


Product Description

Recently, bandits have begun patrolling the roads outside Hommlet and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Begin your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.

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Customer Reviews

95 Reviews
5 star:
 (16)
4 star:
 (18)
3 star:
 (15)
2 star:
 (22)
1 star:
 (24)
 
 
 
 
 
Average Customer Review
2.8 out of 5 stars (95 customer reviews)
 
 
 
 
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Most helpful customer reviews

 
2 of 2 people found the following review helpful:
5.0 out of 5 stars Closest thing to Paper&Pen D&D yet, Feb 11 2004
By Robert Wallace (dc.us) - See all my reviews
(REAL NAME)   
I'm among those who purchased Temple of Elemental Evil when it first came out. I didn't notice any serious bugs off the bat, but I waited to fully play it (as I had other things to entertain me) until the patch was released.

I'm currently about half way through the game and so far I'm very pleased. Having played paper & pen D&D on and off since the 70's, most recently Living Greyhawk (3.5 Edition), this game was a welcome relief from all the real time, non-strategic games that have been released.

Combat is the core of this game, but not so much in the hack-n-slash vein, but in as much as tactics, which is also the primary focus of Third Edition D&D.

The engine captured 3.5E combat beautifully, and was most attractive too boot. I truly hope that they create several expansions to this game using the same engine and subsequent Greyhawk modules (Queen of the Demon web Pits, Beyond the Barrier Reefs, Against the Giants come to mind). Tom Decker, the game's producer, had mentioned that if sales were good enough, Troika would consider a sequel (most likely Against the Giants)-I hope that this comes about, because it would be a shame to let such an excellent combat system go to waste. They'd most likely be able to focus more on content in a sequel, so it could only be better. Unfortunately the 2D backdrop of the game precludes player base modding, but I can't fault them from staying away from tile sets, which give Neverwinter Nights such a generic feel.

One excellent aspect to the game, aside from being truly turn based (in combat), is the ability to control your entire party, as well as any NPCs that may join. This is what makes the game shine, and reminds me of what made Baulder's Gate game play memorable.

There have been a lot of reviews here about the bugs in the game. The good news is that these bugs are for the most part gone with the new patch, and the game hasn't had any problems for me, so I hope that people take this into account when the weigh whether or not to buy this game.

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2 of 3 people found the following review helpful:
1.0 out of 5 stars Interesting game...if it would work, Jul 19 2004
By James R. Hooten "theology_phd" (Chicago, IL) - See all my reviews
(REAL NAME)   
The game is pretty interesting. I'm not a pen and paper D&D player, so I can't comment on that aspect of the game. But as an avid video gamer, I liked what little of the game I have been able to play. Unfortunately, even with two patches for this game, it still is riddled with bugs and other complications that make the game frustrating and not very fun. I was sorry to have spent the money on it that I did. I could have laid down the same money, or perhaps even less, for a better game that was actually fun to play. The technical difficulties destroyed any chance that this game would be enjoyable. If you're a glutton for technological punishment, buy the game. Otherwise, find something else.
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2 of 3 people found the following review helpful:
1.0 out of 5 stars Probably the worst CRPG ever., Jun 11 2004
By Patrick Mcnelis "PMMM" (Annapolis) - See all my reviews
(REAL NAME)   
I played PnP D&D for years. If I wanted an exact copy of it on PC, I'd still be ticked off about wasting $50 on this pice of garbage. I wanted a bit more "pc game" out of this pc game. This game delivers when it comes to it's adherence to the 3.5 rule set and formulae, but as a video game it is a piece of junk. D&D fans would be better served by investing in the latest books and playing the traditional way.

The graphics are god-awful. The background environment in the entire game is 2D. This game may have been on par in 1999 with the then current level of graphic complexity, but it came out at the end of 2002, when Neverwinter Nights had already been on the market for some time. NWN graphics were and are far superior. In fact, Baldur's Gate II graphics are/were far superior. I dare say I believe BG ONE had better graphics.

Buggy? This game put a whole new meaning to the term "buggy". It crashes. And it crashes. And it crashes some more. Despite the garbage gui, it still slows to a grinding halt even on my up-to-date pc. Even with the patch I have yet to be able to complete this game.

Support? You won't get any from the producers of this crap-fest. In the words of the head honcho, "...I like to put the [completed games] behind me and move on to the next project..." I've been keeping track. A second patch, which is supposed to fix the problems the first patch either missed, or created anew, has been promised for over a year. Release dates are promised, then the developers just disappear for a time. No, I don't ever suspect I'll ever be ableto finish this game.

Linear. Probably the most linear RPG created in the past 6 years. You get no opportunity to explore the world...mainly because it doesn't exist. Despite the games strict adherance to the D&D 3.5 rules, it doesn't even give you remotely the same experience as TOEE gave when played on PnP. The side quests are a joke. They are the worst example of fedex I can think of. "Go tell him I said OK I'll wait here." "He said OK." "Tell him I said I like OK, I'll wait here." "He said he likes OK." "Good. Tell him to come here. I'll wait here" etc, etc, etc. This is just an example of the hours upon hours of useless "missions" you'll perform. And you have to perform them as they unlock certain key mission areas. So in a sense, they aren't side quests at all. You are STUCK doing them in the exact fashion and order.....linear. No, you cannot wander off into the woods to explore.

If you like D&D...buy the 3.5 rule books and go play the old fashion way. You'll have a much better time. If you want a D&D based game for your pc, go get Neverwinter Nights and both expansions. Besides, theres thousands of mods out there to keep it interesting for years. NWN has the potential to stay around for as long as Elder Scrolls has.

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Most recent customer reviews

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4.0 out of 5 stars Excellent game
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