Helpful votes received on reviews: 89% (8 of 9)
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Top Reviewer Ranking: 420,529 - Total Helpful Votes: 8 of 9
The Algorithm Design Manual by Steve S. Skiena
The Algorithm Design Manual by Steve S. Skiena
2 of 2 people found the following review helpful
This book fills a nice niche -- it is practical enough to be useful and accesible to professional programmers (rather than algorithms researchers or academics) but is build on solid theory as well.
Aside from this, the book has several features to recommend it:
(1) There are "war stories" scattered throughout the text. These are special sections that describe the author's experience working with algorithmic problems "in the field". These are particularly interesting because the present false starts and failures along the way to the final solution. This is a nice change from the standard model of simply presenting algorithms and proving them correct… Read more
The History of Mathematics: An Introduction by David M. Burton
4.0 out of 5 stars Interesting reading, Feb. 2 2003
I haven't read much on this subject, but I enjoyed this book. The description above says that it's designed for college juniors and seniors, and many of the technical details really will require that level of mathematical maturity. However, there is enough of what the author calls an emphasis on the "bibliographical element" that much of it would be interesting to read through only skimming the technical parts. The author also tries to explain why progress was made at certain times in history but not at others.
The scope is relatively comprehensive: spanning from archeological finds that suggest early numbers systems to early twentieth century work in countability and set… Read more
Computational Geometry in C by Joseph O'Rourke
Computational Geometry in C by Joseph O'Rourke
This book was pleasantly surprising: I had expected to see code presented with minimal motivation or discussion of the underlying ideas -- something of a "Computational Geometry for Dummies" sort of book. That's not the case at all. This is a bona fide textbook on the subject, suitable for an undergraduate course.
It covers all of the the "classical" topics: convex hulls, line segment intersection, polygon triangulation, Voronoi diagrams, motion planning.
The mode of presentation -- supporting a discussion of the theories with implementable code -- is actually a bit refreshing. For comparison: Other books, when discussing the line segment intersection… Read more