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Sams Teach Yourself Game Programming in 24 Hours by Michael Morrison
Let me first start by stating that I am only interested in games design as it relates to DirectX. I believe that as I embark on making games, DirectX will be the only tool that can help me create commercial quality games.

I had been hard pressed for a couple of weeks to find ANY information in or out of books on 2D game programming with directX. I was excited by this book, though mildly worried that it didn't say anywhere that it incorporated DirectX. I bought it anyway, and after an hour of looking through it discovered that the author avoided DirectX because of the "steep" learning curve.

I currently hate this book. Its a waste because, while two years ago before I… Read more