I've read lots of game design books and I think this is the best or second? game design book I ever read so far.
Author has a real world experiences in gaming industry and he explains really well. (fun ways)
Particularly level 17(which is a chapter)... other game design book didn't explain it.
I suggest this book for this kind of readers.
1. no professional game design experience.
2. wanna see real world game design cases.
3. what publisher does and what you need to prepare. :|
4. I'm going to make a platformer.
but one thing is missing in this book. Normally game needs a data or formula for battle systems and it is really important… Read more