Brent Knowles

"Writer and Game Designer"
(REAL NAME)
Brent Knowles
Helpful votes received on reviews: 100% (5 of 5)
In My Own Words:
Brent Knowles is a writer, programmer, and game designer.

He was a lead designer with the game developer BioWare and worked on such titles as Neverwinter Nights and Dragon Age but now writes full time. His story "Digital Rights" is available in Writers of the Future XXVI.

If you would like review copies of any of my work please send me an e-mail and a list of the stories you would like to review… Read more

Interests
Writing stories and designing games
 

Reviews

Top Reviewer Ranking: 84,738 - Total Helpful Votes: 5 of 5
The Coyote Kings, Book One: Space-Age Bachelor Pad by Minister Faust
5.0 out of 5 stars A Fantastic Story, May 5 2014
"Coyote Kings" was an inventive and original read, with really distinctive character voices and solid, believable world design.

Mythology and pop culture blends almost seamlessly. If you enjoy novels like Gaiman's "American Gods", definitely give "Coyote Kings" a try!
PHP Cookbook by Adam Trachtenberg
PHP Cookbook by Adam Trachtenberg
1 of 1 people found the following review helpful
4.0 out of 5 stars Great reference book, Dec 26 2009
This is an excellent reference manual for PHP. I've meddled with PHP a bit in the past, but now after going through the book, I feel a lot more confident about my ability to use PHP and know that if I'm stuck there will likely be a recipe in the book that will help me out. The book, like all the O'Reilly cookbooks, is organized into problems and solutions, which are clustered into topic chapter, such as Web Basics, Database Access, et cetera. I read it front to back because from past experience I've found that doing this lets me stumble across new information I wouldn't have, and this book was no exception.

The book had well thought out examples and often showed multiple ways to… Read more
iPhone Game Development by Paul Zirkle
iPhone Game Development by Paul Zirkle
2 of 2 people found the following review helpful
To start with the book does a good job of laying out the iPhone game development process. I especially liked the section on the registration process (developers have to sign up and pay fees to be allowed to develop iPhone applications). I feel the authors did a good job of walking a new registrant through a process that some might feel intimidated by. The primer on Objective-C was appreciated -- I have never used it but am familiar with similar languages.

I admit to being a little confused by the initial `up and running' section wherein you create your first Hello World application and deploy it. Part of my confusion is that I am simply reading this book, not walking through the… Read more

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