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Making Comics
 
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Making Comics (Paperback)

by Scott Mccloud (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)
List Price: CDN$ 28.95
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From Publishers Weekly

Starred Review. Every medium should be lucky enough to have a taxonomist as brilliant as McCloud. The follow-up to his pioneering Understanding Comics (and its flawed sequel Reinventing Comics) isn't really about how to draw comics: it's about how to make drawings become a story and how cartooning choices communicate meaning to readers. ("There are no rules," he says, "and here they are.") McCloud's cartoon analogue, now a little gray at the temples, walks us through a series of dazzlingly clear, witty explanations (in comics form) of character design, storytelling, words and their physical manifestation on the page, body language and other ideas cartoonists have to grapple with, with illustrative examples drawn from the history of the medium. If parts of his chapter on "Tools, Techniques and Technology" don't look like they'll age well, most of the rest of the book will be timelessly useful to aspiring cartoonists. McCloud likes to boil down complicated topics to a few neatly balanced principles; his claim that all facial expressions come from degrees and combinations of six universal basic emotions is weirdly reductive and unnerving, but it's also pretty convincing. And even the little ideas that he tosses off—like classifying cartoonists into four types—will be sparking productive arguments for years to come. (Sept.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From School Library Journal

Adult/High School–A follow-up to the author's Understanding Comics (Kitchen Sink, 1993) and Reinventing Comics (DC Comics, 2000), this volume uses the same graphic style and narrator to explain the technical aspects of creating comics. From the layout of each frame and the placement of words and characters to creating facial expressions, symbolism, and more, this highly detailed resource is for serious artists wishing to gain further technical knowledge. Every concept is broken down into its individual elements and thus is probably more than most casual readers would want to know. The book is well organized with a specific table of contents and an annotated bibliography and suggested reading list.–Corinda J. Humphrey, Los Angeles Public Library
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

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Making Comics
82% buy the item featured on this page:
Making Comics 5.0 out of 5 stars (2)
CDN$ 18.15
Understanding Comics
6% buy
Understanding Comics 4.7 out of 5 stars (69)
Comics And Sequential Art
5% buy
Comics And Sequential Art 4.7 out of 5 stars (12)
CDN$ 17.87
Making Faces: Drawing Expressions For Comics And Cartoons
3% buy
Making Faces: Drawing Expressions For Comics And Cartoons
CDN$ 15.99

 

Customer Reviews

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Average Customer Review
5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Great Look at How Stories and Art Combine into the Comics You Love, Aug 7 2008

I've always found it fascinating to imagine how a comic book author/illustrator creates the stories and images that appeal so much. Having been a non-fiction book author for many years, I have a firm understanding of the writing process. I sometimes pick out a few illustrations to put into a book.

But building a story around the illustrations, that seems like a trip to the planet Neptune to me. I was very pleased to find that Scott McCloud is very good at explaining (and illustrating) the creative and production processes he uses. I was delighted when I realized that he had also described how an individual could make a few comics to share with friends.

With computer art getting to be easier to do, I can see that there's even hope for those of us who couldn't draw out way out of a paper bag.

Mr. McCloud has the kind of mind that sees everything in perspective, in this case as facets of an overall story-telling task. He always has the goal of engaging the reader in mind and relates his points well to that purpose.

The work is impressive at another level . . . it's a masterpiece of providing instruction. The book shows more than tells, as a book about comics should do.

If Mr. McCloud ever tires of making comic books and graphic novels, he should go into explaining non-fiction subjects. He would make a fortune!
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2 of 2 people found the following review helpful:
5.0 out of 5 stars A Truly Important Book on the Craft of Sequential Art, April 17 2009
By Lee McIlmoyle (Hamilton, ON, Canada) - See all my reviews
(REAL NAME)   
I was an instant convert of Scott McCloud's original book on comics, Understanding Comics, which was an absolute eye-opener. It taught me things about comics that I'm still digesting. I eagerly bought Reinventing Comics, hoping for more insight, and got quite a bit, but I haven't really found myself referring back to it as much.

Making Comics, on the other hand, is a true spiritual successor to Understanding Comics, reiterating things discussed in his follow-up, but in a more concise and well thought-out manner, and taking his suppositions to the next level. In this book, he masterfully breaks down and builds up things every writer and artist need to know about the craft, and he does it in such an exciting way that the ideas literally had me giddy with glee (which sounds very silly, but there you are).

While I would strongly advise that anyone entering the field (or struggling to get a grip on the craft even if they've been in the field for ages) start with Understanding Comics, this is definitely a book that stands on its own two feet and states its case so well that you don't really need to go back to the original to figure out what he's talking about. Making Comics should be on every graphic storyteller's book shelf, right beside Understanding Comics and Will Eisner's books.
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