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iPhone Design Award-Winning Projects
 
 

iPhone Design Award-Winning Projects [Paperback]

Chris Dannen

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Product Details

  • Paperback: 216 pages
  • Publisher: Apress; 1st Edition. edition (Jan 6 2010)
  • Language: English
  • ISBN-10: 143027235X
  • ISBN-13: 978-1430272359
  • Product Dimensions: 23.1 x 19 x 1.8 cm
  • Shipping Weight: 454 g
  • Amazon Bestsellers Rank: #331,069 in Books (See Top 100 in Books)

Product Description

Product Description

This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You’ll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone.

  • Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D
  • Detailed explanations of the technical wizardry that makes these apps tick
  • Full-color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award–winning apps

What you’ll learn

  • How the best iPhone and iPod touch apps are built
  • How detail-oriented, semi-obsessive designers create great-looking interfaces that go beyond mere user-friendliness
  • How caffeine-addicted, sugar-fortified programmers optimize every line of Objective-C and squash the most deeply hidden bugs
  • How inspiration strikes at unlikely times and places
  • How to plan for success by learning from the most successful iPhone app developers

Who is this book for?

All iPhone developers seeking enlightenment from the recognized masters

About the Author

Chris Dannenis a technology journalist forFastCompanymagazine and CBS Interactive. He has authored one Apress book,iPhone Design Award-Winning Projects:The Definitive Guide, published in early 2010, and wroteGoogle Voice for Dummies(2009). He has also written forInc.,Rolling Stone, andDiscovermagazines. He has worked extensively with foursquare and Facebook in the past, including for his last Apress book, and also has good relationships with developers at Twitter. He holds a degree in English literature from the University of Virginia. He is based in Brooklyn, New York.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.5 out of 5 stars (2 customer reviews)

3 of 3 people found the following review helpful
5.0 out of 5 stars Engrossing Stories about App Development, July 18 2010
By Gilgamesh - Published on Amazon.com
This review is from: iPhone Design Award-Winning Projects (Paperback)
For those who have played around with these apps and want to know more about how they came into existence, iPhone Design Award-Winning Projects (The Definitive Guide) is a fascinating read.

CONTENT
-------------
The book has profiles of developers for five apps: Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D. For five other apps, it has Q and A sessions with the developers of: Facebook (mistakenly not listed as Q&A in the Table of Contents), Foursquare, Exit Strategy NYC, Delicious Library (interesting in part because Amazon got it banned), and Prowl.

DEFINITIVE?
-------------
If there had been more discussion of coding, it might have earned that "definitive" in the title. However, it would have lost me and others as readers. I would say it is less a guide and more a narrative that can provide inspiration for others. If you are looking for deep discussions about code, this book isn't for you.

THE GOOD STUFF
-------------
These are impressive business and creative success stories. My favorite profile was probably the one about Elias Pietila. It's amazing what someone without a heavy programming background was able to do with only 100 to 120 hours of work. The Q&A sections were interesting as well, particularly the one for Facebook, because there were so many factors (different platforms/uses/functions) they had to consider when designing the grid interface.

SUMMARY
----------------
Although the book was written with programmers in mind, even if you are not a programmer, you'll enjoy hearing about how they brought these innovative programs to life.

2 of 3 people found the following review helpful
4.0 out of 5 stars Main value is in memory management info, Jun 2 2010
By Igor Delovski - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: iPhone Design Award-Winning Projects (Paperback)
To me, the most valuable chapters in this book are related to memory management on a device that doesn't have much of RAM.

There is some good advice about memory handling, why is good to be lazy when loading resources and there's some interesting low level mach code used to test available memory that I couldn't find even in the Mac OS X Internals by Amit Singh. This information can justify the price of this book and everything else in it comes as a nice bonus.
 Go to Amazon.com to see both reviews  4.5 out of 5 stars 

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