Top critical review
Not worth the time
on April 22, 2002
That is how I summed up this book, not worth the time. This book is very confusing. This comes from the number of characters there are. In every incident in this book, you usually have to think back and remember who the characters are before reading on. There are a whole lot of villagers, then you have to keep track of all the different dragons too. The only way to accurately keep track of all the different characters would be to make a notebook with the character's name and what they do next to it. This book was also very boring. The author just doesn't have the flare in her words that keeps you reading, so most things don't even stand out to you when it is a important event. A good book would take a whole page to dramatize an important characters death, but Dragonsdawn takes about three sentences. Then, once you figure out that someone died, you have to go back and figure out who it was!
I would compare the theme of this book to the book Ender's Game. In both books, mankind has to fight a alien hazard to stay and survive on their planet in a futuristic world. The main differences are that in Dragonsdawn, the battle against the alien hazard is on a different planet. The fighting in Dragonsdawn is done by a group of colonists on a new planet who are trying to escape the corrupt society on other planets, but the fighting in Ender's game is done by the military of planet earth. Dragonsdawn also uses dragons to fight the threat to their survival.
Overall, I consider this book a waste of my time. I just couldn't get into the plot enough to keep me reading. Two stars.