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5.0 out of 5 stars review
I think this is a great software program though i do not own it now or will ever i should
Published on Jan 18 2001

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2.0 out of 5 stars bought it and will now return it
Well I was looking for a text to help me put some realistic looking clothing in a game I want to make. I don't think this is the right text. While it has many chapters on collision detection and even one on numerical integration, it seems to be high level, abstract and somewhat vague about implementation. There is absolutely no source code, just some pseudo pseudo code...
Published on Feb 27 2002 by Michael Delp


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2.0 out of 5 stars bought it and will now return it, Feb 27 2002
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This review is from: Virtual Clothing: Theory and Practice (Hardcover)
Well I was looking for a text to help me put some realistic looking clothing in a game I want to make. I don't think this is the right text. While it has many chapters on collision detection and even one on numerical integration, it seems to be high level, abstract and somewhat vague about implementation. There is absolutely no source code, just some pseudo pseudo code snippets. I have a feeling I could find info more useful to me on the web in Siggraph proceedings. This book seems to be meant for fashion designers who want to use the computer to see what their clothing would look like before hiring a seamstress and a supermodel.
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5.0 out of 5 stars review, Jan 18 2001
By A Customer
This review is from: Virtual Clothing: Theory and Practice (Hardcover)
I think this is a great software program though i do not own it now or will ever i should
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Virtual Clothing: Theory and Practice
Virtual Clothing: Theory and Practice by Nadia Magnenat-Thalmann (Hardcover - Nov 27 2000)
Used & New from: CDN$ 98.39
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