Top critical review
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Same fun, but same game and bad wii controls...
on January 6, 2010
As an amateur of punch-out since the very first arcade days of the original game, and since I played and beated every game of the series since, I was expecting a lot out of this game, thinking it would be great to play it on the wii.
I had a lot of fun to play against old enemies, but discovered very soon, that apart from the nice animations, this game plays the same as the super nintendo version, and i mean THE SAME. The same boxers make a comeback and use exactly the same moves, at the same tempo. So it is very easy for a long time fan to beat the first half of the game and become champion. It took me 3 hrs. And because of that, surprisingly, Soda popinski, super macho man, bald bull, and mr sandman were among the easiest.
It's a lot harder to beat the second half where you have to learn the new moves, and it was a lot of fun to play against Glass job wearing a head protector or hippo king strapping a steel plate on his weak belly, but then again, not enough boxers change that much and some are still very easy to beat.
Punch out for wii would have been a lot better if it had more new boxers and had an option to adjust the difficulty degree for old timers.
Last but not least, the wii controls are ackward. While you have to punch with the remote and the nunchuk, you still have to press "up" to aim at the face (which is not precise and tough on the fingers) or just swing in any direction to deliver a bodyblow. You can even cheat by holding the remote on your hips and move it a little to punch... no thrills that way. I would prefer, as i imagined it would be, if i had to swing up or down as in real life to do so. It's also often slow to react. it's that bad, it makes the game more enjoyable to play with the remote sideways as an old nintendo controller.
Still worth a visit since the old game they copied was great, but not for 60$. Fight night (Round 1 to 4) were a much better upgrade for the Punch Out series.