1 of 1 people found the following review helpful
So much it want's to be but is not,
This review is from: Dante's Inferno (Video Game)I typically don't convince myself to game reviews when not having finished a game. This one is a bit different since there is a chance I might not see its end. Not because it's a hard game but I'm slowly loosing point and reason to continue. Currently clocking at about 6 hours and the end of the game seems near, if I can trust the walkthroughs. Rewind ... not writing about the story here, other reviews do a much better job ... just leaving a brief opinion. The game clearly attempts to be a God Of War clone for non Sony consoles. While it does a good job of mimicking the mechanics, as well as polish the optics with a solid 60 frames per second throughout, it totally fails to deliver an experience. The story is stitched together like the cross on the heroes chest, enemy encounters and battles quickly become repetitive with tendency to boring, platforming mechanics carry serious potential for frustration, especially when challenges are timed, camera angles are fixed and upgrades are mostly useless, single button mashing get's you through this most of the time. Granted, a great job has been done with the visuals, but excitement fades quickly in light of the many shortcomings of the game. Rent it for a weekend if you must, better skip it, there's better entertainment available.
Update 23/01/2011: Game completed in 6:56 min, felt obligated. What remains is the comfort that quality visuals are possible on the new gen consoles, replay value of the game is zero.