- Choose a team of 4 powerful X-Men for each mission, switching between them in real-time controls
- After solving problems and facing enemies, players will get to upgrade character attributes -- unlock new moves and skills while you play, to build a better team
- Epic storyline with plot twists, intrigue and cliffhangers
- Explore a 3D game world with fully-destructible environments and fully-rendered cinematic sequences
- Intense multiplayer modes for up to 4 others -- plus dynamic joining lets gaming partners jump in at any time
- Platform: GameCube
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
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Platform for Display: GameCube
X-Men Legends is the first role-player game that stars the world-famous superhero team known as the X-Men. Earth is facing total destruction at the hands of Magneto, and you'll lead a team of mutant heroes to stop him. Working together, the X-Men will use their unique skills to combat evil and determine the fate of mankind. Face each battle with teamwork and courage, because failure here means the end of the world. Also includes skirmish mode for head-to-head combat
From the Manufacturer
Launch an Epic Adventure with Your Customized X-Men Teams.
The Brotherhood of Evil Mutants has freed their leader, the diabolically intelligent Magneto. An unprovoked attack on mutant-kind by a secret Sentinel army compels Magneto to plan his most maniacal scheme yet. He intends to use his mutant superpowers to shroud the Earth in cosmic debris, blotting out the sun and plunging the globe into eternal winter. From this chaos the Brotherhood will emerge to reign supreme over humankind. As the Sentinels continue to wage worldwide mutant genocide, the X-Men must confront Magneto and save the earth from certain destruction.
Penned by former X-Men writers and based on the Ultimate X-Men comic book series, X-Men Legends blends visceral superhero action, a dynamic experience system and a vivid, cinematic story into one of the most thrilling forays into the X-Men universe yet.
Recruit your squad of 4 mutants from a team of 15--including Wolverine, Gambit, Nightcrawler and Storm--and battle evildoers across a vast, interactive, fully destructible landscape. Switch among squad members at will and use their unique abilities for puzzle-solving and combat. Upgrade your heroes abilities on the fly. Combine superpowers to unleash awesome mutant attacks that obliterate all obstacles and enemies in your path. Over 40 fully rendered cinematic sequences illustrate the cliffhanger plot and lead the X-Men into brutal confrontation with the greatest evil mutant-kind and humankind alike have ever faced.
Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
If you like games like Diablo where you crawl around dungeons, find "treasure", and slay enemies, then you'll like this game. The "magic" is mutant powers and the characters and enemies are all from the X-men universe. As you'd expect, you'll see a lot of familiar faces.
I'd be more likely to play this one through again than the sequel. There are almost no sentinels in the sequel and the maps are also bigger, which sounds cool until you figure out it's just lots of empty space to walk through. The maps in this game are well sized. You may get a little irritated if you miss some of the missions where you have to find and talk to a certain character at a specific time or you can never trigger the mission later on.
If you get a chance to pick up Marvel Ultimate Alliance, it's very similar. Alliance basically takes the good parts from the two X-men Legends games and greatly improves on the fun of the game play. That's not to say this game isn't great, but Alliance is just better in nearly every way. Get them all!
Anyway, yeah, XML is a pretty fun game. The plot outline is good for the most part; it's the basic Magneto-plans-to-eliminate-humankind plot you're probably used to with the big-screen movies. Situated within the action play are little snippets of you controlling Alison Crestmere (later, Magma) and her journey to learn more about, and become part of, the team.
I think the best part of the game are its quiet parts. The voice talents involved here are excellent, as well as the use of one of the history of the team. But don't get me wrong, the smash-em-up parts of the game are also stimulating and/or dizzying and electric. Experimenting with different teams is also quite entertaining (for instance, some characters can throw Wolverine, which is kind of comical). The addition of the Danger Room is also nice, but it really serves no purpose outside of the main gameplay.
There are a couple of things that I hope the sequel addresses though. First, I hope that they make the enemies a bit (if not a lot) tougher. To my understanding, XML2 incorporates a difficulty setting which, in my opinion, is a (ahem...) monumental idea. I also wish that the characters are more balance the second time around because here, some characters are godlike while others, well, you just wonder what the hell they're doing here. But I guess that's where you can have your difficulty setting: just having Jubilee, Emma Frost, Nightcrawler, and whoever else in your team is a freaking nightmare.
The graphics and controls are pretty straightforward. I'm not one to the complain about the cartoonish look of the action scenes (I think they look cool) and the FMV scenes look decent. It's during the mission briefing snippets where things fall apart. The cell-shading technique doesn't work here, which makes me wonder why the developers didn't just make these into FMV also. And don't get me started with the Astral Plane. I mean, what the hell...
Nevertheless, these are just a few little drawbacks that keep this game from excellence. An RPG-style game with unique elements of its own, I think it should be a definite buy for fans and non-fans of both the X-Men and Marvel universe.
Wait, where's Angel??
This game was just fun. I got it for Christmas and myself, my boyfriend and another friend played together. We just finished it tonight. We're pretty casual gamers, but we could easily lose three or four hours in a stretch on the game without realizing it. You just want to keep going.
The mutant powers are fun. And building them up and seeing how high they get is great. My favorite character has always been Jean Grey and she's always either missing or terribly underpowered in previous X-Men titles. This one, she can really build up and be a strong character on her own. By the end - we spent a lot of time in the Danger Room gaining experience to max out our characters to level 45 (though you can't fully max out all skills you can come darn close) - I could fling just about anything with the telekinesis, use the psionic scream to push, damage and stun enemies not only in all of my room, but through nearby walls, fly, carry another person when I flew and even shield myself and all my team mates. Super, super fun for an always underrated character.
I wish there were more games like this. Multiplayer and just plain *fun.* Yeah, some moments were hard and we didn't know what we were doing wrong, but it felt good to figure it out and get past it. Thankfully, a sequel has already been announced and the ending hints at who the Big Bad will be in it. Sign me up; I'd love to have more of this to play.
This game is really best as a multiplayer experience so get together with your friends and have something to regularly look forward to playing. You'll really enjoy it.
My daughter (6 years) loves it as well. She has been a Nightcrawler fan since seeing X-Men 2 and has Nightcrawler on every mission she ventures out on. I, myself, have come to realize that you pretty much can not venture out without Cyclops and Iceman...their mutant powers are often required to overcome environmental obstacles and in some cases, the scenes have time limits - making it a hassle to go back to the save locations, where you can change teams. You'll find Wolverine will probably always be on your team as well...he's just that good of a fighter. Currently, I do not have Colossus (my childhood favorite) as a selectable member. I generally find Storm or Rogue fill my 4th team member spot best for me. I do play all characters though routinely, as I build up their levels. Magma, so far, only goes on training room missions, but MAN is she a pretty cabable character.
You'll probably love the 4 special power features each mutant has. I know I literally experimented one day with each character to see what they all were. Nightcrawler can turn invisible, Rogue can drain the enemy, Wolverine can go berserk, Storm can send various weather problem to one side of the room...etc.
The game is fun, but I find it really easy. Mystique, Blob, Toad, and the Sentinels were beat in a heartbeat by me. I will admit Pyro put up a pretty good fight and actually killed two of my team members, but don't freak out...they can be revived. While the game is easy for me - it is far from that for my 6 year old. I find myself virtually playing for her...but I am not complaining - lol.
Easy or hard...I highly recommend this game. It's great!