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AI Game Engine Programming with CDROM Paperback – Jan 2 2004

3.0 out of 5 stars 2 customer reviews

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Product details

  • Paperback: 624 pages
  • Publisher: Charles River Media; 1 edition (September 2004)
  • Language: English
  • ISBN-10: 1584503440
  • ISBN-13: 978-1584503446
  • Product Dimensions: 18.4 x 3.8 x 23.5 cm
  • Shipping Weight: 953 g
  • Average Customer Review: 3.0 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: #255,405 in Books (See Top 100 in Books)
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Product description

About the Author

Brian Schwab (San Diego, CA) has been a game programmer for over ten years, and has held key positions as Gameplay and AI Programmer for both Angel Studios and DreamWorks Interactive. He currently works as a Senior AI Programmer for Sony Computer Entertainment.


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Top customer reviews

January 17, 2010
Format: Paperback
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January 6, 2010
Format: Paperback
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Most helpful customer reviews on Amazon.com

Amazon.com: 3.3 out of 5 stars 13 reviews
Kristjan
5.0 out of 5 starsGood book for beginning AI programming
June 9, 2009 - Published on Amazon.com
Format: Paperback|Verified Purchase
2 people found this helpful.
TechMizer
1.0 out of 5 starsSoo little to offer
December 5, 2010 - Published on Amazon.com
Format: Paperback|Verified Purchase
2 people found this helpful.
William McColl
4.0 out of 5 starsFour Stars
April 7, 2015 - Published on Amazon.com
Verified Purchase
Reviewer
3.0 out of 5 starsNo real meat and potatoes, but many appetizers.
August 22, 2005 - Published on Amazon.com
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30 people found this helpful.
Nick Jagger
4.0 out of 5 starsSo and so....
December 2, 2010 - Published on Amazon.com
Format: Paperback|Verified Purchase

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