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Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization Paperback – Aug 16 2010

4.0 out of 5 stars 1 customer review

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99 by Wayne Gretzky 99 by Wayne Gretzky

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Product Details

  • Paperback: 224 pages
  • Publisher: Focal Press; 1 edition (July 20 2010)
  • Language: English
  • ISBN-10: 0240814770
  • ISBN-13: 978-0240814773
  • Product Dimensions: 18.5 x 1.5 x 24.4 cm
  • Shipping Weight: 599 g
  • Average Customer Review: 4.0 out of 5 stars 1 customer review
  • Amazon Bestsellers Rank: #509,568 in Books (See Top 100 in Books)
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Product Description


"This guide to creating architectural models with Autodesk's popular modeling, animation and rendering application, 3ds Max, provides a collection of lessons for designing sample room visualization projects and rendering them with the V-Ray rendering engine. The work begins with an overview of software functions and modeling and rendering theory and continues with four sample projects including a loft apartment in daylight, a bathroom, a bedroom at night and a simple house exterior. Chapters provide step-by-step instructions and numerous screen shots and a CD-ROM containing all project files is included."--Reference and Research Book News

"The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors, and daytime and nighttime scenes, and more. The companion CD includes all the project files that you need to recreate each of the projects presented in this book."--NeoPopRealism

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Top Customer Reviews

Format: Paperback
This books shows excelent pictures in great colors. The exercices shows the step by step settings required to get the best renderings. However, its not a book for beginners.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 3.4 out of 5 stars 17 reviews
20 of 23 people found the following review helpful
2.0 out of 5 stars Quite poor Aug. 3 2010
By Macker - Published on Amazon.com
Format: Paperback Verified Purchase
Working in the field of architectural visualisation myself, and an avid user of VRay I was looking to extend my knowledge with this book.

The book is more of a walkthrough/step by step guide of the accompanied CD than anything else, it will show you how to create the images that are in the book but only a very few times does it explain *WHY* you are doing the things that it's telling you to do.

It constantly uses outdated methods/materials when there is no need to; such as the shellac material, thus ruining VRays own energy conserving material and potentially producing unrealistic results - something that this very book is aiming to teach you.

I strongly suggest taking a look at "Mastering Mental Ray" by Jennifer O'Connor instead. Yes, I am aware that it is specifically tailored towards Mental Ray and not VRay, but a suprising amount of the information can be ported over to VRay and will certainly give you a far better understanding of the ins & outs of photorealistic rendering than this book.
4 of 4 people found the following review helpful
3.0 out of 5 stars Misses the mark May 24 2011
By KWJ - Published on Amazon.com
Format: Paperback Vine Customer Review of Free Product
I was hoping for an in-depth treatment of 3DS Max and V-Ray in this book, but the material is somewhat outdated, and the author seems to only show you how to create what's on the accompanying CD. The most frustrating part is the "WHY question is never addressed in regards to techniques and procedures. For me, knowing "why" helps me learn the concept and logic of a program. If you know why it does something, then you'll quickly learn "how" it does something else, or how you can develop your own workflow based on knowing the logic of the program.

The illustrations in the book are beautiful, and the work done with 3DS Max and V-Ray is outstanding, but the book should be more than a gallery of the author's work, and should be more about how the reader can take concepts and turn them into renderings. I'm not sure I would recommend this for beginners, and seasoned users would already know the "how" of working with this software.
3 of 3 people found the following review helpful
4.0 out of 5 stars Amazing May 15 2011
By fortinbras79 - Published on Amazon.com
Format: Paperback Verified Purchase
While it is true that this book is outdated by a few years (it uses Max 2010 and Vray 1.5) with just the smallest amount of thought, you can figure out the differences. I work in Max 2012 and this book was INCREDIBLY helpful. I've always struggled with V-ray. I took a class on it with little help. This book takes you step by step in how to develop materials, apply correctly, set lights, cameras and how best to render. THIS IS NOT A BOOK TO TEACH YOU MAX. This book teaches the rendering tool Vray.

I highly recommend this book to anyone wanting to learn how to do photo-realistic renderings.
2 of 2 people found the following review helpful
3.0 out of 5 stars Not what I needed March 15 2012
By Christina Paul - Published on Amazon.com
Format: Paperback Vine Customer Review of Free Product
Looking at the book examples and also judging by some of the other reviews, the information is a bit outdated. For me that was less of a problem on computers at my school where they don't necessarily update the software every year. I have done many 3D renderings of mostly reconstruction of exteriors of archaeological sites, and was looking for a little more applicability in that area. While the book and the included CD were helpful, as a betginner of V-Ray, I was often frustrated in not finding out why I was doing something.
1 of 1 people found the following review helpful
4.0 out of 5 stars mostly for interior design ? Feb. 20 2011
By W Boudville - Published on Amazon.com
Format: Paperback Vine Customer Review of Free Product
The photorealism exhibited in the book's examples and accompanying illustrations are impressive. The best aspect of the images is that they, perhaps ironically, offer little to conjecture. You can imagine yourself right there, in the actual building or outside it. The resolutions are detailed enough for this. It is also a feature that most examples relate to indoor scenes, where you have an environment with furniture.

I am not an architect, but it suggests perhaps that the emphasis here is shifting from the design of a new building to the interior decoration of an existing building. The cover image of a loft apartment, which is from one of the examples, is a good example.

The software has many options, relating to items like the properties of a light source and of the reflective properties of numerous materials. You may find that to render photorealistic images, a lot of time will be initially required using the package, because of the extensive detailing and the need to make 3 dimensional furniture items. The sheer plentitude of V ray options is great, but can be daunting for a newcomer.