CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Axis and Allies 1941 Board Game
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- 2-5 Players
- 120 minutes playing time
- There are 16 all-new designs
- Five major powers struggle for supremacy
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Axis & Allies 1941 is designed to be set up and played more quickly than any previous A&A game. In essence, this is a simplified A&A experience that will introduce players to the A&A mechanics and play style. Play time runs between 1½ to 2 hours. Familiar Mechanics: This game utilizes the A&A game mechanics present in A&A 1942 2nd Edition, as designed by Larry Harris (the creator of the original game). New Units: A key feature for enfranchised players is an entirely new set of unit sculpts. There are 16 all-new designs such as the P-40 Warhawk, Tiger Tank, AVRO Lancaster, FW-190, IS-2 tank, HMS Hood, He-111, and the Akagi Aircraft Carrier. These playing pieces can be used in any other A&A game, and will be desirable to players who seek to expand their A&A collections. Game Overview Five major powers struggle for supremacy. Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 2–5 players, the game is set in 1941: The Axis has great momentum and is expanding its conquests in both Europe and Asia. Controlling one of the Axis or Allied powers, you will command both your country’s military forces and its war-time economy. Show that you are a brilliant military strategist by planning your attacks, marshaling your forces into embattled territories, and resolving the conflicts. Victory goes to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world. Change the course of history in a few short hours! Game Components Game Board Battle Strip Casualty Strip 160 plastic miniatures 84 die-cut pieces • Four dice • Rulebook
From the Manufacturer
1941: THE WORLD IS AT WAR! Quick and Convenient: Axis and Allies 1941 is designed to be set up and played more quickly than any previous A&A game. In essence, this is a simplified A&A experience that will introduce players to the A&A mechanics and play style. Play time runs between 1.5 to 2 hours. Familiar Mechanics: This game utilizes the A&A game mechanics present in A&A 1942 2nd Edition, as designed by Larry Harris (the creator of the original game). New Units: A key feature for enfranchised players is an entirely new set of unit sculpts.
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Territories/money are chopped down enough so that there's 1/2 to 1/3 of the amount of units, and far fewer get purchased. This prevents players taking 20 minutes to determine what to buy, the giant stacks of infantry on the Russian front, and simplifies which units do what. Setup takes 10-15 minutes, Games take 1.5-3 hours. It's not perfect, the US player is put in a real bind, but the game leaves many strategic choices that have to be made even with the fewer units.
The only downside is that you lose some of the niceties of the full on game. The chips are terrible, you only get a few die, and there's no physical money, they want you to use pen and paper. These can easily be borrowed from other games, however.
Recommended if you'd like to get some others hooked on this type of game without the 5 hour minimum play time and hour of setup.
Cheap, cheap, cheap. The more expensive game is ridiculously priced, and this one is missing pieces due to some slimeball, cheap accountant. It makes me want to scream.
Most importantly, there are not enough pieces for each country. They offer you paper circles to put under the pieces to mean there are more, but there are not even enough of those… in addition there is no money, no anti aircraft, no ability to purchase new factories, the ability to develop new technologies, or even a storage device for all the pieces to keep each country's pieces separate. All of it added to the strategic fun of the original game and I'm not really happy with this game anymore. I will look into returning it.
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