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Baldur's Gate Official Strategy Guide Paperback – Jan 1999

2.3 out of 5 stars 62 customer reviews

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Harry Potter and the Cursed Child
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Product Details

  • Paperback: 215 pages
  • Publisher: Brady Games; 1 edition (January 1999)
  • Language: English
  • ISBN-10: 1566867886
  • ISBN-13: 978-1566867887
  • Product Dimensions: 18.5 x 1.3 x 23.1 cm
  • Shipping Weight: 318 g
  • Average Customer Review: 2.3 out of 5 stars 62 customer reviews
  • Amazon Bestsellers Rank: #454,003 in Books (See Top 100 in Books)
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Product Description

From Amazon

If there remained any doubt in gamers' minds, let it now be officially put to rest: the role-playing game (RPG) drought is over. And though we've seen a number of solid RPGs in recent years, none has been quite so impressive as Interplay's Baldur's Gate. This epic title, based on the Forgotten Realms universe from TSR's Dungeons & Dragons, is simply one of the largest, most ambitious, and most enjoyable RPGs ever. But let's be realistic: even the most seasoned fantasy adventurer needs a hint or two from time to time. BradyGames' guide to Baldur's Gate has all the info you need to survive your journey through Faerun. It starts out with a guide to the guide, which explains how the book is set up and which sections reveal lots of information and which ones offer basic advice only. Using this as a reference, you can then rely on the book to pick out just the information you need without spoiling any of the key plot elements in the game. Some of the topics covered include character creation (always one of the best parts of any RPG), spells and spellcasting, basic movement and control in Faerun, and, of course, a complete walkthrough. Unlike other strategy guides, however, this walkthrough is just an example. Since Baldur's Gate is different every time it's played, the experiences of Diana Nightflame (the authors' character) will not be identical to your own. The book closes with a description of each important location in the game, along with a list of things you must do at each (as well as some things you probably should do). Basically, this is the perfect companion guide for anyone journeying through the land of Faerun. --Michael Ryan

From the Back Cover

BradyGames Baldur's Gate Official Strategy Guide includes: WALKTHROUGH--A complete walkthrough of the game as told through the journal of the fighter-mage Diana Nightflame, SECRETS--Discover the solutions to all the complicated riddles, and uncover the hidden secrets in the game, SUB PLOTS--Delve into the mini-quests and non-player characters that you will encounter during this grand quest.

Customer Reviews

Top Customer Reviews

Some people apparently liked this book because it didn't give away too much of the plot.... why were these people reading a guidebook? The Icewind Dale guidebook was amazing. It had a complete walkthrough that took you through all of the little nooks and crannies of the game and separate sections for every item type and creature you can find/encounter.
The main section of this book is vague journal entries that are intended to take you throught the major plot moments. This was an awful idea as a typical entry reads something like "We hurried through the cavern encountering countless skeletons, spiders, and mercenaries". That will get you nowhere! If you're reading the guide you wanna know what corridors you will walk down and exactly who you will encounter.
The main narrative ignores almost all of the little subquests in the game. If you don't take on a good number of these quests your characters aren't going to have the experience you will need to beat the game. The section on subquests is nearly indecipherable.
The most inexcusable sin committed by this guide is it's horrible maps. The maps are not no help at all. The map of the sewers in Baldur's gate will not tell you what you will find in any given room or corridor.
I usually buy the guidebook for any rpg i play just to make life a little simpler, this book was no help at all. the game's non-linear setup would be challlenging for any writer but they coudl have at least labelled the maps!
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Well, there is a lot to say, but I begin with this: buy this book, but know that you are buying a badly written book with a lot of flaws and bad aspects. In the end, it is always the question of spoiling the fun of discovery if you give too much detailed information, and that is precisely the problem with this book. In an atempt to not spoil the fun of discovery the authors gave half-way informations that in my opinion ends up spoiling the fun of discovery anyway. If you stop to think about it: what is the purpose of a strategy guide? Well, the original concept was to offer every single nook and cranny of every corner of the game in full color and detail. However you should organize the material in a way that it could be acessed without making the reader see unecessary information. This book does neither, once it omits a lot of the subplots but at the same time say that they are there. Example: they mention a plot with Montaron and Xzar but do not say when and how. Come on! If I didn't want to SPOIL my fun I wouldn't have bought the damn book in the first place! If I bought it is because I want to spoil it or I already played the game but now want to explore all areas previosly missed. So frankly, buy but be prepared for disapointment. I suggest the good old Internet, they have sites much more complete that this book. PS: Don't even get me started with the romance version of the walkthrough! What the hell is that? You want to write a romance version of the game plot, cool, that's a very good concept, but have the decency to write it in an atractive way, wich is definetly NOT the case of the adventure of the infamous Diana Nightflame.
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This is a truly excelent strategy guide. Many of the features it has should be included in all strategy guides. Whether your a newbie to Baldurs Gate or an experienced player this book has something to offer. One feature that I truly thought was great was how they went through a walkthrough of the game (this does not have all the quests, so reading it wont ruin the game for you) with a sample character Diana Nightflame. Instead of the standard strategy guide that just has a dull section that tells you every secret, quest, and cheat it actually went through the game with a chracter giving you not only the info for hardcore experienced players but also a feel of the game for newbies. Another good feature is the ideal stat for class section in the back. What this does is give you a basic idea of what stats and skills you want for each class (fighter,mage,thief...). Although it is a truly great guide it does have one large drawback. Although it does go through all the quests I personnaly don't think it goes through in enough detail. The reason being I assume is so that you actually have some of the mystery to solve yourself. The problem is though if you are already looking in this section chances are you want to know exactly how to do each quest not just a small paragraph to just guide you along the right path. If what you want is just to be guided along go back to the sample character walkthrough and read that. Other than this minor drawback though this strategy guide is excellent and a must have for any Bgate player. Hope this helped:)
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Truly an under-edited mindless piece of drivel. The first half of the book is devoted to a "journal" type walkthrough, with the following sections being more of the same without actually once offering a sound strategy for playing the game. Monster evaluations, unique item/weapons evaluations or hints, and party formation suggestions are all missing from this book. Not once does it say anything remotely helpful in playing the game (ie, beginning parties should place strong/armored players in front, weak/unarmored players in back, and all should have ranged weapons with a lot of ammunition...).
The number of errors in this book were simply appalling. Especially upsetting were the number of caption and map errors.
I wonder who is ultimately responsible for this guide being as poor as it is (since it is an "Official" publication, does this mean the game publishers themselves should be held accountable?). I don't believe in the least in returning books (I treat them like underwear, once you try them on, they ARE YOURS FOREVER), but I really do wish I had a way to be reimbursed for my purchasing of this piece of garbage.
The game itself is extraordinary, and should be purchased post-haste, just don't fall for the strategy guide. It isn't even worth glancing at in the bookstore.
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