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Basics of Game Design Paperback – Mar 23 2011

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Product Details

  • Paperback: 400 pages
  • Publisher: A K Peters/CRC Press (March 23 2011)
  • Language: English
  • ISBN-10: 156881433X
  • ISBN-13: 978-1568814339
  • Product Dimensions: 15 x 2.5 x 22.6 cm
  • Shipping Weight: 748 g
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: #1,300,266 in Books (See Top 100 in Books)
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Product Description


A ‘must’ for any serious game programmer or designer!
Midwest Book Review, December 2011

this work is unique in its focus. … this book dives into the tables, charts, and numbers behind game mechanics that power game play. Each chapter ends with exercises that reinforce the material being covered and invites the reader to look outside video games for insight and inspiration. For students and professionals alike, this book can be a helpful reference and design toolbox. … Highly recommended.
―A. Chen, CHOICE, October 2011

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Most Helpful Customer Reviews on (beta) 5.0 out of 5 stars 2 reviews
5.0 out of 5 stars Fantastic Product July 7 2013
By Phillip Carl Vinson Jr. - Published on
Format: Kindle Edition Verified Purchase
Great book for the striving and rising video game designer, full of great tips and shortcuts and great examples, buy it if you want some good starting ground.
1 of 4 people found the following review helpful
5.0 out of 5 stars great book Aug. 17 2012
By chillypacman - Published on
Format: Paperback Verified Purchase
This is an excellent and very informative book, it covers all the basics of game design in a concise and straight forward manner. Great reference to learn about the game design and indeed the entire game development process for newbies and experienced developers alike.