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Beginning C++ Through Game Programming, Second Edition Paperback – Dec 7 2006

4.0 out of 5 stars 6 customer reviews

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Product Details

  • Paperback: 384 pages
  • Publisher: Course Technology PTR; 2 edition (Dec 7 2006)
  • Language: English
  • ISBN-10: 1598633600
  • ISBN-13: 978-1598633603
  • Product Dimensions: 23 x 18.8 x 2.3 cm
  • Shipping Weight: 794 g
  • Average Customer Review: 4.0 out of 5 stars 6 customer reviews
  • Amazon Bestsellers Rank: #517,427 in Books (See Top 100 in Books)
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Product Description

About the Author

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.


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Top Customer Reviews

Format: Paperback
This is a decent book... as an intro to C++. Mind you, if I didn't already have a computer science degree, I might have had some problems with a few parts. For someone who had never written a "Hello World" program before, s/he may take some time to get used to the terminology.

Although the author claims to have written this book from a game programmer's perspective, and you do get to work through a few primitive games, you couldn't find work writing games for mobile phones after working through it. There is just so much more to game programming than what's covered here. So, the author leaves readers asking the all-important question: Where do we go from here?

BTW, for your sake, I hope this is just a strange coincidence, but my laptop suffered a hardware crash a day after I installed the software that came with the book. I then installed it on my desktop, which suffered its own crash a couple of days later, forcing me to reinstall the OS.
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Format: Paperback Verified Purchase
I was hoping for some content of any kind about graphical programming. The book is entirely command line programs. Its still very well done. And it does start from scratch in C++ so I guess you can't expect it to get to advanced. It's basically like any other C++ into book except all the examples are about games.
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Format: Paperback Verified Purchase
honestly, this is a great book. everything is explained thoroughly and its easy to stay interested because all examples are video game examples when explaining new functions and so on. i am 100 pages through and so far its great
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