Bone #8: Treasure Hunters Paperback – Aug 8 2008
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Praise for the Bone series
Named one of the top ten graphic novels of all time by Time
"Spectacular." -Spin magazine
"One of the best kids' comics ever." -VIBE magazine
"Jeff Smith's Bone series . . . is a true accomplishment. Not only is it a terrific graphic-novel series, but it's a superb example of storytelling." -School Library Journal
"Bone is storytelling at its best, full of endearing, flawed characters whose adventures run the gamut from hilarious whimsy to thrilling drama." -Entertainment Weekly
About the Author
JEFF SMITH is the creator of the award-winning, bestselling Bone series. He was born and raised in the American Midwest and learned about cartooning from comic strips, comic books, and TV animation.
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Top Customer Reviews
Tension mounts as our story nears its end. This volume isn't quite as dark as the last entry but it is intense as lines are drawn and the sides gather to prepare for the final battle. Capturing the princess is the enemy's main objective, while gathering the troops and still finding a last minute way to stop The Lord of the Locusts is our heroes'. Humour is also a big part of this volume as Phoney is once again on one of his schemes to become wealthy as indicated by the title of this volume. I don't want to say much more for those who haven't read this far yet. But the second last book in the series keeps the quality one has come to expect from this series, ends with a note of doom, making one eager to read the final volume. A great series for kids and adults!
"Bone" is an huge story about three "bone creatures" and their adventures in a quaint valley of peasants, hidden princesses, dragons and creatures. Like a dark cloud looming over it all is the menace of a great evil intent on taking over the world. The series starts off lighthearted, but grows to become an epic story rooted in fantasy, without the Tolkienesque elves and dwarves.
This installment bring us into a city rather than the valley that has been at the center of the series. The forward progression for the grand tale is small indeed here. Instead, Smith begins to position all of the pieces of the puzzle for the final climax, while unexpectedly adding a few new pieces - a religious tyrant and an underground rebellion - to make the climax all that much more frantic.
Most of the action in "Treasure Hunters" takes place in the city. Few side plots or diversions outside of the city show up. The result is one of the faster reads of the "Bone" series.
This is the kind of comic tale that will appeal to a wide demographic. Smith combines the classic storytelling perfected by the likes of Carl Barks (Donald Duck, Uncle Scrooge) and Bill Watterson (Calvin & Hobbes) - characters with outrageous and expressive faces and gestures - with the epic plotting of a sweeping fairy tale. "Bone" manages to balance the two well enough to be something fans of both Donald Duck and Frodo Baggins can enjoy.
There is no doubt people will still be reading "Bone" 50 years from now. Broad and epic in scope yet personal and quaint, this is a charming story in every way that will surely outlast most other comic works on the shelf.
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