Operation Flashpoint: Dragon Rising
- Multiplayer options that include co-op gameplay as well as 16-player mutiplayer online via PlayStation Network.
- Play as Infantry soldier, tank commander, helicopter pilot and Special Forces in battles featuring unparalleled levels of realism and variety of military forces, equipment, weapons and tactics.
- Open world gameplay that is true to life and filled with environments that you are free to enter and explore, vehicles to commandeer and weapons and ammunition to scavenge.
- AI tactics developed out of actual US training manuals ensuring intelligent responses to tactics in changing circumstances and a sense of self-preservation.
- Utilize more than 70 real-life weapons supporting realistic ballistic system and more than 50 land, air and sea vehicles.
- Platform: PlayStation 3
- ESRB Rating: Mature
- Media: Video Game
- Item Quantity: 1
Customers Who Bought This Item Also Bought
Experience the intensity, diversity and claustrophobia of realistic modern warfare from the unique perspective of Infantry Marine, Helicopter Pilot, Special Forces and Tank Commander engaged against the full force of the Chinese military on a scale never previously experienced in video games. Operation Flashpoint 2: Dragon Rising takes players into the most realistic war game experience they’ll have ever encountered. It provides an unparalleled scope of different military disciplines, vehicles and equipment for players to utilize, and simulates an immense conflict between two advanced military forces. The player’s journey is tied into a believable and dramatic storyline set in a vast and incredibly detailed environment.
Most Helpful Customer Reviews on Amazon.com (beta)
This game is very simular to the original Rainbow Six (non-Vegas) or SOCOM from the PS2 era. The combat is slower and tactical based. You command your fireteam with a decent range, but simple to use commands. They include surpressing fire, assault on targets, wepons free, etc. You can also call in various Air and Artillery strikes as part of your attack. So far, missions are straight to the point: covert search and destroy, eliminate all hostiles, clear and secure command posts, etc. But I'm only a couple hours into the game, and have a lot more to explore. The free-roam ability is a very nice touch to the overall gameplay. The outdoor terrain is vast and gives you a lot of options for plans of attack or escape.
Again, the biggest strength of this game is realism. If the following examples do not sound challenging, then this game will not be for you:
-Engaging the enemy at average of 100-400 meters, Sometimes only with iron sights.
-When you take a bullet the screen doesn't just turn red while you wait to respawn health. The impact will stun you if it doesn't kill you.
-You cannot unload your sidearm as fast as you can tap your finger. It does portray the recoil of a .45 and you need precious moments to resight your target.
This game is a great shooter that offers a different style gameplay. The controls are very intuitive and took almost no time to get used to. I have not tried the multiplayer/online game modes, so I have no reviews on that aspect. No, there is no real backstory to your character, you just jump into each mission. No, you will not run and gun your way straight to each objective until you complete the level. Please do your research before dropping $50+ bucks on a game before assuming it was going to be like another game you really, really like.
-One of the few tactical-based FPS on the market
-Expansive enviroments seem like a battlefield, you're not locked into a set path
-Realistic damage makes you plan carefully, and more intense when you need to move
-Gameplay is not for everyone
-Taking a stray bullet to the chest or head and restarting checkpoints can get frustrating
-Some objectives are governed by unspecified time restraints, resulting in a no-warning mission failure.
Rent this game if you're unsure you'd like it. It's not the next Halo or COD, nor was it ever advertised to be. The intesity and accomplishment is multiplied knowing you can't just simply rush point B from point A. One bullet can kill you, three bullets definately will. You will always need to think before your next move. This game is very entertaining if you can plan a mission and adapt/react when it all goes wrong.
I can only say one thing of Operation Flashpoint. Amazing! I did not played any other game I purchased even for 30 minutes, not even the big 60$ titles, because I like this game so much. If you love to go around shooting everything you see, you have like over 100 shooters available to play and lose your precious time. But if you really like a game that makes you think, a game where you need to use tactics and you really like to feel like being involved in a real combat, get this game. I dare you to play 1 single mission without getting shoot a single time. If you can do this, you are really prepared for real combat, because it gets as real as possible.
This game is absolutely realistic and this is why I love it. I tried to play it like any other shooter at first, just going alone and shooting everything like a crazy dude that does't care about dying (its just game..), do this and you will be killed in seconds every single time. It does not work like that in real life either.
You need to really use your soldiers, give them orders and fight together as a team. This game is different in every possible way because first its huge. One of the things I always hated in games was that guns are pretty much useless because you cannot really kill from a proper distance. Not on this game. Enemies will shoot you from points where you can't even see them. And the same is true for you. You can kill someone from very, very far distances and its really hard as well. The enemy AI is not perfect, sometimes they will miss you just a few feets away, but its not awful either. Sometimes I get nervous and I also miss someone from a very close range as well, this of course because I can't really aim to fast with the PS3 controller. I guess if you have the Move controllers it would be easier (I don't know if this game supports it..).
This game is amazing in terms of being as real as it gets and it has almost all the elements I would have used when designing a combat game. You can't run forever. You get tired. Bullets are limited. Shoots sound like real guns, not hollywood movies, I can really tell the difference between guns, aiming is very real, guns are real, grenades explosions are real, distance and terrain is real and believe it or not this is the only game where you really need to get cover in a real sense just to avoid lost bullets.
The game is not hard if you actually fight like in real life. Just think for a minute, one shoot would kill you, if you really consider this, you will play very differently, give orders, and run from one spot to other always taking cover. If you do this, the game is easy. I took me an hour or more to complete one single battle and I could not win the thing, I was frustrated, until I completely changed my game play. I used my team, took cover, facet enemies from proper distance or by surprise, and the same level took me like 15 minutes. I was amazed. The rule to play this game is very simple. Don't think its a game. Think its real, bullets make you bleed, and you will play the game with a completely different perspective, in terms that you would probably not do anything to risky. This does not mean that you can't, but sometimes you are lucky and sometimes not. The game is different every time you play it.
I did not played the multiplayer yet, and I did not finished the single player either, but im playing this over 2 weeks now when I have some time and this game is a piece of art. You can play the same campaign again and it will be completely different each time you play it.
Why can't companies develop more games like this? This is not a game for sure. I would say its more like a battle simulator. If you just want to have some fun, don't get this game. Just like I don't like car simulator games because im just not that much into cars. But if you want a game that really makes you feel like being in real combat, get this game. Its so real, that I was almost shocked when one of my comrades died from a mortar shell, and I found his dead body without a head and legs lying next to me. This is how real this game is. I even felt something for a few seconds until I realized its just a game. I was shocked. Graphics are not the best, but they are enough for me. Its hard sometimes to see the enemy at distances because of this issue, but this game has some years already. If you want a game that will really make you think with tactic and strategy in order to beat it, get this. Even if you don't like battle games to much, this game is really the most realistic one you can get. Its not for children either. If you are a policeman, or in the army, you are probably going to love this game.
Someone also said that the controls are hard on the PS3 since its probably made for the PC. At first yes, but once you know where orders are its very fast and easy. I had some problems getting orders fast enough on combat at first, but this is just because the game is very complex in terms of what you can do. I think the PS3 controls are just perfect, I mean for how PS3 controllers are in terms of options, I can't imagine how else the integration would work, because it makes sense. You can give orders very fast once you get used to where options are.
This game is a gem. Really. Its so different, that you will not like any other shooter after this, because you start to consider the very small aspects of combat. In others games you just run as fast as possible and try to get the biggest weapon, and shoot as fast as you can, jump, and do things to cheat the AI every time.
In this game, you use binoculars to spot enemies at distance. Get close, once they see you take cover because bullets start to fly around everywhere, try to flank them, use the 1 bullet option for distance fire, try lying down because you will aim better, when getting in close combats switch to full auto because you will need a few rounds to take someone down, use grenades to clear rooms, watch out your back, and do not try to be a hero, call for help when you need it and stay close with your team, they will protect you and you will need to call the medic when you are wounded, use air support when possible, and sometimes, well, sometimes just run as far as you can away from the enemy.
I would not recommend this game for children. But I can't possible imagine how an adult that likes shooters would not love this game. This game has a sense and feel of Black Hawk Down all over it, even the music. If you liked that movie you will absolutely love this game. I know I did.
On the topic of Codemaster's dishonesty, there are several misleading points made on the box of the game and in the marketing. For example the description here on Amazon says, "Open-World Gameplay - Gameplay is completely open and objectives are assigned as they would be in real life. In addition, all building can be entered, all vehicles commandeered and weapons and ammunition scavenged." This is not entirely true. Those looking for the completely open, go anywhere, anytime game world like Operation Flashpoint, ARMA or similar will find that the mission ends if you stray too far off the path. This is not to say that you don't have a lot of room to move, but you can't take off and do whatever you want with the stock game. The DLC pack, which is supposed to be available now **for an extra fee** has a "freeroam" mode where you can explore the island with no enemies present. Also, there is almost no aircraft available in the singleplayer game to use and no attack choppers or tanks to be used. There are tons of vehicles around both military and civilian, but you can only really control Jeep-like vehicles like the HMMWV in the singleplayer game. Another point made by Codemaster's advertising is, "Extensive List of Weapons and Vehicles - Utilize more than 70 real-life weapons supporting realistic ballistic system and more than 50 land, air and sea vehicles." I have yet to see a boat that can be piloted in the game and I've beaten it several times. Also the weapons are very limited, much like ARMA games you get what the soldier you control in the fireteam was issued. Many times this is a run of the mill M16 with iron sights. Those desiring something with a scope will have to either find one of the few hidden in the game or by chance pick one up from a dead soldier. Some weapons are in the game as advertised but you never see them. For example in the case of a particular Chinese submachine gun, I only encountered after disabling a enemy helicopter in flight and forcing it to land intact so that the crew survived and killing the crew on the ground.
It's not all bad, the game is worth experiencing if you enjoy military simulations, but not if you are a casual shooter gamer like Call of Duty series or similar and you can pick it up for less than it's normal retail price. There are a few holes in the storyline and a few "WTF?" moments but overall the singleplayer plays out ok except for a few stupid AI moments and bugs. On the harder difficulty levels the game becomes an exercise in frustration as the harder difficulty takes away and mid-mission save points and one of the frequent AI glitches can force you to start the mission over and over. The save points make the lower difficulty levels a little easier on your stress level as they are fairly frequent and painless. Sometimes you still get a glitch like a pilot you are supposed to rescue and escort to the extraction point simply refuses to respond and will not follow you or even better, runs off aimlessly toward the enemy. PTSD maybe? Either way without the pilot at the extraction, the mission never ends and you are forced to start over.
Multiplayer is where this game could have really shined, but instead it is where it completely fails. The ridiculous peer to peer system is glitchy and locks up frequently. The patch helped some but for the most part the multiplayer is simply not enjoyable unless you really love this game for some reason. The "host" naturally gets a latency advantage over everyone else, though it has gotten a little better with the patch, it is still a problem. The game frequently freezes and you constantly get dropped from games after spending a lot of time trying to get into a game. That is another huge point. Due to the general disgust with Codemaster's lack of support or even customer service, many players have already given up on the game so the multiplayer is like a ghost town and it can take 30 minutes to an hour to find a game sometimes. Not exactly what gamers really want to deal with when all they want to do is play a game and have some fun.
In the end, Operation Flashpoint: Dragon Rising is a love it or hate it game. There are those who stand behind it as the only military simulation game to make it to the consoles and therefore worthy of devotion. Then there are those who are severely put off by the lack of features promised by all the marketing hype and Codemaster's cavalier attitude towards communication with concerned customers. I guess I fall somewhere in the middle being fed up with the unworkable multiplayer after paying the retail price of $60 for the game. I might not feel so bad had the game been cheaper or had all the promises on the box been kept but as it stands I will not be giving Codemaster's any more of my money. Ever. Play at your own risk.
Almost all of OFP's missions are like above. This sense of dread of being killed off instantly by anybody else with a gun is perfect! Even though the AI bots are dumb, they sure know how to fire in your direction. And if at least 1 out of 10 bullets they fire lands on you, you can end up with a minor flesh wound to incapacitated to dead with a critical shot. So playing against AI is very challenging and you have to kill them as soon as they spot you. You cannot hide because they will come around your position ready to fire at you. CQB with AI is a very unstable situation from which you wont walk out alive most of the time.
The best way to get kills is to spot and snipe enemies with marksman rifles from up to 100-300m away and use sniper rifles above that range. I only do single shot firing as anything else destroys the accuracy and wastes bullets. For firing over 400m, some bullet path adjusting need to be done. But below that range you will hit where you aim, if you counter the recoil. I always find myself killing AI team mates to steal their marksman and sniper rifles if they happen to have it :) . The night ops mod guns are the best during night missions as you can search the landscape for enemies that appear white.
Now after this initial buzz, i would like to get into the real trouble bugging this game.
1. The friendly AI is dumb and irritating at times. If you ask them to move to a position they will move 100 metres away from it and keep walking towards the enemy. In a mission that requires you to rescue downed pilots, as soon as you discover the AI pilots, they assume command of your team or something, instead of following your orders. When i say "follow me" they will say the same thing and go in the direction of the chasing and gunning enemy only to get killed and fail the mission. The only way to solve this was to take out all enemies before discovering the hostages and leading them to safety. When i am mounted on a vehicle, if i order the AI to move from point A to B, they tend to take the straight line path and get stuck at obstacles.
2. The enemy AI is predictable and always chickens out and falls prone to the ground if you fire near their heads/shoulders. And in all the fuss to get back up they are sitting ducks to my fire. I did encounter some instances in which the enemy fired from inside/behind a wall. There is no way they could see me coming.
3. There are a sht-load of problems with the buggy multiplayer.
3.1 You can see soldiers dead and stuck in the sky if you kill them during a helicopter ride.
3.2 You can shoot an enemy 15 times with a sniper rifle at 100m and he still wont die. But you can kill him with a vehicle mounted gun
3.3 Often gets disconnected from hosts
3.4 If host leaves, game ends. They should have learned from Cod4
3.5 Got kicked due to some unknown reason a few times. Was it the host player or was it because i shot at friendly AI players?
3.6 Mostly lagging players cause frictional jerky movement especially in vehicles.
Some of the ways to make this game better will be fixing the multiplayer issues. Also add a way to choose weapons in single and multi player as it adds a lot of re-playability. In addition, more maps/missions should be added as DLC for single and multi player. The single player was extremely short and there was no big war anywhere as every mission amounted to only a short skirmish.
Jog 2KM to target.
Get shot once in the head by an enemy around 500 yards away.
Restart the mission.
Now that isn't bad, but the game does a poor job of starting you out and allowing you to become familiar with the controls. While the realism is wonderful, it isn't for everyone. There are also a number of occasion where you will have to go to the internet to find out why you keep failing a mission. Since there is no way you can discover an unmentioned time limit, objective or the like. My biggest problem with the game is the terrible save points. You will spend sometimes an hour moving into position, setting up an assault, only to have a random enemy notice you and kill you with a lucky shot. And then you start all over at the last check point, which is terrible. This game could have been greatly improved by the ability to save on demand, it is not as if the PS3 lacks the hardware ability to do this.
The weapons are interesting and a good mix and add to the realism. And amazingly the AI, enemy and allies, is surprisingly good. The missions are also fairly interesting and varied, though there is nothing about the story or characters that makes me care. This game's major selling point is its realism, but that is no reason to just skip on story and plot. The controls for managing your squad are also fairly good, though the order wheel is very slow. This will inevitable get you killed and you will have to try again from the last checkpoint.
I'd recommend this game as a rental for most people. The gameplay isn't for everyone and is nothing like most FPS like Call of Duty.