Operation Flashpoint: Dragon Rising
- Multiplayer options that include co-op gameplay as well as 16-player mutiplayer online via Xbox LIVE.
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- Is Discontinued By Manufacturer : Yes
- Language : English
- Rated : Mature
- Product Dimensions : 19.18 x 13.69 x 1.57 cm; 107 Grams
- Release date : Oct. 6 2009
- Manufacturer : CodeMaster
- ASIN : B001OAKV3G
- Item model number : SOFP2X3US00
- Customer Reviews:
Experience the intensity, diversity and claustrophobia of realistic modern warfare from the unique perspective of Infantry Marine, Helicopter Pilot, Special Forces and Tank Commander engaged against the full force of the Chinese military on a scale never previously experienced in video games. Operation Flashpoint 2: Dragon Rising takes players into the most realistic war game experience they’ll have ever encountered. It provides an unparalleled scope of different military disciplines, vehicles and equipment for players to utilize, and simulates an immense conflict between two advanced military forces. The player’s journey is tied into a believable and dramatic storyline set in a vast and incredibly detailed environment.
Top reviews from Canada
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The only reason I gave the game a 4 out 5 stars is because of the dumb-as-posts AI team mates. A complex command tree is quite pointless for I have found them to be as about as obedient as a cat. If I tell the medic to heal a team mate the 2 of them will run off going who knows where. When I follow them to see what they're up (sometimes under intense gunfire) they are merely standing upright (very dangerous) and doing nothing. Meanwhile, the enemy AI are ruthless! If they sense that the squad is dwindling they will press the advance, surround us and wipe our squad out while I'm desperately trying to heal a team mate with my own bandages. That's pretty scary and quite realistic. So, I'm not griping about the realism, just the stupid AI team mates (I wish I had some of the enemy AI as my team mates!).
Ghost Recon 2 on the original Xbox had a simple command system that became intuitive. If you told them to hold, they did not move. If you told them to flank one way or the other, they did it. Tell them to suppress a target? No problem! Not Operation Flashpoint's team mates however. Since the game is now only available as a single player campaign it is not possible (as far as I know) to play with friends through the campaign (unless you did a LAN).
So, an excellent idea for consoles, I'm glad it's available, I just wish I could actually trust my team mates!
Top reviews from other countries
1. The enemy is very hard to see because of the low resolution at distance. You will be engaging 95% of enemies at 100 meters or further. The "always low" lighting does nothing to help.
2. The friendly AI is dumb. During rescue missions, guys get stuck on things, etc. Awesomeness does not ensue.
3. Glitches. There is a fuel depot mission where you can walk through walls. Sounds cool right, but the enemy can see you and shoot you through these walls/buildings. Unacceptable.
4. Airstrikes: unless I am missing something, you cannot call for an airstrike that has any chance of hitting a moving target (APC/Tank). This kind of hurts.
5. Equipment: you cannot choose your load-out. Also, the equipment you pick up from the enemy is, more often than not, better than yours. This is, well, dumb.
6. "Mission Failed". You are 2 minutes from winning, and all the sudden, you lose! What did you do wrong? Mostly, you don't get to know.
7. Multi-player: You cannot kick squad members. Your friends cannot join mid-mission. If you get lagged out, you cannot re-join the mission.
8. You cannot interrupt the "reloading" animation with something important, like, hitting the dirt.
9. Switching between primary and secondary weapons is confusing. Sometimes it does, and sometimes it goes to the grenade (which does not have a button).
10. Enemy gunships are frequently around harassing you. You never have a SAM (except for one mission where that is part of the mission).
Now for what I like:
1. Realism is great. I like the realistic damage, the explosions, the mortar strikes. It's all real looking stuff.
2. Squad control commands (although complicated) are extensive and allow for precise control of your dummy squad members.
3. Weapons: The weapons are very realistic and have proper recoil and reload times.
4. Medic: The way injuries work makes it easy to die (e.g. realistic), but still allows for some healing to keep the game fun.
5. Terrain: The use of terrain (changes in altitude, trees, rocks, etc) is excellent.
6. Missions: The missions are pretty well laid out, and really fun (when there is no glitching and you don't die 40 times).
There is a sequel to this title coming out in a few months, which I hope will address some of these issues.
The game is also quite buggy - in the initial mission where you're supposed to reload from a kit, my buttons froze there every game. Also, zoom in/zoom out is glitched - if you zoom in with RMB, it zooms out and you have to keep clicking RMB till it 'sticks'. The game is also very taxing on my nVidia 8800GT 512MB now and it constantly overheats the card. So cannot play more than 30min at a time. I probably need a GTX460 next anyways.
Sadly, nvidia 3D vision does NOT work with this game. Its even listed as not recommended.
The game is quite fun when you finally ace that tough mission. However, enemies are not randomized at random locations so its quickly trial and error to move to next checkpoint. I think you can even avoid killing enemies and get to next checkpoint.
Overall, I think this is a great game and I had several hours of fun.
Definitely will buy the OF:Red River as it would've corrected some of this game's issues.
But most likely I'll pick it up and OF:DR for Xbox360 instead of PC or PS3.
I normally only buy 3D compatible games on PC.
Unfortunately, as enjoyable as Flashpoint is from time to time the A.I. nearly destroys the fun factor. Your squad, to put it nicely, is inept in a lot of situations. When I would tell them to wedge, they would have an odd habit of wedging perpendicular to me, with someone standing right in front of me, which caused the two idiots behind me to just sort of linger there. Walking forward would fix this problem but then my squad would do it again, and this becomes annoying when you're trying to line up a shot to initiate contact, only to have the lingering fear that your buddy is going to shimmy right in front of your barrel as you pull the trigger. The medic is also questionable, and many times I had to order him to treat a wounded soldier that he was literally inches from as the poor sap was bleeding to death. This was often after all threats had been eliminated, and the medic would still just be in the prone staring at a tree or rock. Come on, man.
Also, ordering your soldiers to do anything other than "halt" is painful to watch. When you tell them to clear a building they don't even bother stacking up on the door, usually two will go to one entrance and Dr. Einstein will head around back to go in the other entrance. On multiple occasions I had all three killed by a single Chinese rifleman sitting in the middle of a room. Having them clear two story buildings is even worse. I once sent them to clear a two story building as we were securing a LZ to evacuate some hostages we had rescued. I heard "building clear" and immediately got shot by a guy on the second story. I hobbled into the building, had the medic patch me up, and headed upstairs alone to finish the job. My squad relaxed on the first floor the entire time.
Thankfully, the Chinese soldiers are just as stupid. You will routinely see them low crawling across roads and flat areas of ground (in the middle of combat) that provide no cover or concealment, making them easy targets to pick off. Flanking them is also easy and you will often kill entire squads this way, as they will all be looking in the direction they last saw you.
Overall, this is a very niche title that will only appeal to a small audience. If you're short on patience don't even bother. The game was decent for the most part, but for the developers to focus on realism in terms of weaponry and equipment and completely ignore basic military tactics with the A.I. is unforgivable. Bargain bin it if you're interested.