- You'll save an extra 5% on Books purchased from Amazon.ca, now through July 29th. No code necessary, discount applied at checkout. Here's how (restrictions apply)
Computer Systems: A Programmer's Perspective (2nd Edition) Hardcover – Feb 4 2010
|New from||Used from|
There is a newer edition of this item:
Special Offers and Product Promotions
Frequently Bought Together
Customers Who Viewed This Item Also Viewed
No Kindle device required. Download one of the Free Kindle apps to start reading Kindle books on your smartphone, tablet, and computer.
Getting the download link through email is temporarily not available. Please check back later.
To get the free app, enter your mobile phone number.
From the Back Cover
Bryant and O'Halloran explain the important and enduring concepts underlying all computer systems, and show the concrete ways that these ideas affect the correctness, performance, and utility of application programs. The book's concrete and hands-on approach will help readers understand what is going on “under the hood of a computer system.
This book focuses on the key concepts of basic network programming, program structure and execution, running programs on a system, and interaction and communication between programs.
For anyone interested in computer organization and architecture as well as computer systems.
About the Author
Randal E. Bryant received the Bachelor's degree from the University of Michigan in 1973 and then attended graduate school at the Massachusetts Institute of Technology, receiving the Ph.D. degree in computer science in 1981. He spent three years as an Assistant Professor at the California Institute of Technology and has been on the faculty at Carnegie Mellon since 1984. He is currently the President's Professor of Computer Science and head of the Department of Computer Science. He also holds a courtesy appointment with the Department of Electrical and Computer Engineering.
He has taught courses in computer systems at both the undergraduate and graduate level for over 20 years. Over many years of teaching computer architecture courses, he began shifting the focus from how computers are designed to one of how programmers can write more efficient and reliable programs if they understand the system better. Together with Prof. O'Hallaron, he developed the course "Introduction to Computer Systems" at Carnegie Mellon that is the basis for this book. He has also taught courses in algorithms and programming.
Prof. Bryant's research concerns the design of software tools to help hardware designers verify the correctness of their systems. These include several types of simulators, as well as formal verification tools that prove the correctness of a design using mathematical methods. He has published over 100 technical papers. His research results are used by major computer manufacturers including Intel, Motorola, IBM, and Fujitsu. He has won several major awards for his research. These include two inventor recognition awards and a technical achievement award from the Semiconductor Research Corporation, the Kanellakis Theory and Practice Award from the Association for Computer Machinery (ACM), and the W. R. G. Baker Award and a Golden Jubilee Medal from the Institute of Electrical and Electronics Engineers (IEEE). He is a Fellow of both the ACM and the IEEE.
David R. O'Hallaron received the Ph.D. degree in computer science from the University of Virginia in 1986. After a stint at General Electric, he joined the Carnegie Mellon faculty in 1989 as a Systems Scientist. He is currently an Associate Professor in the Departments of Computer Science and Electrical and Computer Engineering.
He has taught computer systems courses at the undergraduate and graduate levels, on such topics as computer architecture, introductory computer systems, parallel processor design, and Internet services. Together with Prof. Bryant, he developed the course "Introduction to Computer Systems" that is the basis for this book.
Prof. O'Hallaron and his students perform research in the area of computer -systems. In particular, they develop software systems to help scientists and engineers simulate nature on computers. The best known example of their work is the Quake project, a group of computer scientists, civil engineers, and seismologists who have developed the ability to predict the motion of the ground during strong earthquakes, including major quakes in Southern California, Kobe, Japan, Mexico, and New Zealand. Along with the other members of the Quake Project, he received the Allen Newell Medal for Research Excellence from the CMU School of Computer Science. A benchmark he developed for the Quake project, 183.equake, was selected by SPEC for inclusion in the influential SPEC CPU and OMP (Open MP) benchmark suites.
What Other Items Do Customers Buy After Viewing This Item?
Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
I am searching for words to describe the usefulness of this book. In my experience, I have had hard time learning some of the topics where Operating systems, Processor and Compilers intersect. For example, Linkers and Loaders, program disassembly using reverse-engineering, virtual memory in Kernel etc. After all the hard work, I found the right book which grinds all the famous books in different areas and gives the right juice for the real programmers to taste and digest.
Those famous books are:
 Computer Organization and Design Second Edition : The Hardware/Software Interface by David A. Patterson, John L. Hennessy
 UNIX Internals: The New Frontiers by Uresh Vahalia
 Linux Kernel Development by Robert Love
 Linkers and Loaders by John R. Levine
 GNU Binutils (GAS, objdump, ar, nm etc) Documentation
Excellent job. I really appreciate the work and content of this book.
I'm having to purchase the physical edition.
UPDATE: I bought the physical version. Wow. All those typographical errors in the Kindle version really screwed me over for the upcoming homework. Complete formulas were left out. Avoid.
Example: (|V| o) ....is actually supposed to be (|V|>>0). There are MORE significant examples than this one, where incorrect notation can make or break your understanding.
I think the first 7 chapters are what the most important to understand and grasp. Rest of the chapters are important too but they usually will overlap with other topics/classes like operating systems. Also, chapter 4 goes in more detail in processor architecure like pipelined CPU and will probably help more to the computer engineer; although computer scientists do learn a lot out of it and will help write code to exploit modern pipelined CPU's, like the deeply pipelined, Pentium 4. But I think the first 7 chapters are the ones, that sets this book aside from the others. You will need access to LINUX, as most of the discussions rotate around it like the virtual address space, assembly code - GAS and so on use the linux implementations.
After reading, you will be able tp convert decimal nos to binary and even floating point nos to binary format very easily. You will also learn more about twos complement operations and integer and floating point arithmetic, able to understand assembly code (GAS: GNU Assembler code), how procedures are implemented using stacks array allocation, debugging, embedding assembly code in C programs, more about CPU instruction sets and hardware control language and their implementations, pipelining, optimizing programs and expoliting caches, understanding modern CPU's, various storage technologies, linking, symbol tables, object files, shared object files, and more.
Don't forget to visit the book's website before buying the book. It is <[...]
Here is a brief look about what it is all about!
Chapter 1: A Tour of Computer Systems
Chapter 2: Representing and Manipulating Information
Chapter 3: Machine-Level Representation of Programs
Chapter 4: Processor Architecture [MORE FOR COMPUTER ENGINEERS!]
Chapter 5: Optimizing Program Performance
Chapter 6: The Memory Hierarchy [COOL ONE!]
Chapter 7: Linking
Chapter 8: Exceptional Control Flow
Chapter 9: Measuring Program Execution Time
Chapter 10: Virtual Memory
Chapter 11: System-Level I/O
Chapter 12: Network Programming
Chapter 13: Concurrent Programming
The only little problem of this book, both the strength and weakness, is that it chooses x86 architecture to explain the system concepts. x86 is great architecture, but from an embedded system developer point of view, I will strongly recommend the authors to introduce some embedded processors topics(like ARM): they are small, powerful enough to drive most of mobile devices, and consumes "much" less power, and more importantly, they are the rising stars in the post PC world.
The practice problems provided in the book were usually very good, and the programming problems distributed with it were fun and educational, including topics like Buffer Overflows, Memory Optimizations, and Debugging with GDB, among others.
There are *some* problems with this book, but it doesn't suffer from the devastating flaws that plague most computer science textbooks. Some sections lack thorough explanations and examples, and the writting is a bit unclear at times. Some solutions to the practice problems are vague and don't really provide much insight on how to solve the problems. Luckily, these flaws only creep up in a few places.
Compared to most technical textbooks, however, this one really shines. It's not quite perfect, so I think 4 stars is appropriate.